melex750
|
92a8c48953
|
Add syntax for parameters with default values
Also fixes #642
|
2017-01-24 15:19:03 -05:00 |
melex750
|
baba6081b3
|
Add checking for return statements in functions
issue #30
|
2017-01-24 14:41:22 -05:00 |
melex750
|
2ff8251a81
|
Fix game crashing with syntax errors
|
2017-01-24 13:47:00 -05:00 |
melex750
|
8e54f7ca9c
|
Fix memory leaks in CBOT engine
|
2017-01-16 21:16:59 +01:00 |
melex750
|
64bc1f1afb
|
Fix constructor/destructor and field syntax
|
2017-01-16 21:16:59 +01:00 |
melex750
|
8fc0151444
|
Fix increment and decrement syntax
|
2017-01-16 21:16:59 +01:00 |
piotrwalkusz1
|
d7fae300b9
|
Fix crash on class redefinition, closes #703 (#890)
|
2017-01-15 20:28:52 +01:00 |
Smok94
|
8a0c7279dc
|
Command history for cheat console, closes #316 (PR #869)
Adds console command history. Browsable by up and down arrow keys.
|
2017-01-02 20:23:19 +01:00 |
piotrwalkusz1
|
6ec13017eb
|
Fix apperance camera position, closes #802 (#880)
|
2017-01-02 18:43:19 +01:00 |
Tomasz Kapuściński
|
9bdd83771e
|
Optimizations and changes in OpenGL 2.1 device.
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
|
2017-01-02 16:35:40 +01:00 |
krzys-h
|
7b3b257580
|
Fix code style
|
2017-01-02 14:54:38 +01:00 |
Tomasz Kapuściński
|
7bb3245092
|
Optimizations and changes in OpenGL 3.3 device.
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
* Optimized texture changes
|
2017-01-01 17:16:54 +01:00 |
krzys-h
|
46aa6fc907
|
Some CRobotMain cleanup
* improved documentation
* renamed cheat variables to include the word "cheat" to make it clearer what they do
* removed some useless members
|
2016-12-27 23:38:57 +01:00 |
krzys-h
|
6a382830a9
|
Allow selectinsect to select other objects with selectable=0
|
2016-12-27 22:20:58 +01:00 |
krzys-h
|
17511ddb6a
|
Fix some code style
|
2016-12-27 15:54:52 +01:00 |
krzys-h
|
f33ffaf18b
|
Fix mission end before astronaut death scene is finished (#848)
|
2016-12-27 15:32:38 +01:00 |
krzys-h
|
5722fdb163
|
Fix bug (?) related to lost cutscenes
This was here since the original game, probably unused but I fixed it anyway
|
2016-12-27 15:21:49 +01:00 |
krzys-h
|
8d52e27c2b
|
Add coordinates under cursor overlay and copy function (#868)
|
2016-12-27 14:58:41 +01:00 |
krzys-h
|
b6cda6cd4c
|
Add error when object is busy (#871)
|
2016-12-27 13:36:46 +01:00 |
krzys-h
|
e325efa447
|
Fix crash after precompiling a CBot class with errors (#881)
|
2016-12-27 13:23:41 +01:00 |
Стуров Фёдор
|
f0550383d1
|
Add missing russian translations (#852)
|
2016-12-22 19:13:34 +01:00 |
Martin Quinson
|
8ce8b2fff3
|
update french translation
|
2016-12-22 18:11:20 +01:00 |
tomangelo2
|
5dc38f1526
|
Objects outside BuildType list cannot be build anymore
Fix issue #863
|
2016-12-05 14:16:11 +01:00 |
krzys-h
|
eb2a1857dc
|
Fix goto() with multiple objects at the exact same position (#732)
|
2016-12-04 16:07:41 +01:00 |
krzys-h
|
88c6818cfd
|
Fix code style issues
|
2016-11-26 13:48:12 +01:00 |
krzys-h
|
be9dba4788
|
Jenkinsfile: Automatically discard old artifacts
|
2016-11-26 13:01:43 +01:00 |
krzys-h
|
7190c8518e
|
Fix destructors not being called when program execution ended, closes #859
|
2016-11-11 23:07:22 +01:00 |
krzys-h
|
b49fbf0cd6
|
Another this==nullptr fix (#828)
|
2016-11-11 22:58:39 +01:00 |
krzys-h
|
48f703282e
|
Refactor CBotCallMethode -> CBotExternalCall
|
2016-11-11 21:58:25 +01:00 |
krzys-h
|
6b7233c6ae
|
Remove CBotLinkedList from CBotFunction
Fixup for 191151eb7b
No idea how I managed to forget that
|
2016-11-11 19:47:59 +01:00 |
krzys-h
|
35d60aaae5
|
Remove remaining occurences of "this == nullptr" (#828)
|
2016-11-11 19:45:57 +01:00 |
krzys-h
|
191151eb7b
|
Refactor CBotClass and CBotFunction list to std::list
|
2016-11-11 19:37:19 +01:00 |
krzys-h
|
266b34d578
|
Make CBotFunction implement CBotLinkedList
|
2016-11-11 18:16:12 +01:00 |
krzys-h
|
8764d28e9e
|
Remove remaining "this != nullptr" checks in CBOT, closes #828
|
2016-11-11 18:03:46 +01:00 |
krzys-h
|
3bac0aabd9
|
Fix buffer overrun when rendering goto() debug texture, closes #841
|
2016-11-11 17:26:37 +01:00 |
krzys-h
|
856ee9a0fe
|
Don't allow whitespace player names, closes #840
|
2016-11-11 17:13:32 +01:00 |
krzys-h
|
6e4764b97c
|
Fix GroundSpot blending, closes #846
|
2016-11-11 17:06:53 +01:00 |
krzys-h
|
1b074bd94d
|
Fix crash on loading saves with produce()d objects (#765)
Thanks @melex750!
|
2016-11-11 13:38:43 +01:00 |
Tomasz Kapuściński
|
e7c41ae9e6
|
Correction in changing wrap mode in SetState
|
2016-11-10 13:00:42 +01:00 |
Tomasz Kapuściński
|
9fe85e280a
|
Code simplification in CGL14Device
|
2016-11-10 12:34:30 +01:00 |
Unknown
|
3c71354b42
|
Fix MSVC2015 compilation error
|
2016-11-07 21:08:02 +01:00 |
Tomasz Kapuściński
|
5aa5d91ecb
|
Fix compilation errors in half.cpp
|
2016-11-04 18:34:49 +01:00 |
Tomasz Kapuściński
|
993d9e9ed6
|
Added rendering with generic vertex formats
|
2016-11-04 14:13:16 +01:00 |
Tomasz Kapuściński
|
ae3b2b8572
|
Added types and vertex format specification
|
2016-11-04 11:59:57 +01:00 |
Tomasz Kapuściński
|
c5b5435b4a
|
Added half-precision floating-point format implementation
|
2016-11-04 11:35:55 +01:00 |
krzys-h
|
b8d88c97b0
|
Release 0.1.9-alpha: Bump version
|
2016-11-02 21:42:23 +01:00 |
krzys-h
|
81c7d05d7c
|
Post-release 0.1.9-alpha
|
2016-11-02 21:42:23 +01:00 |
krzys-h
|
b0e34bbe6a
|
Release 0.1.9-alpha: Merge branch 'dev'
|
2016-11-02 21:42:22 +01:00 |
krzys-h
|
d43562883e
|
Remove unused imports from release.py
|
2016-11-02 21:40:52 +01:00 |
krzys-h
|
70853f2b86
|
Add temporary hack for issue #828
|
2016-11-02 21:38:47 +01:00 |