colobot/src/object
krzys-h 5d52214737 CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
..
auto CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
implementation CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
interface CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
level Implemented loading progress bar 2015-08-07 20:48:55 +02:00
motion CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
subclass Moved all UI controls to a subdirectory 2015-08-06 13:25:24 +02:00
task CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
crash_sphere.h Refactor CObject interface related to crash spheres 2015-07-10 09:38:53 +02:00
drive_type.cpp Refactored EnableBuild, EnableResearch and DoneResearch 2015-07-13 17:38:19 +02:00
drive_type.h Refactored EnableBuild, EnableResearch and DoneResearch 2015-07-13 17:38:19 +02:00
level_category.cpp CPlayerProgress 2015-07-18 23:14:20 +02:00
level_category.h LevelCategory enum 2015-07-18 19:45:40 +02:00
mainmovie.cpp Include refactoring 2015-08-02 17:49:07 +02:00
mainmovie.h More style fixes 2015-08-02 12:06:14 +02:00
mission_type.h Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
object.cpp Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable 2015-08-12 00:16:57 +02:00
object.h Moved common interface implementations to separate classes 2015-08-12 16:54:44 +02:00
object_create_exception.h CStaticObject subclass using new model framework 2015-07-11 19:52:38 +02:00
object_create_params.h Team object recoloring (#514) 2015-07-22 12:45:50 +02:00
object_factory.cpp Removed SetShowLimitRadius 2015-08-12 17:48:58 +02:00
object_factory.h More style fixes 2015-08-02 12:06:14 +02:00
object_interface_type.h CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
object_manager.cpp Implemented loading progress bar 2015-08-07 20:48:55 +02:00
object_manager.h Implemented loading progress bar 2015-08-07 20:48:55 +02:00
object_type.h CStaticObject subclass using new model framework 2015-07-11 19:52:38 +02:00
old_object.cpp CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
old_object.h CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
old_object_interface.cpp CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
old_object_interface.h CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
player_profile.cpp Implemented loading progress bar 2015-08-07 20:48:55 +02:00
player_profile.h Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
robotmain.cpp CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
robotmain.h Add proper initializers and remove manual memory management in ui classes 2015-08-11 23:15:32 +02:00
scene_conditions.cpp Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable 2015-08-12 00:16:57 +02:00
scene_conditions.h Include refactoring 2015-08-02 17:49:07 +02:00
tool_type.cpp CObject interface cleanup 2015-06-25 20:43:50 +02:00
tool_type.h CObject interface cleanup 2015-06-25 20:43:50 +02:00
trace_color.cpp More style fixes 2015-08-02 12:06:14 +02:00
trace_color.h More style fixes 2015-08-02 12:06:14 +02:00

README.txt

/**
 * \dir src/object
 * \brief Game engine
 *
 * Contains the main class of game engine - CRobotMain and the various in-game objects:
 * CObject and related auto, motion and task subclasses.
 */