Commit Graph

35 Commits (4b770adf461e63b40e612dffee4abf6d8987f07a)

Author SHA1 Message Date
Piotr Dziwinski 4b770adf46 API for updating texture data 2016-03-19 12:00:50 +13:00
Tomasz Kapuściński 4c6f8239fa Renamed and moved GL33 shader files to separate directory 2016-03-14 21:44:25 +01:00
Tomasz Kapuściński 9effa308ce Small change in enabling/disabling shadow mapping 2016-03-06 20:25:50 +01:00
Tomasz Kapuściński d3ccdebd9f Added names to graphics devices 2016-03-06 19:32:37 +01:00
Tomasz Kapuściński 78e877d9a8 Changes in framebuffer creation, framebuffer error detection and small other graphical things 2016-02-29 16:42:01 +01:00
krzys-h 1b21c387bb Fixed colobot-lint warnings 2016-02-18 12:20:40 +01:00
Tomasz Kapuściński 0eaf3a9ac4 Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile 2016-02-18 00:57:37 +01:00
Tomasz Kapuściński 517d6f069a Reimplemented drawing primitives in OpenGL 3.3 engine 2016-02-15 20:31:32 +01:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
krzys-h 55412842df Fixed some code style warnings 2016-02-13 13:46:56 +01:00
Tomasz Kapuściński 6b7e6cbc75 Added rendering modes and implemented additional OpenGL 2.1 shaders 2016-02-13 03:54:49 +01:00
Tomasz Kapuściński bf8916b9eb Changes in detection of graphics hardware capabilities 2016-02-12 16:14:29 +01:00
Tomasz Kapuściński 447b466d6e Optimizations in graphics engines 2016-02-10 21:40:41 +01:00
Tomasz Kapuściński d82b5ef746 Added DrawPrimitives() for drawing multiple primitives (not optimized for now) 2015-12-23 23:23:10 +01:00
Piotr Dziwinski 66ce745be0 Introduce forward declarations as suggested by colobot-lint 2015-09-27 16:28:14 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
Piotr Dziwinski ba3284b8b8 Apply clang-modernize -add-override 2015-08-17 22:12:09 +02:00
Piotr Dziwinski 2289d69735 Replace NULL -> nullptr 2015-08-16 12:43:42 +02:00
Piotr Dziwinski 93a06c0c23 Remove manual memory management from graphics classes 2015-08-12 21:07:16 +02:00
Piotr Dziwinski 111d279de5 Add proper initializations in OpenGL classes 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 11b0398c03 Include refactoring
* reordered includes according to correct style
 * removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
krzys-h 72b9738eb9 Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522) 2015-07-20 22:34:39 +02:00
krzys-h e2ebcb769e Added MSAA to settings screen 2015-07-20 16:29:09 +02:00
krzys-h 90756f8b34 Added FilterMode, MipmapLevel and Anisotropy to settings screen 2015-07-20 13:56:45 +02:00
Piotr Dziwinski 88ec9aaae3 Drop GCC 4.6 support 2015-06-26 00:24:32 +02:00
Tomasz Kapuściński 7d57ec634e Refactored framebuffer implementations 2015-06-21 18:48:31 +02:00
Tomasz Kapuściński ff44637d49 Removed VBO override switch and some unnecessary code 2015-06-16 18:00:42 +02:00
Tomasz Kapuściński 7acca9feb8 Corrected compilation error and unsigned comparison warnings 2015-06-01 17:45:51 +02:00
Tomasz Kapuściński a0c56f54cb Shader and buffer optimizations 2015-06-01 17:21:10 +02:00
Tomasz Kapuściński 08bf066f78 Added shadow color setting 2015-05-27 21:58:32 +02:00
Tomasz Kapuściński fa67e815b8 Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine 2015-05-22 18:53:51 +02:00
Tomasz Kapuściński f67c01e5e7 Added proper render to texture support 2015-05-21 18:03:17 +02:00
Piotr Dziwinski 619ac3cf8d Fixed glew linking problem on MXE 2015-05-19 23:03:32 +02:00
Tomasz Kapuściński 933609967a Added OpenGL 3.3 graphics implementation 2015-05-19 14:29:31 +02:00