colobot/src/object/robotmain.cpp

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
#include "object/robotmain.h"
#include "CBot/CBotDll.h"
#include "app/app.h"
#include "common/event.h"
#include "common/global.h"
#include "common/iman.h"
#include "common/logger.h"
#include "common/misc.h"
#include "common/profile.h"
#include "common/restext.h"
#include "graphics/engine/camera.h"
#include "graphics/engine/cloud.h"
#include "graphics/engine/engine.h"
#include "graphics/engine/lightman.h"
#include "graphics/engine/lightning.h"
#include "graphics/engine/modelmanager.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/planet.h"
#include "graphics/engine/pyro.h"
#include "graphics/engine/terrain.h"
#include "graphics/engine/text.h"
#include "graphics/engine/water.h"
#include "math/const.h"
#include "math/geometry.h"
#include "object/auto/auto.h"
#include "object/auto/autobase.h"
#include "object/brain.h"
#include "object/mainmovie.h"
#include "object/motion/motion.h"
#include "object/motion/motionhuman.h"
#include "object/motion/motiontoto.h"
#include "object/object.h"
#include "object/task/task.h"
#include "object/task/taskbuild.h"
#include "object/task/taskmanip.h"
#include "physics/physics.h"
#include "script/cbottoken.h"
#include "script/cmdtoken.h"
#include "script/script.h"
#include "sound/sound.h"
#include "ui/button.h"
#include "ui/displayinfo.h"
#include "ui/displaytext.h"
#include "ui/edit.h"
#include "ui/interface.h"
#include "ui/label.h"
#include "ui/maindialog.h"
#include "ui/mainmap.h"
#include "ui/mainshort.h"
#include "ui/map.h"
#include "ui/shortcut.h"
#include "ui/slider.h"
#include "ui/window.h"
template<> CRobotMain* CSingleton<CRobotMain>::m_instance = nullptr;
// TODO: remove once using std::string
const int MAX_FNAME = 255;
#define CBOT_STACK true // saves the stack of programs CBOT
const float UNIT = 4.0f;
// Global variables.
long g_id; // unique identifier
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int g_build; // constructible buildings
int g_researchDone; // research done
long g_researchEnable; // research available
float g_unit; // conversion factor
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// Static variables
static CBotClass* m_pClassFILE;
static CBotProgram* m_pFuncFile;
static int m_CompteurFileOpen = 0;
static std::string m_filesDir;
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// Prepares a file name.
void PrepareFilename(CBotString &filename)
{
int pos = filename.ReverseFind('/');
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if ( pos > 0 )
{
filename = filename.Mid(pos+1); // Remove files with
}
pos = filename.ReverseFind('/');
if ( pos > 0 )
{
filename = filename.Mid(pos+1); // also with /
}
pos = filename.ReverseFind(':');
if ( pos > 0 )
{
filename = filename.Mid(pos+1); // also removes the drive letter C:
}
filename = CBotString(m_filesDir.c_str()) + CBotString("/") + filename;
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}
// constructor of the class
// get the filename as a parameter
// execution
bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
CBotString mode;
// accepts no parameters
if ( pVar == NULL ) return true;
// must be a character string
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if ( pVar->GetType() != CBotTypString ) { Exception = CBotErrBadString; return false; }
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CBotString filename = pVar->GetValString();
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PrepareFilename(filename);
// there may be a second parameter
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pVar = pVar->GetNext();
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if ( pVar != NULL )
{
// recover mode
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mode = pVar->GetValString();
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if ( mode != "r" && mode != "w" ) { Exception = CBotErrBadParam; return false; }
// no third parameter
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if ( pVar->GetNext() != NULL ) { Exception = CBotErrOverParam; return false; }
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}
// saves the file name
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pVar = pThis->GetItem("filename");
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pVar->SetValString(filename);
if ( ! mode.IsEmpty() )
{
// opens the requested file
FILE* pFile = fopen( filename, mode );
if ( pFile == NULL ) { Exception = CBotErrFileOpen; return false; }
m_CompteurFileOpen ++;
// save the channel file
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pVar = pThis->GetItem("handle");
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pVar->SetValInt(reinterpret_cast<long>(pFile));
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}
return true;
}
// compilation
CBotTypResult cfconstruct (CBotVar* pThis, CBotVar* &pVar)
{
// accepts no parameters
if ( pVar == NULL ) return CBotTypResult( 0 );
// must be a character string
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if ( pVar->GetType() != CBotTypString )
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return CBotTypResult( CBotErrBadString );
// there may be a second parameter
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pVar = pVar->GetNext();
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if ( pVar != NULL )
{
// which must be a string
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if ( pVar->GetType() != CBotTypString )
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return CBotTypResult( CBotErrBadString );
// no third parameter
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if ( pVar->GetNext() != NULL ) return CBotTypResult( CBotErrOverParam );
