erihel
9f5bef030d
* Adjusted sound volume to game settings
...
* Added fabs to remove logs about pitch having negative values
2013-03-14 23:03:03 +01:00
Piotr Dziwinski
b361d27d33
Removed unnecessary print
2013-02-28 20:29:16 +01:00
erihel
3a594dc3a8
* Changed AdjustFrequency formula
...
* Changed SetVolume to match orginal game formula
2013-02-24 18:04:38 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
...
* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
erihel
9f75a29e88
* Fixed sound pitch causing segfault
...
* Sound support should now compile fine with MXE
* Added cache for 3 music files to speedup loading
* Updated howto
2013-01-16 01:45:38 +01:00
erihel
58f35e44ae
* Removed alut
...
* Using libsndfile to load sounds and music
* Added support for playing music files
2013-01-14 22:55:16 +01:00
erihel
983373f150
* Fixed pitch calculation (sound in cut scenes will work as well as robot tracks sound)
...
* Fixed applying effects to sounds
* Changed volume to range 0.0-1.0 except for values in UI
2013-01-09 23:19:10 +01:00
erihel
fff9d235e4
* Fixed problem with freeing buffers while conneted to a source resulting with "Unable to unload buffer message"
...
* Fixed posible segfault while trying to play sound after not loading file properly
2013-01-04 21:44:16 +01:00
erihel
c9ca8f2b62
* Fixed segault when could not set sound pitch (bad logger call)
...
* All 81 audio files should be loaded instead of 69 high quality
* Changed volume ajustment formula to proper one
2012-12-28 21:19:50 +01:00
erihel
c793d2d4c6
* Changed Ret to Get methods in sound module
...
* Added video settings to profile
* Resolution change is now posibble but restart is required
2012-12-25 21:36:50 +01:00
erihel
1fa5f7a96f
* Changed log level in sound module
...
* Fixed warnings in sound module
* Fixed problem with map loading when locale with different number separator
2012-12-25 17:46:48 +01:00
erihel
f0e76ad446
sound fix
2012-12-20 21:57:57 +01:00
erihel
a6ff654ae3
removing plugins for gold version (for mxe cross compiling)
2012-12-20 20:59:11 +01:00