Tomasz Kapuściński
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169aa63822
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Potential fix for #726
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2016-03-14 19:23:21 +01:00 |
Tomasz Kapuściński
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8deeddffe0
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Corrected OpenGL 2.1 engine's error spam and added experimental terrain shadowing
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2016-03-10 10:50:54 +01:00 |
Tomasz Kapuściński
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e6a2fc9671
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Rewritten shadow mapping implementation
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2016-03-07 18:33:19 +01:00 |
Tomasz Kapuściński
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9effa308ce
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Small change in enabling/disabling shadow mapping
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2016-03-06 20:25:50 +01:00 |
Tomasz Kapuściński
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d3ccdebd9f
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Added names to graphics devices
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2016-03-06 19:32:37 +01:00 |
Tomasz Kapuściński
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5fa3ed63b1
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Compilation fix
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2016-02-29 16:51:18 +01:00 |
Tomasz Kapuściński
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78e877d9a8
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Changes in framebuffer creation, framebuffer error detection and small other graphical things
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2016-02-29 16:42:01 +01:00 |
Tomasz Kapuściński
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739f90e38e
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Reverted changes to OpenGL version detection
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2016-02-18 20:51:02 +01:00 |
krzys-h
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1b21c387bb
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Fixed colobot-lint warnings
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2016-02-18 12:20:40 +01:00 |
Tomasz Kapuściński
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0ad53cc0d8
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Fix compilation error
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2016-02-18 01:36:37 +01:00 |
Tomasz Kapuściński
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0eaf3a9ac4
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
Tomasz Kapuściński
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0154af39aa
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Corrected compilation problem (GL_MAX_FRAMEBUFFER_SAMPLES)
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2016-02-15 20:59:09 +01:00 |
Tomasz Kapuściński
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517d6f069a
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Reimplemented drawing primitives in OpenGL 3.3 engine
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2016-02-15 20:31:32 +01:00 |
Tomasz Kapuściński
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79c21f6676
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Moved LightLocations to outside of UniformLocations
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2016-02-15 20:05:25 +01:00 |
krzys-h
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977607a934
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Updated license headers
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2016-02-13 14:11:30 +01:00 |
krzys-h
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55412842df
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Fixed some code style warnings
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2016-02-13 13:46:56 +01:00 |
Tomasz Kapuściński
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6b7e6cbc75
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
Tomasz Kapuściński
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bf8916b9eb
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Changes in detection of graphics hardware capabilities
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2016-02-12 16:14:29 +01:00 |
Tomasz Kapuściński
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b6faadca03
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Rewritten OpenGL 2.1 engine's two-sided lighting
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2016-02-11 15:04:07 +01:00 |
Tomasz Kapuściński
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32b480b226
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Rewritten lighting in OpenGL 2.1 engine
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2016-02-10 23:38:49 +01:00 |
Tomasz Kapuściński
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898001e065
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Changed CGL33Device requirement to OpenGL 3.2
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2016-02-10 22:50:40 +01:00 |
Tomasz Kapuściński
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447b466d6e
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Optimizations in graphics engines
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2016-02-10 21:40:41 +01:00 |
Tomasz Kapuściński
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12067c1b9f
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Optimized light updating in CGLDevice
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2016-01-30 18:51:13 +01:00 |
Tomasz Kapuściński
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9db943b820
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Optimized matrix operations in CGLDevice
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2016-01-30 17:41:11 +01:00 |
Tomasz Kapuściński
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05e19f47c3
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Corrected MSAA support detection
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2016-01-29 12:02:36 +01:00 |
Tomasz Kapuściński
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00221c9a3f
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Optimized DrawPrimitives() in CGL33Device
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2015-12-24 00:21:57 +01:00 |
Tomasz Kapuściński
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d944a55905
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Optimized DrawPrimitives() in CGL21Device
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2015-12-24 00:06:58 +01:00 |
Tomasz Kapuściński
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f2a295348c
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Optimized DrawPrimitives() in CGLDevice
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2015-12-23 23:49:00 +01:00 |
Tomasz Kapuściński
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d82b5ef746
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Added DrawPrimitives() for drawing multiple primitives (not optimized for now)
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2015-12-23 23:23:10 +01:00 |
Tomasz Kapuściński
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22e963e2c4
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Added information about graphics card to error message
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2015-12-20 17:34:55 +01:00 |
Tomasz Kapuściński
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aa2e14219e
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Added warnings and error messages to graphics devices regarding unsupported OpenGL version
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2015-12-18 21:04:16 +01:00 |
Piotr Dziwinski
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66ce745be0
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Introduce forward declarations as suggested by colobot-lint
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2015-09-27 16:28:14 +02:00 |
krzys-h
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a0034f8000
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Finalized SDL2 migration
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2015-09-25 21:26:49 +02:00 |
krzys-h
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dfa06dafcf
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Refactored window resize
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2015-09-25 11:11:35 +02:00 |
krzys-h
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53e4470dbf
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Started SDL2 migration
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2015-09-24 21:09:46 +02:00 |
Tomasz Kapuściński
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658e2ff1be
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Possible fix for issue #520
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2015-09-02 21:35:43 +02:00 |
Piotr Dziwinski
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b93f610930
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Fix license header in all files
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2015-08-22 16:40:02 +02:00 |
Piotr Dziwinski
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ba3284b8b8
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Apply clang-modernize -add-override
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2015-08-17 22:12:09 +02:00 |
Piotr Dziwinski
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2289d69735
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Replace NULL -> nullptr
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2015-08-16 12:43:42 +02:00 |
Piotr Dziwinski
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d703eb7165
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Compile fixes for MSVC2013
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2015-08-16 00:39:08 +02:00 |
Piotr Dziwinski
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0258b63d39
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Fix memory leak in creating textures
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2015-08-13 23:42:27 +02:00 |
Piotr Dziwinski
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93a06c0c23
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Remove manual memory management from graphics classes
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2015-08-12 21:07:16 +02:00 |
Piotr Dziwinski
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f29a826ad2
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Fix Clang warnings about use of abs()
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2015-08-06 14:31:40 +02:00 |
Piotr Dziwinski
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111d279de5
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Add proper initializations in OpenGL classes
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2015-08-06 08:22:11 +02:00 |
Piotr Dziwinski
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c38ecd67ea
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Fix crash in glDeleteTexture
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2015-08-05 23:06:54 +02:00 |
Piotr Dziwinski
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11b0398c03
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Include refactoring
* reordered includes according to correct style
* removed some unnecessary includes
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2015-08-02 17:49:07 +02:00 |
Piotr Dziwinski
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7d8b56d9ab
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More style fixes
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2015-08-02 12:06:14 +02:00 |
Piotr Dziwinski
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3b585d9f51
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Some style and whitespace fixes
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2015-08-02 11:36:36 +02:00 |
krzys-h
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72b9738eb9
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Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522)
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2015-07-20 22:34:39 +02:00 |
krzys-h
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e2ebcb769e
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Added MSAA to settings screen
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2015-07-20 16:29:09 +02:00 |