Commit Graph

65 Commits (dcf4c8941f3d0d287f0068ef64949890edeefa95)

Author SHA1 Message Date
krzys-h 9549359b46 Fix for saving wrong Fullscreen value 2013-05-04 20:13:27 +02:00
krzys-h 6333d2d38e Removed most of "No such node" messages 2013-05-04 11:56:03 +02:00
krzys-h 56709f0e56 Small changes to looping main menu music 2013-05-02 10:58:38 +02:00
krzys-h c1db140ad3 Updated Main Mnu music
For now only code - we need to wait for PiXeL to give us new music :)
2013-05-02 10:44:07 +02:00
krzys-h 23e3e552f3 Made colobot.ini & savegame dir location depended on build type
For Debug, it's current dir
For Release it's like it was before
Made on @CoLoRaptor's request :)
2013-05-01 19:44:55 +02:00
krzys-h c2932f4ee3 Added new Intro music (by PiXeL) 2013-04-29 15:33:28 +02:00
XienDev b8d2ce2e4e Welcome screen blinking fix 2013-04-25 22:05:27 +03:00
erihel a66abd4990 * Loading 3D sound settings from profile 2013-04-09 12:20:40 +02:00
erihel 926126d5ad * Changed loading of scene and player info (there's problem with locales using , as comma separator). Issue #137
* Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base.
* Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
2013-04-01 18:24:12 +02:00
krzys-h 8777c126de Added SatCom translations 2013-03-29 10:03:35 +01:00
Didier Raboud 991dbd1e37 Add profile and savegame fetchers in SystemUtils
This breaks the tests compilation. :/
2013-03-27 10:20:06 +01:00
krzys-h 5eb4e10c2b Reverted "Fix for issue #149"
because it was broken again after commit 7ebba6abaa
2013-03-24 16:05:21 +01:00
erihel 7ebba6abaa * Changed ending screen (issue #129) 2013-03-23 21:22:44 +01:00
erihel 1406464f0c * Changed Set/Get HilateCap to Set/Get HighlightCap
* Changes ReadText in CEdit to fix problem with SatCom links
* Filenames when loading/saving scripts should be fixed on mxe
2013-03-20 21:50:44 +01:00
erihel 64be7a5df6 * Fix for mxe with boost path 2013-03-20 20:27:19 +01:00
erihel 0cd64113aa * Implemented CStudio::UpdateDialogList() function for listing saved files 2013-03-17 20:23:57 +01:00
erihel e5aadfdaac Merge branch 'dev' of github:colobot/colobot into dev 2013-03-17 19:05:29 +01:00
erihel d6bbc99c90 * Changed file loading to fix issue #73
* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
krzys-h f88e74f887 Fix for issue #129
Text on exit screen is improperly placed
2013-03-17 15:05:53 +01:00
erihel 6c783b9033 * Fix for issue #122 with sound not being played in menu after playing mission 2013-03-14 21:30:32 +01:00
krzys-h c42515927e Music restarting on PHASE_WELCOME2 2013-02-17 13:28:04 +01:00
krzys-h c79c176e46 Show compilation date in main menu 2013-02-17 13:20:18 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
erihel 01c39c88f6 * Cleaning player list before getting new one (entering user menu several times appended user to existing list) 2013-01-15 22:52:37 +01:00
erihel 58f35e44ae * Removed alut
* Using libsndfile to load sounds and music
* Added support for playing music files
2013-01-14 22:55:16 +01:00
Didier Raboud 3fa5e9c9cc In levels' lists, fallback to english
- Implemented in a naive way: Take the English version if found, but
  continue until the translated version is found. This has the drawback
  of letting the loop reach its end if the level has no translation.
2013-01-02 12:24:51 +01:00
Didier Raboud 1b4208cdc5 Implement language Char for level files
This currently lacks fallback to an existing entry for non-translated entries
2012-12-28 23:06:12 +01:00
erihel c793d2d4c6 * Changed Ret to Get methods in sound module
* Added video settings to profile
* Resolution change is now posibble but restart is required
2012-12-25 21:36:50 +01:00
Michał Zieliński dfe21c5a9c Removed Gfx:: from license notice (introduced in 8ad15c0e) 2012-10-08 21:50:38 +02:00
Piotr Dziwinski 97f44035f1 Changing and saving input bindings 2012-10-07 00:46:46 +02:00
Piotr Dziwinski 3f7f013168 Merge branch 'dev' into dev-graphics 2012-10-02 22:17:30 +02:00
Zaba999 4b7ca3f262 Further work on saving profile and directory listing. 2012-10-02 21:44:14 +02:00
adiblol af4ff31b4e Merge remote-tracking branch 'origin/dev' into dev-graphics 2012-09-30 03:20:52 +02:00
adiblol 923616ccac Dirty hack to allow window resizing or even full screen.
Currently makes text buggy!
(full screen must be initiated by window manager, for example Alt+F11 in Fluxbox)
2012-09-30 03:18:11 +02:00
Zaba999 aa9df8b1f0 #48 Adding new users works. 2012-09-29 23:52:30 +02:00
Zaba999 f6638a173e Work in progress on opening files, and listing dirs
Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
2012-09-26 22:57:43 +02:00
Piotr Dziwinski b1edcc822f Various fixes
- disabled UserDir() in path lookup
 - fixed crashes on loading missions in CObject
 - fixed texture bug in CTerrain
 - changed mouse move event handling to avoid flooding event queue
 - enabled all missions for testing
2012-09-22 17:36:10 +02:00
Piotr Dziwinski fd09071c29 Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Piotr Dziwinski 0ff419560d Event fixes & refactoring
- added new state tracking to Event
- removed old fields from Event
- fixed some issues with Events and fps counter
2012-09-22 00:38:17 +02:00
Piotr Dziwinski 60c37aac3a robotmain, restext and engine fixes 2012-09-21 00:01:03 +02:00
Zaba999 34a11021da changed paths for models and levels. Now it's possible to load level. Merged with latest trunk 2012-09-20 23:04:37 +02:00
Zaba999 191fdc614e changed paths for models and levels. Now it's possible to load level. 2012-09-20 22:58:00 +02:00
Piotr Dziwinski e25823f984 Checkbox fix; main dialog buttons 2012-09-20 21:47:53 +02:00
Piotr Dziwinski bd36d76b31 Mouse pos setting, low cpu mode, stats display 2012-09-20 20:37:37 +02:00
Piotr Dziwinski 51884cef8e Input bindings rewrite
- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
2012-09-19 18:32:18 +02:00
Zaba999 7bce8f073c Merge branch 'dev' of https://github.com/adiblol/colobot into dev
Conflicts:
	src/ui/slider.cpp
2012-09-18 22:39:10 +02:00
Zaba999 36ae984ac7 Warnings cleaned, left only those connected to commented out code. 2012-09-18 22:33:28 +02:00
Zaba999 a397922e8d warnings fight in progress. 2012-09-18 00:01:00 +02:00
Piotr Dziwinski 4b67386a69 Change of background image handling
- removed old 4 quarter backgrounds
- fixes in texture loading
- other minor fixes
2012-09-17 23:41:53 +02:00
Piotr Dziwinski 2e21435f43 Some memory leaks fixed 2012-09-16 20:00:25 +02:00