krzys-h
8269f79173
Update data submodule
2017-05-24 14:33:34 +02:00
krzys-h
02aa281d30
Remove unnecessary m_instance declarations
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They don't do anything at all in gcc and clang, but cause compile errors in MSVC
see #955
2017-05-24 14:00:34 +02:00
krzys-h
28081bfd3e
Fix clang builds
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see #955
2017-05-24 14:00:34 +02:00
RaptorParkowsky
6c8ec46725
Update data submodule
2017-05-24 13:43:51 +02:00
krzys-h
1f477bbc86
Fix error in edit.cpp in 08d87fa975
2017-05-24 12:46:30 +02:00
krzys-h
7216d8d12e
Fix crash after exiting a code battle
2017-05-24 12:42:37 +02:00
krzys-h
08d87fa975
Make initial scoreboard values editable
2017-05-24 12:39:05 +02:00
krzys-h
f60108f367
Prevent enforcement of ObligatoryToken for level controller scripts
2017-05-24 10:50:43 +02:00
krzys-h
935b789d02
Fix alien animations after 5d4dfd8cb5
2017-05-24 10:45:31 +02:00
krzys-h
5d4dfd8cb5
Fix scoreboard points sometimes being added multiple times
2017-05-23 22:25:40 +02:00
krzys-h
d8b0bd4df8
Make TargetBots explode when they run into something
2017-05-23 22:02:00 +02:00
krzys-h
149d1f8156
Fix aliens not appearing on the minimap, closes #901
2017-05-23 20:51:37 +02:00
krzys-h
004106eb19
Don't limit types of objects visible on minimap with fixed image
2017-05-23 20:47:03 +02:00
krzys-h
648dfd75c4
Fix handling of particle 'father' objects when they are destroyed
2017-05-23 20:31:55 +02:00
krzys-h
904b7e580b
Prevent giving scoreboard points to team 0
2017-05-23 20:20:46 +02:00
krzys-h
2d7911f155
Fix delete() in CBot not destroying PowerCells properly
2017-05-23 20:19:47 +02:00
krzys-h
aa1a946336
Make deprecation warnings not an error, see #958
2017-05-23 19:02:17 +02:00
MatiRg
417301ff06
Fix rendering glasses in FPP camera, closes #775 ( #959 )
2017-05-23 18:57:41 +02:00
krzys-h
108551c199
Fix @tomangelo2's code style
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see 47a8f70f0f
2017-05-22 11:11:44 +02:00
Abigail
11d950221b
Fix all compiler warnings and enable -Werror ( #955 )
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This removes all compilation warnings on:
* g++ 4.7.4, 4.8.5, 4.9.4, 5.4.1, 6.3.0, 7.0.1-svn246759
* clang++ 3.9.1, 4.0.0, 5.0.0-svn303007
2017-05-22 11:10:35 +02:00
Ceeee
5055c5de11
Updating German locale ( #849 )
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Filled open gaps and tried to clarify some instances (native speaker)
2017-05-22 11:06:15 +02:00
krzys-h
24460ea979
Update data submodule
2017-05-22 11:04:44 +02:00
DavivaD
df12f87b47
Implement damage alarm ( #916 )
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Implements part of #320
2017-05-22 11:01:36 +02:00
krzys_h
cd808ac59f
Merge pull request #920 from melex750/dev
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Fix default arguments
2017-05-22 10:58:16 +02:00
MatiRg
a0e5cc25e1
Allow ctrl + backspace in the editor. ( #839 )
2017-05-22 10:57:30 +02:00
krzys-h
7b328fbfc3
Make UraniumOre not destroyable, closes #777
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This was likely a mistake during object interface refactoring
2017-05-21 21:45:46 +02:00
krzys-h
44d18b77be
Jenkinsfile: Don't keep artifacts for old PR builds
2017-05-21 20:59:43 +02:00
krzys-h
92eb202d5d
Jenkinsfile: Automatically clean workspace after building pull requests
2017-05-21 20:59:30 +02:00
krzys-h
4bb05b32f5
Jenkinsfile: Update deprecated 'stage' syntax
2017-05-21 20:59:00 +02:00
tomangelo2
47a8f70f0f
Display warning if there is not enough energy to shoot
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Fix issue #949
2017-05-20 20:41:30 +02:00
krzys-h
681d5203e5
Make code battle start button header translatable
2017-05-19 21:23:14 +02:00
krzys-h
c68f5e276f
Add live scoreboard display
2017-05-19 21:11:43 +02:00
krzys-h
b3ea687d32
Minor documentation fixes
2017-05-19 20:15:13 +02:00
krzys-h
8948da0612
Add Barricade objects
2017-05-19 15:33:44 +02:00
krzys-h
327eafddb7
Add order= parameter for ScoreboardEndTakeRule
2017-05-18 20:39:32 +02:00
krzys-h
6bebbb3f70
Fix sky rendering artifact
2017-05-18 19:03:19 +02:00
krzys-h
f6cc629054
Log correct terrain relief resolution
2017-05-18 18:32:22 +02:00
krzys-h
cf7c19ef62
Make teams and scoreboard translatable
2017-05-17 19:00:40 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
krzys-h
6cd72543c4
Fix amount of damage from OrgaShooters
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I messed it up in previous commit, 0.002/2 is 0.001 not 0.0005 :P
2017-04-29 13:18:01 +02:00
krzys-h
fda58a6008
Change bullet collision logic to allow for collisions with non-damageable objects
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For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.
I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
melex750
f80db9e8fb
Fix using negative numbers in default arguments
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Issue #919
2017-03-03 02:11:10 -05:00
melex750
b032dad578
Fix execution of default arguments
2017-03-03 01:09:09 -05:00
tomangelo2
588bf30b94
Fixed some functions doesn't returning 0 if no error
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Fix issue #917
2017-03-02 23:01:55 +01:00
krzys_h
ac3fd15c5a
Merge pull request #911 from abenkovskii/patch-1
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Remove a dead link to the dev wiki
2017-02-15 20:05:03 +01:00
Андрей Беньковский
3934eec902
Remove a dead link
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The wiki is dead now. See c03d8beb8b
2017-02-15 20:19:40 +04:00
MrSimbax
992ca7e842
Update data submodule
2017-02-12 12:24:17 +01:00
krzys-h
9eae1e151d
Fix Shooter target getting stuck on not selectable objects ( #900 )
2017-01-28 12:56:42 +01:00
krzys-h
7fadf7bad5
Fix aliens being selectable by default ( #900 )
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Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys_h
967fb9e30f
Merge pull request #897 from melex750/dev
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* Fix game crashing related to syntax errors
* Fix problems with not returning correct value from function
* Add default values for parameters
* Fix custom functions not accepting nan
* Fix 'point' constructor not executing when called with new
2017-01-26 18:46:42 +01:00