Jerzy B
f3b30625ee
Fix GCC 8 warning about sprintf overflow ( #1192 )
2018-08-12 07:49:45 +02:00
tomangelo
5080cb46b1
Merge pull request #1031 from tomangelo2/dev
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Added fonts configurability by a separate file
2018-07-25 19:51:55 +02:00
tomangelo2
3383532752
Changed font_config to font_loader
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Apparently linter doesn't like files with `config` in its name
2018-07-25 00:44:06 +02:00
tomangelo2
d84be03a83
Removed non-existing font from code
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Forgot to check build on clean data directory
2018-07-23 14:10:27 +02:00
tomangelo2
df46bcfe2d
Fix another linter warning
2018-07-23 14:03:59 +02:00
tomangelo2
14b6f7cafa
Fixed some linter warnings in font_config files
2018-07-23 12:46:47 +02:00
tomangelo
d90592f7b6
Merge pull request #1162 from AbigailBuccaneer/gl-cleanup
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Clean up and improve CGLxxDevice code
2018-07-23 12:15:08 +02:00
tomangelo
5041aa377d
Merge pull request #1156 from AbigailBuccaneer/redundant-shadowmap-renderbuffer
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Don't create a color renderbuffer for shadow map
2018-07-23 12:14:45 +02:00
Mateusz Przybył
abb7d54ef5
Add support for VS CMake/vcpkg compilation ( #1174 )
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* Add support for VS CMake/vcpkg compilation
* Fix system_windows.cpp compilation
* Add optimization and hidden console to MSVC release builds
2018-06-04 09:17:51 +02:00
krzys-h
073191d1ea
Small CPathManager refactoring
2018-05-16 13:28:06 +02:00
krzys-h
c218fcce98
Merge branch 'master' into dev
2018-05-16 11:55:15 +02:00
krzys-h
17447e813b
Fix building of colobot.rc on Windows
2018-05-16 11:55:06 +02:00
krzys-h
12c969c71c
Post-release 0.1.11.1-alpha
2018-05-10 21:20:13 +02:00
krzys-h
cdb8a4871a
Release 0.1.11.1-alpha: Bump version
2018-05-10 21:20:13 +02:00
krzys-h
af306c4790
Release 0.1.11.1-alpha: Merge branch 'dev'
2018-05-10 21:20:13 +02:00
krzys-h
7aaac449f5
Fix release script version override
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This fixes a bug in 94a18e9648
2018-05-10 21:16:42 +02:00
krzys-h
acc3362172
Update data submodule
2018-05-10 21:06:10 +02:00
krzys-h
f538b4f477
What did I say about commiting in a hurry
2018-05-10 11:32:33 +02:00
krzys-h
12cf57409c
Support more buttonX.png files in other places than just buttons
2018-05-10 11:24:59 +02:00
krzys-h
05bc65a90b
Add support for more buttonsX.png textures (for modders)
2018-05-10 11:12:45 +02:00
krzys-h
8095dc14f7
Add support for custom button= for View cameras
2018-05-10 11:12:22 +02:00
krzys-h
ed397d2b0f
Make sure aliens hatched from eggs are not selectable by default, closes #1054
2018-05-09 23:25:52 +02:00
krzys-h
319d8e6854
Fix delete() not returning sometimes, closes #1067
2018-05-09 23:12:26 +02:00
AbigailBuccaneer
e481905a25
Do less state setting in gl14 and gl21
2018-05-09 21:03:08 +01:00
AbigailBuccaneer
c9a8a242a0
Remove CGL14Device's support for display lists
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Closes #1153 .
2018-05-09 21:03:08 +01:00
AbigailBuccaneer
f8ebc6ec21
Remove code for drawing dynamic vertex formats
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It's unused, and it's a bad idea - it's important for authoring tools
and for performance that vertex formats are well-defined instead of
dynamically created.
