Commit Graph

2877 Commits (0391aaf7730750b8d889649f2320d028fc1645d2)

Author SHA1 Message Date
krzys-h fda58a6008 Change bullet collision logic to allow for collisions with non-damageable objects
For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.

I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
melex750 f80db9e8fb Fix using negative numbers in default arguments
Issue #919
2017-03-03 02:11:10 -05:00
melex750 b032dad578 Fix execution of default arguments 2017-03-03 01:09:09 -05:00
tomangelo2 588bf30b94 Fixed some functions doesn't returning 0 if no error
Fix issue #917
2017-03-02 23:01:55 +01:00
krzys_h ac3fd15c5a Merge pull request #911 from abenkovskii/patch-1
Remove a dead link to the dev wiki
2017-02-15 20:05:03 +01:00
Андрей Беньковский 3934eec902 Remove a dead link
The wiki is dead now. See c03d8beb8b
2017-02-15 20:19:40 +04:00
MrSimbax 992ca7e842 Update data submodule 2017-02-12 12:24:17 +01:00
krzys-h 9eae1e151d Fix Shooter target getting stuck on not selectable objects (#900) 2017-01-28 12:56:42 +01:00
krzys-h 7fadf7bad5 Fix aliens being selectable by default (#900)
Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys_h 967fb9e30f Merge pull request #897 from melex750/dev
* Fix game crashing related to syntax errors
* Fix problems with not returning correct value from function
* Add default values for parameters
* Fix custom functions not accepting nan
* Fix 'point' constructor not executing when called with new
2017-01-26 18:46:42 +01:00
melex750 92a8c48953 Add syntax for parameters with default values
Also fixes #642
2017-01-24 15:19:03 -05:00
melex750 baba6081b3 Add checking for return statements in functions
issue #30
2017-01-24 14:41:22 -05:00
melex750 2ff8251a81 Fix game crashing with syntax errors 2017-01-24 13:47:00 -05:00
melex750 8e54f7ca9c Fix memory leaks in CBOT engine 2017-01-16 21:16:59 +01:00
melex750 64bc1f1afb Fix constructor/destructor and field syntax 2017-01-16 21:16:59 +01:00
melex750 8fc0151444 Fix increment and decrement syntax 2017-01-16 21:16:59 +01:00
piotrwalkusz1 d7fae300b9 Fix crash on class redefinition, closes #703 (#890) 2017-01-15 20:28:52 +01:00
Smok94 8a0c7279dc Command history for cheat console, closes #316 (PR #869)
Adds console command history. Browsable by up and down arrow keys.
2017-01-02 20:23:19 +01:00
piotrwalkusz1 6ec13017eb Fix apperance camera position, closes #802 (#880) 2017-01-02 18:43:19 +01:00
Tomasz Kapuściński 9bdd83771e Optimizations and changes in OpenGL 2.1 device.
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
2017-01-02 16:35:40 +01:00
krzys-h 7b3b257580 Fix code style 2017-01-02 14:54:38 +01:00
Tomasz Kapuściński 7bb3245092 Optimizations and changes in OpenGL 3.3 device.
* Limited number of lights to 4
* Only directional lights
* Per-pixel lighting
* Improved dynamic shadows a bit
* Optimized texture changes
2017-01-01 17:16:54 +01:00
krzys-h 46aa6fc907 Some CRobotMain cleanup
* improved documentation
* renamed cheat variables to include the word "cheat" to make it clearer what they do
* removed some useless members
2016-12-27 23:38:57 +01:00
krzys-h 6a382830a9 Allow selectinsect to select other objects with selectable=0 2016-12-27 22:20:58 +01:00
krzys-h 17511ddb6a Fix some code style 2016-12-27 15:54:52 +01:00
krzys-h f33ffaf18b Fix mission end before astronaut death scene is finished (#848) 2016-12-27 15:32:38 +01:00
krzys-h 5722fdb163 Fix bug (?) related to lost cutscenes
This was here since the original game, probably unused but I fixed it anyway
2016-12-27 15:21:49 +01:00
krzys-h 8d52e27c2b Add coordinates under cursor overlay and copy function (#868) 2016-12-27 14:58:41 +01:00
krzys-h b6cda6cd4c Add error when object is busy (#871) 2016-12-27 13:36:46 +01:00
krzys-h e325efa447 Fix crash after precompiling a CBot class with errors (#881) 2016-12-27 13:23:41 +01:00
Стуров Фёдор f0550383d1 Add missing russian translations (#852) 2016-12-22 19:13:34 +01:00
Martin Quinson 8ce8b2fff3 update french translation 2016-12-22 18:11:20 +01:00
tomangelo2 5dc38f1526 Objects outside BuildType list cannot be build anymore
Fix issue #863
2016-12-05 14:16:11 +01:00
krzys-h eb2a1857dc Fix goto() with multiple objects at the exact same position (#732) 2016-12-04 16:07:41 +01:00
krzys-h 88c6818cfd Fix code style issues 2016-11-26 13:48:12 +01:00
krzys-h be9dba4788 Jenkinsfile: Automatically discard old artifacts 2016-11-26 13:01:43 +01:00
krzys-h 7190c8518e Fix destructors not being called when program execution ended, closes #859 2016-11-11 23:07:22 +01:00
krzys-h b49fbf0cd6 Another this==nullptr fix (#828) 2016-11-11 22:58:39 +01:00
krzys-h 48f703282e Refactor CBotCallMethode -> CBotExternalCall 2016-11-11 21:58:25 +01:00
krzys-h 6b7233c6ae Remove CBotLinkedList from CBotFunction
Fixup for 191151eb7b
No idea how I managed to forget that
2016-11-11 19:47:59 +01:00
krzys-h 35d60aaae5 Remove remaining occurences of "this == nullptr" (#828) 2016-11-11 19:45:57 +01:00
krzys-h 191151eb7b Refactor CBotClass and CBotFunction list to std::list 2016-11-11 19:37:19 +01:00
krzys-h 266b34d578 Make CBotFunction implement CBotLinkedList 2016-11-11 18:16:12 +01:00
krzys-h 8764d28e9e Remove remaining "this != nullptr" checks in CBOT, closes #828 2016-11-11 18:03:46 +01:00
krzys-h 3bac0aabd9 Fix buffer overrun when rendering goto() debug texture, closes #841 2016-11-11 17:26:37 +01:00
krzys-h 856ee9a0fe Don't allow whitespace player names, closes #840 2016-11-11 17:13:32 +01:00
krzys-h 6e4764b97c Fix GroundSpot blending, closes #846 2016-11-11 17:06:53 +01:00
krzys-h 1b074bd94d Fix crash on loading saves with produce()d objects (#765)
Thanks @melex750!
2016-11-11 13:38:43 +01:00
Tomasz Kapuściński e7c41ae9e6 Correction in changing wrap mode in SetState 2016-11-10 13:00:42 +01:00
Tomasz Kapuściński 9fe85e280a Code simplification in CGL14Device 2016-11-10 12:34:30 +01:00