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}
// the result is void (constructor)
return CBotTypResult( 0 );
}
// destructor of the class
// execution
bool rfdestruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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// don't open? no problem :)
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if ( pVar->GetInit() != IS_DEF) return true;
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FILE* pFile= reinterpret_cast<FILE*>(pVar->GetValInt());
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fclose(pFile);
m_CompteurFileOpen --;
pVar->SetInit(IS_NAN);
return true;
}
// process FILE :: open
// get the r/w mode as a parameter
// execution
bool rfopen (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// there must be a parameter
if ( pVar == NULL ) { Exception = CBotErrLowParam; return false; }
// which must be a character string
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if ( pVar->GetType() != CBotTypString ) { Exception = CBotErrBadString; return false; }
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// There may be a second parameter
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if ( pVar->GetNext() != NULL )
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{
// if the first parameter is the file name
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CBotString filename = pVar->GetValString();
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PrepareFilename(filename);
// saves the file name
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CBotVar* pVar2 = pThis->GetItem("filename");
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pVar2->SetValString(filename);
// next parameter is the mode
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pVar = pVar -> GetNext();
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}
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CBotString mode = pVar->GetValString();
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if ( mode != "r" && mode != "w" ) { Exception = CBotErrBadParam; return false; }
// no third parameter
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if ( pVar->GetNext() != NULL ) { Exception = CBotErrOverParam; return false; }
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// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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// which must not be initialized
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if ( pVar->GetInit() == IS_DEF) { Exception = CBotErrFileOpen; return false; }
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// file contains the name
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pVar = pThis->GetItem("filename");
CBotString filename = pVar->GetValString();
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PrepareFilename(filename); // if the name was h.filename attribute = "...";
// opens the requested file
FILE* pFile = fopen( filename, mode );
if ( pFile == NULL )
{
pResult->SetValInt(false);
return true;
}
m_CompteurFileOpen ++;
// Registered the channel file
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pVar = pThis->GetItem("handle");
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pVar->SetValInt(reinterpret_cast<long>(pFile));
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pResult->SetValInt(true);
return true;
}
// compilation
CBotTypResult cfopen (CBotVar* pThis, CBotVar* &pVar)
{
// there must be a parameter
if ( pVar == NULL ) return CBotTypResult( CBotErrLowParam );
// which must be a string
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if ( pVar->GetType() != CBotTypString )
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return CBotTypResult( CBotErrBadString );
// there may be a second parameter
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pVar = pVar->GetNext();
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if ( pVar != NULL )
{
// which must be a string
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if ( pVar->GetType() != CBotTypString )
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return CBotTypResult( CBotErrBadString );
// no third parameter
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if ( pVar->GetNext() != NULL ) return CBotTypResult( CBotErrOverParam );
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}
// the result is bool
return CBotTypResult(CBotTypBoolean);
}
// process FILE :: close
// execeution
bool rfclose (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// it shouldn't be any parameters
if ( pVar != NULL ) return CBotErrOverParam;
// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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if ( pVar->GetInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; }
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FILE* pFile= reinterpret_cast<FILE*>(pVar->GetValInt());
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fclose(pFile);
m_CompteurFileOpen --;
pVar->SetInit(IS_NAN);
return true;
}
// compilation
CBotTypResult cfclose (CBotVar* pThis, CBotVar* &pVar)
{
// it shouldn't be any parameters
if ( pVar != NULL ) return CBotTypResult( CBotErrOverParam );
// function returns a result "void"
return CBotTypResult( 0 );
}
// process FILE :: writeln
// execution
bool rfwrite (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// there must be a parameter
if ( pVar == NULL ) { Exception = CBotErrLowParam; return false; }
// which must be a character string
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if ( pVar->GetType() != CBotTypString ) { Exception = CBotErrBadString; return false; }
