MrSimbax
621453a01c
Make all relative paths use base dir
2020-04-05 13:24:45 +02:00
MrSimbax
3fbfadb0d4
Merge branch 'dev' into dev-basedir
2020-04-03 21:12:48 +02:00
MrSimbax
8f122d6603
Fix MSVC compilation (again)
2020-04-03 20:18:14 +02:00
MrSimbax
d4b2f23c4a
Add handling of env variables
2020-04-03 20:15:24 +02:00
suve
fc2bd68876
Fix missing std includes
2020-02-09 00:36:05 +01:00
tomangelo
51cde3c868
Merge branch 'dev' into dev-savegame
2020-01-02 15:00:33 +01:00
tomangelo
b8c4232312
Merge pull request #1262 from B-CE/i18n-fr2
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Update i18n fr
2020-01-02 14:42:15 +01:00
tomangelo
8648de9581
Merge pull request #1278 from pkubaj/patch-1
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Fix build on ARM and PPC
2019-12-28 22:33:04 +01:00
tomangelo
587e189e97
Merge pull request #1250 from colobot/dev-compilation-fix
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Fixes compilation problem
2019-12-28 20:52:36 +01:00
pkubaj
1a771b0e72
Fix build on ARM and PPC
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ARM and PPC use unsigned char by default.
2019-10-18 14:00:37 +02:00
MrSimbax
61a7aa2592
Fix minor memory leak
2019-08-07 09:51:27 +02:00
MrSimbax
2d3d03cc38
Use SDL_GetBasePath() instead of physfs because it's buggy in old version
2019-08-07 09:51:27 +02:00
MrSimbax
41379ded7e
Use workdir paths on dev builds
2019-08-07 09:51:27 +02:00
MrSimbax
5cefa57dd5
Use base dir instead of working dir for data files
2019-08-07 09:51:27 +02:00
B-CE
17d85eb434
Translate french comments + correct typo
2019-06-19 08:50:47 +02:00
melex750
17d0d2abb1
Fix compiling literal numbers
2019-05-12 08:33:53 -04:00
melex750
5f089f4a9b
Fix and improve switch...case ( #1008 )
2019-04-11 05:34:00 -04:00
melex750
1058a326ad
Add binary and character literals in CBOT
2019-04-11 05:14:11 -04:00
melex750
bc572aa52f
Add sizeof() operator for numeric data types
2019-04-11 04:21:22 -04:00
melex750
c0cdd84e85
Add missing primitive data types in CBOT
2019-04-11 04:19:29 -04:00
melex750
250ea57e8b
Fix arithmetic operations with integers ( #993 )
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Also fixed unsigned right shift operator ">>>"
2019-04-11 04:15:27 -04:00
melex750
a66b3d0672
Refactor SaveState and RestoreState to use streams
2019-04-11 04:13:13 -04:00
fernape
44083053ce
Add FreeBSD support.
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Add a new PLATFORM_FREEBSD variable. We can compile like MacOS with just an
extra linker flag.
2019-03-09 19:04:00 +01:00
Tomasz Kapuściński
16a1dc7b9d
Removed unnecessary dependency on libwebp which causes compilation problems with static builds.
2019-03-04 21:40:59 +01:00
MrSimbax
0eb31a1f45
Fix PORTABLE_SAVES flag not working
2019-02-23 13:12:37 +01:00
tomangelo2
a46750ede2
Fix crash when destroying unpowered PowerPlant with Titanium
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Appendix to pull #1206
2019-02-18 14:43:56 +01:00
tomangelo2
0f6e1d7d4a
Style fix
2019-02-18 14:43:56 +01:00
tomangelo
bc3fbd21d0
Merge pull request #1231 from colobot/dev-issue-1128
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Potential fix for issue #1128
2019-02-07 01:12:10 +01:00
tomangelo
b50a71bde4
Merge pull request #1239 from suve/use-sizeof-in-ModelOutput-WriteOldModel
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Tweak strncpy() usage in ModelOutput::WriteOldModel
2019-02-07 01:11:55 +01:00
suve
086e07168d
Use sizeof() instead of magic number for strncpy in ModelOutput::WriteOldModel
2019-02-02 18:53:36 +01:00
tomangelo
02fd258697
Merge pull request #1206 from iceslab/dev
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Fixes for #1203 and #1194
2019-01-29 20:31:57 +01:00
tomangelo
04b8bf6c42
Merge pull request #1235 from vkuzkokov/master
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Put pitch and roll in [-180,180) range.
2019-01-29 20:31:37 +01:00
Vladislav Kuzkokov
e3f53dc203
Put pitch and roll in [-180,180) range.
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Reasonable values lie close to either side of 0.
2019-01-06 07:09:57 +01:00
tomangelo2
be97167994
Potential fix for issue #1128
2019-01-02 01:18:45 +01:00
tomangelo2
92d2de5325
Fixed VSync options list
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Now VSync list is aligned for same height as resolution list from the bottom, as it's very hard to align them from top on different screen resolutions.
2019-01-02 00:34:34 +01:00
tomangelo
9cf89db8af
Merge pull request #1213 from ananace/fix-xdg
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Fix Linux savegame path issue, closes #1212
2018-12-23 16:43:59 +01:00
Mateusz Przybył
d57c45cbb2
Merge pull request #1211 from suve/limit-game-speeds
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Add a minimum & maximum game speed limit
2018-12-22 15:49:53 +01:00
Mateusz Przybył
3db153f964
Merge pull request #1202 from colobot/dev-restext
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Add a note mentioned in issue #1197
2018-12-22 15:17:28 +01:00
suve
508e7529d2
Use Math::Clamp() when limiting game speed
2018-11-27 19:25:56 +01:00
Alexander Olofsson
d11404a6e9
Fix Linux savegame path issue, closes #1212
2018-11-25 14:49:01 +01:00
suve
4305f8de03
Add a minimum & maximum game speed limit
2018-11-18 21:09:11 +01:00
Bartosz Cieśla
7c88a6e667
Fix for #1194
2018-10-13 10:12:41 +02:00
Bartosz Cieśla
abf1a60a86
Fix for #1203
2018-10-10 19:14:23 +02:00
tomangelo
3f6e84b418
Merge pull request #1167 from badernageral/dev
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Translation to Brazilian Portuguese
2018-09-08 22:03:28 +02:00
tomangelo
9aa3773752
Merge pull request #1199 from CHmSID/fix-more-warnings
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Fix another GCC 8.2.0 warning
2018-09-08 22:01:01 +02:00
tomangelo
a76bbe49ed
Merge pull request #1189 from colobot/dev-msvc
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Add some Visual Studio specific fixes
2018-09-08 22:00:47 +02:00
tomangelo
aed74321cb
Merge pull request #1115 from B-CE/dev-tabMgt
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fix #274 : pasting tabs
2018-09-08 22:00:18 +02:00
tomangelo2
ee0b46a278
Add a note mentioned in issue #1197
2018-08-21 21:28:45 +02:00
tomangelo
31b309fa24
Merge pull request #1186 from colobot/dev-switch-case
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Fix switch case documentation shortcut
2018-08-21 12:16:41 +02:00
tomangelo
7d46ee762a
Merge pull request #1181 from colobot/dev-vsync
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Add VSync switch to Device tab
2018-08-21 12:16:03 +02:00