krzys-h
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53e4470dbf
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Started SDL2 migration
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2015-09-24 21:09:46 +02:00 |
Piotr Dziwinski
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b93f610930
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Fix license header in all files
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2015-08-22 16:40:02 +02:00 |
Piotr Dziwinski
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0258b63d39
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Fix memory leak in creating textures
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2015-08-13 23:42:27 +02:00 |
Piotr Dziwinski
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93a06c0c23
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Remove manual memory management from graphics classes
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2015-08-12 21:07:16 +02:00 |
Piotr Dziwinski
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f29a826ad2
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Fix Clang warnings about use of abs()
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2015-08-06 14:31:40 +02:00 |
Piotr Dziwinski
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111d279de5
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Add proper initializations in OpenGL classes
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2015-08-06 08:22:11 +02:00 |
Piotr Dziwinski
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c38ecd67ea
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Fix crash in glDeleteTexture
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2015-08-05 23:06:54 +02:00 |
Piotr Dziwinski
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11b0398c03
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Include refactoring
* reordered includes according to correct style
* removed some unnecessary includes
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2015-08-02 17:49:07 +02:00 |
Piotr Dziwinski
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7d8b56d9ab
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More style fixes
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2015-08-02 12:06:14 +02:00 |
Piotr Dziwinski
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3b585d9f51
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Some style and whitespace fixes
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2015-08-02 11:36:36 +02:00 |
krzys-h
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72b9738eb9
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Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522)
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2015-07-20 22:34:39 +02:00 |
krzys-h
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e2ebcb769e
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Added MSAA to settings screen
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2015-07-20 16:29:09 +02:00 |
krzys-h
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90756f8b34
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Added FilterMode, MipmapLevel and Anisotropy to settings screen
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2015-07-20 13:56:45 +02:00 |
krzys-h
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02c24fbf27
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CProfile -> CConfigFile
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2015-07-19 16:05:09 +02:00 |
Tomasz Kapuściński
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1d69021e94
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Potential fix to #511
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2015-07-18 02:02:38 +02:00 |
Tomasz Kapuściński
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7d57ec634e
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Refactored framebuffer implementations
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2015-06-21 18:48:31 +02:00 |
Tomasz Kapuściński
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ff44637d49
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Removed VBO override switch and some unnecessary code
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2015-06-16 18:00:42 +02:00 |
Tomasz Kapuściński
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7acca9feb8
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Corrected compilation error and unsigned comparison warnings
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2015-06-01 17:45:51 +02:00 |
Tomasz Kapuściński
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a0c56f54cb
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Shader and buffer optimizations
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2015-06-01 17:21:10 +02:00 |
Tomasz Kapuściński
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d33ddae15a
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Added warnings and information what shader files are not available
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2015-05-29 12:39:14 +02:00 |
Tomasz Kapuściński
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08bf066f78
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Added shadow color setting
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2015-05-27 21:58:32 +02:00 |
Tomasz Kapuściński
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fa67e815b8
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Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine
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2015-05-22 18:53:51 +02:00 |
Tomasz Kapuściński
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f67c01e5e7
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Added proper render to texture support
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2015-05-21 18:03:17 +02:00 |
Piotr Dziwinski
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619ac3cf8d
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Fixed glew linking problem on MXE
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2015-05-19 23:03:32 +02:00 |
Tomasz Kapuściński
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933609967a
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Added OpenGL 3.3 graphics implementation
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2015-05-19 14:29:31 +02:00 |