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CBotString param = pVar->GetValString();
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// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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if ( pVar->GetInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; }
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FILE* pFile= reinterpret_cast<FILE*>(pVar->GetValInt());
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int res = fputs(param+CBotString("\n"), pFile);
// if an error occurs generate an exception
if ( res < 0 ) { Exception = CBotErrWrite; return false; }
return true;
}
// compilation
CBotTypResult cfwrite (CBotVar* pThis, CBotVar* &pVar)
{
// there must be a parameter
if ( pVar == NULL ) return CBotTypResult( CBotErrLowParam );
// which must be a character string
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if ( pVar->GetType() != CBotTypString ) return CBotTypResult( CBotErrBadString );
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// no other parameter
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if ( pVar->GetNext() != NULL ) return CBotTypResult( CBotErrOverParam );
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// the function returns a void result
return CBotTypResult( 0 );
}
// process FILE :: readln
// execution
bool rfread (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// it shouldn't be any parameters
if ( pVar != NULL ) { Exception = CBotErrOverParam; return false; }
// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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if ( pVar->GetInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; }
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FILE* pFile= reinterpret_cast<FILE*>(pVar->GetValInt());
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char chaine[2000];
int i;
for ( i = 0 ; i < 2000 ; i++ ) chaine[i] = 0;
fgets(chaine, 1999, pFile);
for ( i = 0 ; i < 2000 ; i++ ) if (chaine[i] == '\n') chaine[i] = 0;
// if an error occurs generate an exception
if ( ferror(pFile) ) { Exception = CBotErrRead; return false; }
pResult->SetValString( chaine );
return true;
}
// compilation
CBotTypResult cfread (CBotVar* pThis, CBotVar* &pVar)
{
// it should not be any parameter
if ( pVar != NULL ) return CBotTypResult( CBotErrOverParam );
// function returns a result "string"
return CBotTypResult( CBotTypString );
}
// process FILE :: readln
// execution
bool rfeof (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
// it should not be any parameter
if ( pVar != NULL ) { Exception = CBotErrOverParam; return false; }
// retrieve the item "handle"
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pVar = pThis->GetItem("handle");
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if ( pVar->GetInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; }
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FILE* pFile= reinterpret_cast<FILE*>(pVar->GetValInt());
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pResult->SetValInt( feof( pFile ) );
return true;
}
// compilation
CBotTypResult cfeof (CBotVar* pThis, CBotVar* &pVar)
{
// it shouldn't be any parameter
if ( pVar != NULL ) return CBotTypResult( CBotErrOverParam );
// the function returns a boolean result
return CBotTypResult( CBotTypBoolean );
}
void InitClassFILE()
{
// create a class for file management
// the use is as follows:
// file canal( "NomFichier.txt" )
// canal.open( "r" ); // open for read
// s = canal.readln( ); // reads a line
// canal.close(); // close the file
// create the class FILE
m_pClassFILE = new CBotClass("file", NULL);
// adds the component ".filename"
m_pClassFILE->AddItem("filename", CBotTypString);
// adds the component ".handle"
m_pClassFILE->AddItem("handle", CBotTypInt, PR_PRIVATE);
// define a constructor and a destructor
m_pClassFILE->AddFunction("file", rfconstruct, cfconstruct );
m_pClassFILE->AddFunction("~file", rfdestruct, NULL );
// end of the methods associated
m_pClassFILE->AddFunction("open", rfopen, cfopen );
m_pClassFILE->AddFunction("close", rfclose, cfclose );
m_pClassFILE->AddFunction("writeln", rfwrite, cfwrite );
m_pClassFILE->AddFunction("readln", rfread, cfread );
m_pClassFILE->AddFunction("eof", rfeof, cfeof );
m_pFuncFile = new CBotProgram( );
CBotStringArray ListFonctions;
m_pFuncFile->Compile( "public file openfile(string name, string mode) {return new file(name, mode);}", ListFonctions);
m_pFuncFile->SetIdent(-2); // restoreState in special identifier for this function
}
// Compilation of class "point".
CBotTypResult cPoint(CBotVar* pThis, CBotVar* &var)
{
if ( !pThis->IsElemOfClass("point") ) return CBotTypResult(CBotErrBadNum);
if ( var == NULL ) return CBotTypResult(0); // ok if no parameter
// First parameter (x):
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if ( var->GetType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum);
var = var->GetNext();
// Second parameter (y):
if ( var == NULL ) return CBotTypResult(CBotErrLowParam);
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if ( var->GetType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum);
var = var->GetNext();
// Third parameter (z):
if ( var == NULL ) // only 2 parameters?
{
return CBotTypResult(0); // this function returns void
}
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if ( var->GetType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum);
var = var->GetNext();
if ( var != NULL ) return CBotTypResult(CBotErrOverParam);
return CBotTypResult(0); // this function returns void
}
//Execution of the class "point".
