Commit Graph

15 Commits (45040318b026f8864d244e39f1703685ad688470)

Author SHA1 Message Date
Piotr Dziwinski 0305e0ba17 Restext rewrite to runtime initialized arrays 2012-10-17 23:16:19 +02:00
Piotr Dziwinski f6e27099b2 Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
Piotr Dziwinski fd09071c29 Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Zaba999 479a67a731 Merge with changes from Zaba999 fork. 2012-09-10 23:29:38 +02:00
Alexander Monakov f5a8a92050 Move ObjectType enum to a separate file 2012-08-25 13:47:48 +04:00
Piotr Dziwinski 63257034c9 Partial CEngine implementation
- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
2012-08-10 23:31:42 +02:00
Piotr Dziwinski c3ab23ac9d Graphics stubs
- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
2012-08-09 22:50:04 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b08a63790c SDL project
- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
  and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Piotr Dziwinski 8bb223e679 Templates for new implementation
- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski 9f784e81f8 Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector
  and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski a8665d2042 Changed #defined constants to consts; typedef struct -> struct 2012-06-11 17:28:27 +02:00
Piotr Dziwinski 697fbdabf1 BOOL -> bool; additional fixes in constructors/destructors 2012-06-10 15:28:12 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 449cc186d5 Source files split into modules 2012-04-28 17:53:17 +02:00