Fiftytwo
62620a93cd
Make Wrecks destroyable; make TargetBot more fragile
2019-07-17 02:57:47 +02:00
Fiftytwo
723c552783
Add Heavy and Amphibious trainer bots
2018-12-23 07:04:06 +01:00
Fiftytwo
3f04654cd3
Make ruins destroyable
2018-07-13 13:16:30 +02:00
Fiftytwo
5b2b632de3
Add TargetBot research; make it fully operational
2018-07-13 00:03:20 +02:00
Fiftytwo
ca0ff013d4
Update Trainer bots
2017-12-21 01:49:56 +01:00
Fiftytwo
db23c6eecf
Change Builder default camera type
2017-11-25 14:35:45 +01:00
Fiftytwo
b72e802ff7
Neutron gun now aims
2017-11-17 19:57:08 +01:00
Fiftytwo
a024866fd3
Builder bots base implementation
2017-11-16 18:43:45 +01:00
krzys_h
d3b969fb4d
Merge pull request #992 from DavivaD/dev-dmgalarm-st2
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Damage Alarm Implementation (2th Stage)
2017-11-04 11:27:14 +01:00
melex750
d357de1438
Save object lifetime and abstime
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Fixes #1006
2017-10-24 05:12:19 -04:00
melex750
bf69b86233
Fixed shortcut not changing to normal state
2017-10-17 02:33:05 +02:00
DavivaD
a29a4f93ac
Damage Alert Implementation (2th Stage)
2017-06-20 23:35:33 +02:00
krzys-h
935b789d02
Fix alien animations after 5d4dfd8cb5
2017-05-24 10:45:31 +02:00
krzys-h
5d4dfd8cb5
Fix scoreboard points sometimes being added multiple times
2017-05-23 22:25:40 +02:00
krzys-h
648dfd75c4
Fix handling of particle 'father' objects when they are destroyed
2017-05-23 20:31:55 +02:00
krzys-h
7b328fbfc3
Make UraniumOre not destroyable, closes #777
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This was likely a mistake during object interface refactoring
2017-05-21 21:45:46 +02:00
krzys-h
8948da0612
Add Barricade objects
2017-05-19 15:33:44 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
krzys-h
fda58a6008
Change bullet collision logic to allow for collisions with non-damageable objects
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For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.
I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
krzys-h
7fadf7bad5
Fix aliens being selectable by default ( #900 )
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Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys-h
f33ffaf18b
Fix mission end before astronaut death scene is finished ( #848 )
2016-12-27 15:32:38 +01:00
krzys-h
3472ec6613
Revert CParticle::CheckChannel changes
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I misinterpreted this as being a bug, while actually it seems to be an explicit CParticle design choice (maybe not the best one, but whatever). We DO need better docs for some old code like this :/
Fixes #806
This reverts commit 99a831a03b
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2016-09-27 18:34:54 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
d80fa387b9
Fixed some particle crashes after 99a831a03b
2016-05-28 16:16:48 +02:00
krzys-h
99a831a03b
Fixed CParticle::CheckChannel "errors"
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Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h
4e50f36214
Merge branch 'dev' into dev-right-click-camera
2016-03-02 20:00:57 +01:00
krzys-h
dba944740f
Removed unused members of COldObject
2016-02-21 15:16:30 +01:00
krzys-h
63c7b83d82
Removed unused object effect lights
2016-02-21 14:51:09 +01:00
krzys-h
47d39e5b22
Right click camera; minor CCamera cleanups
2016-02-19 17:14:08 +01:00
krzys-h
c93fa12552
Fixed TitaniumOre and UraniumOre not being destroyable, closes #635
2016-02-13 21:15:15 +01:00
krzys-h
463992b2c1
Fixed ExchangePost info being loaded twice ( closes #671 )
2016-02-13 19:54:56 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
krzys-h
f6db624d00
Fix occasional segfault in drop zone after object destruction
2016-01-30 18:01:38 +01:00
krzys-h
9749419b87
Fixed LevelController
2016-01-30 17:24:47 +01:00
Grunaka
1a6b5ded64
Delete CBotDll.h
2015-12-01 23:25:36 +01:00
krzys-h
b5e98dd6e9
Removed CSettings access through CRobotMain
2015-10-01 19:19:40 +02:00
krzys-h
d03ce19fbe
Fixed #639
2015-09-30 20:54:36 +02:00
krzys-h
2cb2782c9d
Restored old Ceebot-Teen objects
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In preparations for new programming course
2015-09-28 22:08:59 +02:00
krzys-h
4062d3d4ef
Fixed #633
2015-09-13 20:43:24 +02:00
krzys-h
38a26e53a9
Possible fix to #628 crash
2015-09-11 18:40:41 +02:00
Piotr Dziwinski
a47da3fd3f
Whitespace fixes
2015-08-30 22:18:49 +02:00
krzys-h
bd9a56fe7b
Indentation! :/
2015-08-29 16:29:45 +02:00
krzys-h
21b9d5b8cc
Fixed saving object activity state ( #610 )
2015-08-29 16:28:10 +02:00
krzys-h
43901aa62a
Fixed objects being able to move while executing tasks, closes #603
2015-08-25 17:21:25 +02:00
krzys-h
48481718e6
Restored astronaut damage multiplier, closes #578
2015-08-25 17:03:18 +02:00
krzys-h
d8372510b8
Don't allow buildings to work before they are built, closes #582
2015-08-25 10:57:36 +02:00
krzys-h
f78f4854b4
Fixed failing assertion when turning objects into ruins, closes #598
2015-08-24 20:22:08 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
28925106e4
Cleaned up some long lists of ifs
2015-08-18 12:29:41 +02:00
krzys-h
a5c84b9a1e
Removed unused OBJECT_FIX and OBJECT_FRET
2015-08-18 11:43:41 +02:00