bool rPoint(CBotVar* pThis, CBotVar* var, CBotVar* pResult, int& Exception)
{
CBotVar *pX, *pY, *pZ;
if ( var == NULL ) return true; // constructor with no parameters is ok
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if ( var->GetType() > CBotTypDouble )
{
Exception = CBotErrBadNum; return false;
}
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pX = pThis->GetItem("x");
if ( pX == NULL )
{
Exception = CBotErrUndefItem; return false;
}
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pX->SetValFloat( var->GetValFloat() );
var = var->GetNext();
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if ( var == NULL )
{
Exception = CBotErrLowParam; return false;
}
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if ( var->GetType() > CBotTypDouble )
{
Exception = CBotErrBadNum; return false;
}
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pY = pThis->GetItem("y");
if ( pY == NULL )
{
Exception = CBotErrUndefItem; return false;
}
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pY->SetValFloat( var->GetValFloat() );
var = var->GetNext();
if ( var == NULL )
{
return true; // ok with only two parameters
}
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pZ = pThis->GetItem("z");
if ( pZ == NULL )
{
Exception = CBotErrUndefItem; return false;
}
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pZ->SetValFloat( var->GetValFloat() );
var = var->GetNext();
if ( var != NULL )
{
Exception = CBotErrOverParam; return false;
}
return true; // no interruption
}
//! Constructor of robot application
CRobotMain::CRobotMain(CApplication* app)
{
m_app = app;
m_eventQueue = m_app->GetEventQueue();
m_sound = m_app->GetSound();
m_engine = Gfx::CEngine::GetInstancePointer();
m_lightMan = m_engine->GetLightManager();
m_particle = m_engine->GetParticle();
m_water = m_engine->GetWater();
m_cloud = m_engine->GetCloud();
m_lightning = m_engine->GetLightning();
m_planet = m_engine->GetPlanet();
m_interface = new Ui::CInterface();
m_terrain = new Gfx::CTerrain();
m_camera = new Gfx::CCamera();
m_displayText = new Ui::CDisplayText();
m_movie = new CMainMovie();
m_dialog = new Ui::CMainDialog();
m_short = new Ui::CMainShort();
m_map = new Ui::CMainMap();
m_displayInfo = nullptr;
m_engine->SetTerrain(m_terrain);
m_filesDir = m_dialog->GetFilesDir();
m_time = 0.0f;
m_gameTime = 0.0f;
m_checkEndTime = 0.0f;
m_phase = PHASE_NAME;
m_cameraRank = -1;
m_visitLast = EVENT_NULL;
m_visitObject = 0;
m_visitArrow = 0;
m_audioTrack = "";
m_audioRepeat = true;
m_delayWriteMessage = 0;
m_selectObject = 0;
m_infoUsed = 0;
m_beginObject = false;
m_terrainGenerate = false;
m_terrainInit = false;
m_terrainInitTextures = false;
m_terrainCreate = false;
m_version = 1;
m_retroStyle = false;
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m_immediatSatCom = false;
m_beginSatCom = false;
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m_lockedSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_editFull = false;
m_pause = false;
m_hilite = false;
m_freePhoto = false;
m_showPos = false;
m_selectInsect = false;
m_showSoluce = false;
#ifdef NDEBUG
m_showAll = false;
#else
m_showAll = true; // for development
#endif
m_cheatRadar = false;
m_fixScene = false;
m_trainerPilot = false;
m_suspend = false;
m_friendAim = false;
m_resetCreate = false;
m_shortCut = true;
m_engine->SetMovieLock(m_movieLock);
m_movie->Flush();
m_movieInfoIndex = -1;
m_tooltipPos = Math::Point(0.0f, 0.0f);
m_tooltipName[0] = 0;
m_tooltipTime = 0.0f;
m_endingWinRank = 0;
m_endingLostRank = 0;
m_winTerminate = false;
m_joystickDeadzone = 0.2f;
SetDefaultInputBindings();
FlushDisplayInfo();
m_fontSize = 9.0f;
m_windowPos = Math::Point(0.15f, 0.17f);
m_windowDim = Math::Point(0.70f, 0.66f);
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// TODO: profile
// float fValue;
// int iValue;
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// if (GetLocalProfileFloat("Edit", "FontSize", fValue)) m_fontSize = fValue;
// if (GetLocalProfileFloat("Edit", "WindowPos.x", fValue)) m_windowPos.x = fValue;
// if (GetLocalProfileFloat("Edit", "WindowPos.y", fValue)) m_windowPos.y = fValue;
// if (GetLocalProfileFloat("Edit", "WindowDim.x", fValue)) m_windowDim.x = fValue;
// if (GetLocalProfileFloat("Edit", "WindowDim.y", fValue)) m_windowDim.y = fValue;
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m_IOPublic = false;