2018-05-09 21:03:08 +01:00
AbigailBuccaneer
94b30c00a0
Remove code duplication in CGLxxDevice
2018-05-09 21:03:08 +01:00
krzys-h
10fc47476b
Fix code style
2018-05-09 18:34:27 +02:00
krzys-h
85772376fa
Merge ScoreboardSortType with main Scoreboard command
2018-05-09 18:33:27 +02:00
krzys-h
1ed3f4b215
Add EndMissionTeams immediateWin=true; make the teams on win screen sorted
2018-05-09 18:28:25 +02:00
AbigailBuccaneer
c027b54add
Don't create a color renderbuffer for shadow map
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When rendering the shadow map offscreen using framebuffer objects, it's
not necessary to create a color renderbuffer. Currently
FramebufferParams only lets you choose between a renderbuffer and a
texture for both color and depth attachments. This changes that, and now
you can ask for a texture, a renderbuffer, or nothing.
This improves performance. On my computer, with an 8192x8192 shadow map,
this improves overall frame time by 8.0%.
2018-05-09 17:25:52 +01:00
krzys-h
abe489e294
Add EndMissionTimeout
2018-05-09 17:47:21 +02:00
krzys-h
94a18e9648
Add version override to release script
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NOT TESTED!
2018-05-09 17:23:46 +02:00
krzys_h
761694fa05
Merge pull request #1161 from AbigailBuccaneer/fix/1160
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Fix -Wsuggest-override compile errors in tests
2018-05-09 17:10:44 +02:00
AbigailBuccaneer
807d6e40e3
Fix -Wsuggest-override compile errors in tests
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Fixes #1160
2018-05-09 08:49:23 +01:00
krzys-h
a3def6d683
Disallow firendly fire in ScoreboardKillRule
2018-05-08 23:57:13 +02:00
krzys-h
0baf9f8077
Don't commit code in a hurry like that...
2018-05-08 23:47:50 +02:00
krzys-h
f03c3dbc10
Implement ScoreboardObjectRule
2018-05-08 23:44:23 +02:00
krzys-h
05bdd74bef
Update data submodule
2018-05-08 20:27:11 +02:00
krzys-h
dd40c4d4ee
Make magnifyDamage=0 for fragile objects actually work
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This fixes a bug in 36d2cf14b8
2018-05-08 19:54:25 +02:00
krzys-h
db72a36315
Fix code style
2018-05-08 19:44:24 +02:00
krzys_h
5283865a5c
Merge pull request #1136 from colobot/dev-cbot-optimizations
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Some CBot code optimizations
2018-05-07 20:53:52 +02:00
krzys_h
182c4c5cbf
Merge pull request #1154 from AbigailBuccaneer/shadow-shimmering
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Fix shadow shimmering
2018-05-07 20:53:28 +02:00
krzys_h
a54f65f71b
Merge pull request #1152 from AbigailBuccaneer/consistent-shadow-antialiasing
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Improve shadow quality and performance in gl33
2018-05-07 20:53:21 +02:00
krzys_h
50ed675acd
Merge pull request #1150 from AbigailBuccaneer/debug-rendering
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Add generic debug rendering functions
2018-05-07 20:53:12 +02:00
krzys_h
f146d2885b
Merge pull request #1149 from AbigailBuccaneer/tighter-visibility-checking
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Improve object visibility culling with tighter bounding spheres
2018-05-07 20:53:00 +02:00
krzys_h
44f2684c70
Merge pull request #1148 from AbigailBuccaneer/text-batching
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Improve text rendering performance
2018-05-07 20:52:50 +02:00
krzys-h
6e273e7e33
Declare CBotVar::m_token as const
2018-05-07 20:51:44 +02:00
krzys_h
05fe7431c4
Merge pull request #1143 from AbigailBuccaneer/fix/1087-positional-sounds
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Fix global sounds being positioned at camera
2018-05-07 20:43:03 +02:00
krzys_h
b36d40a509
Merge pull request #1151 from melex750/dev-savegame
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Fix saving/loading "NewScript" programs for factory bots
2018-05-07 20:42:51 +02:00