krzys-h
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a5c84b9a1e
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Removed unused OBJECT_FIX and OBJECT_FRET
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2015-08-18 11:43:41 +02:00 |
Piotr Dziwinski
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a63a959dbe
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Apply clang-modernize -use-nullptr
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2015-08-17 22:40:52 +02:00 |
krzys-h
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2dbacc28b5
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Fixed too small AlienAnt damage
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2015-08-17 22:05:26 +02:00 |
krzys-h
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1185bd4c36
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Fixed OrgaMatter destroying itself and the wasp
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2015-08-17 19:12:58 +02:00 |
krzys-h
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1059ae37c1
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Shielder subclass
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2015-08-17 14:06:31 +02:00 |
krzys-h
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75de19f10e
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COldObjectInterface::SetViewFromHere -> CControllableObject::AdjustCamera
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2015-08-17 11:53:34 +02:00 |
krzys-h
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e11d2ec33e
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Refactor object dying status and GetActive
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2015-08-16 20:24:48 +02:00 |
krzys-h
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b2e7815001
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Fixed AlienSpider explosion
#fail
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2015-08-16 18:12:34 +02:00 |
Piotr Dziwinski
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2289d69735
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Replace NULL -> nullptr
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2015-08-16 12:43:42 +02:00 |
Piotr Dziwinski
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d703eb7165
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Compile fixes for MSVC2013
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2015-08-16 00:39:08 +02:00 |
Piotr Dziwinski
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dd227f5fba
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Fix some stupid mistakes connected with implicit bool casts
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2015-08-15 19:17:15 +02:00 |
krzys-h
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9a15db1bea
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Split global.h
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2015-08-15 14:02:07 +02:00 |
krzys-h
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9d8bef877d
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Renamed old-style shadows to shadow spots in the code
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2015-08-14 13:37:40 +02:00 |
krzys-h
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78a279b479
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Better shadow type selection UI
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2015-08-14 13:37:27 +02:00 |
krzys-h
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eda7435eb6
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Removed a lot of useless settings (#556)
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2015-08-14 13:04:05 +02:00 |
krzys-h
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1d6c3cc748
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Fixed CEngine trying to use unsupported values as defaults, closes #552
Also fixed the settings buttons not being disabled properly
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2015-08-14 12:03:53 +02:00 |
krzys-h
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92591c23b6
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When flushing texture cache, also remove device textures
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2015-08-13 23:49:01 +02:00 |
krzys-h
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1c461ce1c8
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Prevent reloading background if not needed
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2015-08-13 23:44:08 +02:00 |
krzys-h
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c399e5e246
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Somehow missed some more Scraps :/
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2015-08-13 19:53:03 +02:00 |
krzys-h
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08afa4b134
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Fixed falling OrgaMatter object destruction
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2015-08-13 19:04:15 +02:00 |
krzys-h
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bfd3a5b23c
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Refactored ExplodeObject
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2015-08-13 18:54:44 +02:00 |
krzys-h
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e5e1d4973f
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CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject
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2015-08-13 13:41:25 +02:00 |
krzys-h
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ff957afefc
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Moved files not directly related to CObject into src/level/ directory
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2015-08-13 11:47:32 +02:00 |
krzys-h
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e937db94c8
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Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject
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2015-08-13 10:49:45 +02:00 |
Piotr Dziwinski
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93a06c0c23
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Remove manual memory management from graphics classes
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2015-08-12 21:07:16 +02:00 |
krzys-h
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63d83185b5
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Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable
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2015-08-12 00:16:57 +02:00 |
krzys-h
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15c1c7ee03
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CMovableObject, CControllableObject
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2015-08-10 23:21:15 +02:00 |
krzys-h
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6b4610e808
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Improved stats display
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2015-08-09 15:20:38 +02:00 |
krzys-h
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0ed11e0e7d
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Fixed "unable to open shadow??.png texture" errors again
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2015-08-07 22:48:26 +02:00 |
krzys-h
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0468c3efdb
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Fixed ULTRA LONG loading time bug introduced in 5593f427f6
Well... that escalated quickly :P
And it remained unnoticed for so long!
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2015-08-07 22:36:50 +02:00 |
krzys-h
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57469533b6
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Implemented loading progress bar
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2015-08-07 20:48:55 +02:00 |
krzys-h
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f90bb63520
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Hide some things in save screenshots
Save indicator, mouse cursor, CDisplayText and interface particles
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2015-08-07 15:59:05 +02:00 |
krzys-h
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7da6f1b704
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More random virus particles
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2015-08-07 15:18:04 +02:00 |
krzys-h
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9bf53e48e8
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Changed TAB character rendering to be red, like in the original game
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2015-08-07 14:16:10 +02:00 |
krzys-h
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4d5b4c47a2
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Use CText for virus particle rendering
As suggested by @RaptorParkowsky on Trello - https://trello.com/c/56MszsWA/66-texture-remastering-checklist
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2015-08-07 13:29:29 +02:00 |
Piotr Dziwinski
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e9e1c8d4dd
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Add proper initializations and remove manual memory management in app classes
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2015-08-07 10:16:46 +02:00 |
krzys-h
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22415e183d
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Remove unneeded empty map.png file
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2015-08-06 23:06:36 +02:00 |
krzys-h
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0d00952b10
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Rename text.png to effect03.png
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2015-08-06 22:41:54 +02:00 |
krzys-h
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1e97d41a2d
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Fixed RedArrow and BlackArrow transparency (#545)
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2015-08-06 22:39:06 +02:00 |
Piotr Dziwinski
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f95980456a
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Replace anonymous union in Event with pointer to appropriate struct
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2015-08-06 19:11:50 +02:00 |
krzys-h
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ec3ded75b8
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Removed unused LOD level setting
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2015-08-06 18:35:56 +02:00 |
Piotr Dziwinski
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61ec101b11
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Replace size_t with std::size_t
For some reason Clang's AST API doesn't like size_t
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2015-08-06 14:31:40 +02:00 |
krzys-h
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b20d589c87
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Check available texture units in shadow mapping settings
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2015-08-06 13:47:42 +02:00 |
Piotr Dziwinski
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4faeffa77d
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Fix for cursor particles in main menu
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2015-08-06 13:25:56 +02:00 |
krzys-h
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dc85aa2138
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Moved all UI controls to a subdirectory
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2015-08-06 13:25:24 +02:00 |
krzys-h
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2b4210dcbc
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Separated CMainUserInterface from CMainDialog
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2015-08-06 12:59:09 +02:00 |
Piotr Dziwinski
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0c9cf51d81
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Address comments on commit d7bc28a
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2015-08-06 11:17:54 +02:00 |
Piotr Dziwinski
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bdeeaf690b
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Get rid of memsets
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2015-08-06 09:37:25 +02:00 |
Piotr Dziwinski
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0c9e745213
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Add proper initializations in remaining graphics classes
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2015-08-06 09:33:27 +02:00 |
Piotr Dziwinski
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c339838cd2
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Add proper initializations in CWater, CTerrain and CCloud
Also make associated structs private
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2015-08-06 08:22:11 +02:00 |