m_IODim = Math::Point(320.0f/640.0f, (121.0f+18.0f*8)/480.0f);
m_IOPos.x = (1.0f-m_IODim.x)/2.0f; // in the middle
m_IOPos.y = (1.0f-m_IODim.y)/2.0f;
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/* TODO: profile
if (GetLocalProfileInt ("Edit", "IOPublic", iValue)) m_IOPublic = iValue;
if (GetLocalProfileFloat("Edit", "IOPos.x", fValue)) m_IOPos.x = fValue;
if (GetLocalProfileFloat("Edit", "IOPos.y", fValue)) m_IOPos.y = fValue;
if (GetLocalProfileFloat("Edit", "IODim.x", fValue)) m_IODim.x = fValue;
if (GetLocalProfileFloat("Edit", "IODim.y", fValue)) m_IODim.y = fValue; */
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m_short->FlushShortcuts();
InitEye();
m_engine->SetTracePrecision(1.0f);
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
g_id = 0;
g_build = 0;
g_researchDone = 0; // no research done
g_researchEnable = 0;
g_unit = UNIT;
m_gamerName[0] = 0;
/* TODO: profile
GetLocalProfileString("Gamer", "LastName", m_gamerName, 100); */
SetGlobalGamerName(m_gamerName);
ReadFreeParam();
m_dialog->SetupRecall();
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
m_showLimit[i].used = false;
m_showLimit[i].total = 0;
m_showLimit[i].link = 0;
}
CBotProgram::SetTimer(100);
CBotProgram::Init();
for (int i = 0; i < OBJECT_MAX; i++)
{
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ObjectType type = static_cast<ObjectType>(i);
const char* token = GetObjectName(type);
if (token[0] != 0)
CBotProgram::DefineNum(token, type);
token = GetObjectAlias(type);
if (token[0] != 0)
CBotProgram::DefineNum(token, type);
}
CBotProgram::DefineNum("White", 0);
CBotProgram::DefineNum("Black", 1);
CBotProgram::DefineNum("Gray", 2);
CBotProgram::DefineNum("LightGray", 3);
CBotProgram::DefineNum("Red", 4);
CBotProgram::DefineNum("Pink", 5);
CBotProgram::DefineNum("Purple", 6);
CBotProgram::DefineNum("Orange", 7);
CBotProgram::DefineNum("Yellow", 8);
CBotProgram::DefineNum("Beige", 9);
CBotProgram::DefineNum("Brown", 10);
CBotProgram::DefineNum("Skin", 11);
CBotProgram::DefineNum("Green", 12);
CBotProgram::DefineNum("LightGreen", 13);
CBotProgram::DefineNum("Blue", 14);
CBotProgram::DefineNum("LightBlue", 15);
CBotProgram::DefineNum("BlackArrow", 16);
CBotProgram::DefineNum("RedArrow", 17);
CBotProgram::DefineNum("Metal", OM_METAL);
CBotProgram::DefineNum("Plastic", OM_PLASTIC);
CBotProgram::DefineNum("InFront", TMA_FFRONT);
CBotProgram::DefineNum("Behind", TMA_FBACK);
CBotProgram::DefineNum("EnergyCell", TMA_POWER);
CBotProgram::DefineNum("DisplayError", Ui::TT_ERROR);
CBotProgram::DefineNum("DisplayWarning", Ui::TT_WARNING);
CBotProgram::DefineNum("DisplayInfo", Ui::TT_INFO);
CBotProgram::DefineNum("DisplayMessage", Ui::TT_MESSAGE);
CBotProgram::DefineNum("FilterNone", FILTER_NONE);
CBotProgram::DefineNum("FilterOnlyLanding", FILTER_ONLYLANDING);
CBotProgram::DefineNum("FilterOnlyFliying", FILTER_ONLYFLYING);
CBotProgram::DefineNum("ExploNone", 0);
CBotProgram::DefineNum("ExploBoum", EXPLO_BOUM);
CBotProgram::DefineNum("ExploBurn", EXPLO_BURN);
CBotProgram::DefineNum("ExploWater", EXPLO_WATER);
CBotProgram::DefineNum("PolskiPortalColobota", 1337);
CBotClass* bc;
// Add the class Point.
bc = new CBotClass("point", NULL, true); // intrinsic class
bc->AddItem("x", CBotTypFloat);
bc->AddItem("y", CBotTypFloat);
bc->AddItem("z", CBotTypFloat);
bc->AddFunction("point", rPoint, cPoint);
// Adds the class Object.
bc = new CBotClass("object", NULL);
bc->AddItem("category", CBotTypResult(CBotTypInt), PR_READ);
bc->AddItem("position", CBotTypResult(CBotTypClass, "point"), PR_READ);
bc->AddItem("orientation", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("pitch", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("roll", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("energyLevel", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("shieldLevel", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("temperature", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("altitude", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("lifeTime", CBotTypResult(CBotTypFloat), PR_READ);
bc->AddItem("material", CBotTypResult(CBotTypInt), PR_READ);
bc->AddItem("energyCell", CBotTypResult(CBotTypPointer, "object"), PR_READ);
bc->AddItem("load", CBotTypResult(CBotTypPointer, "object"), PR_READ);
bc->AddItem("id", CBotTypResult(CBotTypInt), PR_READ);
// Initializes the class FILE.
InitClassFILE();
CScript::InitFonctions();
}
//! Destructor of robot application
CRobotMain::~CRobotMain()
{
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delete m_displayText;
m_displayText = nullptr;
delete m_interface;
m_interface = nullptr;
delete m_terrain;
m_terrain = nullptr;
delete m_camera;
m_camera = nullptr;
delete m_displayText;
m_displayText = nullptr;
delete m_movie;
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m_movie = nullptr;
delete m_dialog;
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m_dialog = nullptr;
delete m_short;
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m_short = nullptr;
delete m_map;
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m_map = nullptr;
m_app = nullptr;
}
Gfx::CCamera* CRobotMain::GetCamera()
{
return m_camera;
}
Gfx::CTerrain* CRobotMain::GetTerrain()
{
return m_terrain;
}
Ui::CInterface* CRobotMain::GetInterface()
{
return m_interface;
}
Ui::CDisplayText* CRobotMain::GetDisplayText()
{
return m_displayText;
}
//! Creates the file colobot.ini at the first time
void CRobotMain::CreateIni()
{
/* TODO: profile
int iValue;
// colobot.ini doesn't exist?
if (!GetLocalProfileInt("Setup", "TotoMode", iValue))
m_dialog->SetupMemorize();*/
}
void CRobotMain::SetDefaultInputBindings()
{
for (int i = 0; i < INPUT_SLOT_MAX; i++)
{
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m_inputBindings[i].primary = m_inputBindings[i].secondary = KEY_INVALID;
}
for (int i = 0; i < JOY_AXIS_SLOT_MAX; i++)
{
m_joyAxisBindings[i].axis = AXIS_INVALID;
m_joyAxisBindings[i].invert = false;
}
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m_inputBindings[INPUT_SLOT_LEFT ].primary = KEY(LEFT);
m_inputBindings[INPUT_SLOT_RIGHT ].primary = KEY(RIGHT);
m_inputBindings[INPUT_SLOT_UP ].primary = KEY(UP);
m_inputBindings[INPUT_SLOT_DOWN ].primary = KEY(DOWN);
m_inputBindings[INPUT_SLOT_GUP ].primary = VIRTUAL_KMOD(SHIFT);
m_inputBindings[INPUT_SLOT_GDOWN ].primary = VIRTUAL_KMOD(CTRL);
m_inputBindings[INPUT_SLOT_CAMERA ].primary = KEY(SPACE);
m_inputBindings[INPUT_SLOT_CAMERA ].secondary = VIRTUAL_JOY(2);
m_inputBindings[INPUT_SLOT_DESEL ].primary = KEY(KP0);
m_inputBindings[INPUT_SLOT_DESEL ].secondary = VIRTUAL_JOY(6);
m_inputBindings[INPUT_SLOT_ACTION ].primary = KEY(RETURN);
m_inputBindings[INPUT_SLOT_ACTION ].secondary = VIRTUAL_JOY(1);
m_inputBindings[INPUT_SLOT_NEAR ].primary = KEY(KP_PLUS);
m_inputBindings[INPUT_SLOT_NEAR ].secondary = VIRTUAL_JOY(5);
m_inputBindings[INPUT_SLOT_AWAY ].primary = KEY(KP_MINUS);
m_inputBindings[INPUT_SLOT_AWAY ].secondary = VIRTUAL_JOY(4);
m_inputBindings[INPUT_SLOT_NEXT ].primary = KEY(TAB);
m_inputBindings[INPUT_SLOT_NEXT ].secondary = VIRTUAL_JOY(3);
m_inputBindings[INPUT_SLOT_HUMAN ].primary = KEY(HOME);
m_inputBindings[INPUT_SLOT_HUMAN ].secondary = VIRTUAL_JOY(7);
m_inputBindings[INPUT_SLOT_QUIT ].primary = KEY(ESCAPE);
m_inputBindings[INPUT_SLOT_HELP ].primary = KEY(F1);
m_inputBindings[INPUT_SLOT_PROG ].primary = KEY(F2);
m_inputBindings[INPUT_SLOT_CBOT ].primary = KEY(F3);
m_inputBindings[INPUT_SLOT_VISIT ].primary = KEY(KP_PERIOD);
m_inputBindings[INPUT_SLOT_SPEED10].primary = KEY(F4);
m_inputBindings[INPUT_SLOT_SPEED15].primary = KEY(F5);
m_inputBindings[INPUT_SLOT_SPEED20].primary = KEY(F6);
m_joyAxisBindings[JOY_AXIS_SLOT_X].axis = 0;
m_joyAxisBindings[JOY_AXIS_SLOT_Y].axis = 1;
m_joyAxisBindings[JOY_AXIS_SLOT_Z].axis = 2;
}
void CRobotMain::SetInputBinding(InputSlot slot, InputBinding binding)
{
unsigned int index = static_cast<unsigned int>(slot);
assert(index >= 0 && index < INPUT_SLOT_MAX);
m_inputBindings[index] = binding;
}
const InputBinding& CRobotMain::GetInputBinding(InputSlot slot)
{
unsigned int index = static_cast<unsigned int>(slot);
assert(index >= 0 && index < INPUT_SLOT_MAX);
return m_inputBindings[index];
}
void CRobotMain::SetJoyAxisBinding(JoyAxisSlot slot, JoyAxisBinding binding)
{
unsigned int index = static_cast<unsigned int>(slot);
assert(index >= 0 && index < JOY_AXIS_SLOT_MAX);
m_joyAxisBindings[index] = binding;
}
const JoyAxisBinding& CRobotMain::GetJoyAxisBinding(JoyAxisSlot slot)
{
unsigned int index = static_cast<unsigned int>(slot);
assert(index >= 0 && index < JOY_AXIS_SLOT_MAX);
return m_joyAxisBindings[index];
}
void CRobotMain::SetJoystickDeadzone(float zone)
{
m_joystickDeadzone = zone;
}
float CRobotMain::GetJoystickDeadzone()
{
return m_joystickDeadzone;
}
void CRobotMain::ResetKeyStates()
{
m_keyMotion = Math::Vector(0.0f, 0.0f, 0.0f);
m_joyMotion = Math::Vector(0.0f, 0.0f, 0.0f);
}
//! Changes phase
void CRobotMain::ChangePhase(Phase phase)
{
if (m_phase == PHASE_SIMUL) // ends a simulation?
{
SaveAllScript();
m_sound->StopMusic();
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m_camera->SetControllingObject(0);
/* TODO: #if _SCHOOL
if ( true )
#else*/
if (m_gameTime > 10.0f) // did you play at least 10 seconds?
{
int rank = m_dialog->GetSceneRank();
int numTry = m_dialog->GetGamerInfoTry(rank);
m_dialog->SetGamerInfoTry(rank, numTry+1);
m_dialog->WriteGamerInfo();
}
}
if (phase == PHASE_WIN) // wins a simulation?
{
int rank = m_dialog->GetSceneRank();
m_dialog->SetGamerInfoPassed(rank, true);
m_dialog->NextMission(); // passes to the next mission
m_dialog->WriteGamerInfo();
}
m_app->SetLowCPU(true); // doesn't use much CPU in interface phases
DeleteAllObjects(); // removes all the current 3D Scene
m_phase = phase;
m_winDelay = 0.0f;
m_lostDelay = 0.0f;
m_beginSatCom = false;
m_movieLock = false;
m_satComLock = false;
m_editLock = false;
m_freePhoto = false;
m_resetCreate = false;
m_engine->SetMovieLock(m_movieLock);
ChangePause(false);
FlushDisplayInfo();
m_engine->SetRankView(0);
m_engine->DeleteAllObjects();
Gfx::CModelManager::GetInstancePointer()->DeleteAllModelCopies();
m_engine->SetWaterAddColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f));
m_engine->SetBackground("");
m_engine->SetBackForce(false);
m_engine->SetForegroundName("");
m_engine->SetOverColor();
m_engine->DeleteGroundMark(0);
SetSpeed(1.0f);
m_terrain->SetWind(Math::Vector(0.0f, 0.0f, 0.0f));
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
m_water->Flush();
m_cloud->Flush();
m_lightning->Flush();
m_planet->Flush();
m_interface->Flush();
ClearInterface();
FlushNewScriptName();
m_sound->SetListener(Math::Vector(0.0f, 0.0f, 0.0f), Math::Vector(0.0f, 0.0f, 1.0f));
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
m_movie->Flush();
m_movieInfoIndex = -1;
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
m_shortCut = true;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
iMan->Flush(CLASS_OBJECT);
iMan->Flush(CLASS_PHYSICS);
iMan->Flush(CLASS_BRAIN);
iMan->Flush(CLASS_PYRO);
Math::Point dim, pos;
// Creates and hide the command console.
dim.x = 200.0f/640.0f;
dim.y = 18.0f/480.0f;
pos.x = 50.0f/640.0f;
pos.y = 452.0f/480.0f;
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Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->CreateEdit(pos, dim, 0, EVENT_CMD));
if (pe == nullptr) return;
pe->ClearState(Ui::STATE_VISIBLE);
m_cmdEdit = false; // hidden for now
// Creates the speedometer.
/* TODO: #if _TEEN
dim.x = 30.0f/640.0f;
dim.y = 20.0f/480.0f;
pos.x = 4.0f/640.0f;
pos.y = 454.0f/480.0f;
#else*/
dim.x = 30.0f/640.0f;
dim.y = 20.0f/480.0f;
pos.x = 4.0f/640.0f;
pos.y = 426.0f/480.0f;
Ui::CButton* pb = m_interface->CreateButton(pos, dim, 0, EVENT_SPEED);
if (pb == nullptr) return;
pb->SetState(Ui::STATE_SIMPLY);
pb->ClearState(Ui::STATE_VISIBLE);
m_dialog->ChangePhase(m_phase);
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
float ox = 3.0f/640.0f;
float oy = 3.0f/480.0f;
float sx = (32.0f+2.0f)/640.0f;
float sy = (32.0f+2.0f)/480.0f;
if (m_phase != PHASE_PERSO)
{
m_engine->SetDrawWorld(true);
m_engine->SetDrawFront(false);
m_fixScene = false;
}
if (m_phase == PHASE_INIT)
{
m_engine->DeleteTexture("generic.png");
}
if (m_phase == PHASE_SIMUL)
{
m_engine->DeleteTexture("interface.png");
m_app->SetLowCPU(false); // high CPU for simulation
bool loading = (m_dialog->GetSceneRead()[0] != 0);
m_map->CreateMap();
CreateScene(m_dialog->GetSceneSoluce(), false, false); // interactive scene
if (m_mapImage)
m_map->SetFixImage(m_mapFilename);
2013-03-27 19:38:36 +00:00
/*Math::Point ddim;
pos.x = 620.0f/640.0f;
pos.y = 460.0f/480.0f;
ddim.x = 20.0f/640.0f;
ddim.y = 20.0f/480.0f;
2013-03-27 19:38:36 +00:00
m_interface->CreateButton(pos, ddim, 11, EVENT_BUTTON_QUIT);*/
if (m_immediatSatCom && !loading &&
m_infoFilename[SATCOM_HUSTON][0] != 0)
StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
m_sound->StopMusic();
if (!m_base || loading) StartMusic();
}
if (m_phase == PHASE_WIN)
{
m_sound->StopAll();
if (m_endingWinRank == -1)
{
ChangePhase(PHASE_TERM);
}
else
{
/* TODO: #if _TEEN
m_winTerminate = (m_endingWinRank == 900);
m_dialog->SetSceneName("teenw");
#else*/
m_winTerminate = (m_endingWinRank == 904);
m_dialog->SetSceneName("win");
m_dialog->SetSceneRank(m_endingWinRank);
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
Math::Point ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
if (m_winTerminate)
{
/* TODO: #if _TEEN
pos.x = ox+sx*3; pos.y = oy+sy*1;
ddim.x = dim.x*15; ddim.y = dim.y*2;
pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
pe->SetFontType(FONT_COLOBOT);
pe->SetEditCap(false);
pe->SetHiliteCap(false);
pe->ReadText("help/teenw.txt");
#else*/
pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
pe->SetGenericMode(true);
pe->SetFontType(Gfx::FONT_COLOBOT);
pe->SetEditCap(false);
pe->SetHighlightCap(false);
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pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
}
else
{
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
}
StartMusic();
}
}
if (m_phase == PHASE_LOST)
{
m_sound->StopAll();
if (m_endingLostRank == -1)
{
ChangePhase(PHASE_TERM);
}
else
{
m_winTerminate = false;
m_dialog->SetSceneName("lost");
m_dialog->SetSceneRank(m_endingLostRank);
CreateScene(false, true, false); // sets scene
pos.x = ox+sx*1; pos.y = oy+sy*1;
Math::Point ddim;
ddim.x = dim.x*2; ddim.y = dim.y*2;
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
StartMusic();
}
}
if (m_phase == PHASE_LOADING)
m_app->SetMouseMode(MOUSE_NONE);
else
m_app->SetMouseMode(MOUSE_ENGINE);
m_engine->LoadAllTextures();
}
//! Processes an event
bool CRobotMain::EventProcess(Event &event)
{
/* Motion vector management */
if (event.type == EVENT_KEY_DOWN)
{
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if (event.key.key == GetInputBinding(INPUT_SLOT_UP ).primary) m_keyMotion.y = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_UP ).secondary) m_keyMotion.y = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_DOWN ).primary) m_keyMotion.y = -1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_DOWN ).secondary) m_keyMotion.y = -1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_LEFT ).primary) m_keyMotion.x = -1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_LEFT ).secondary) m_keyMotion.x = -1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_RIGHT).primary) m_keyMotion.x = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_RIGHT).secondary) m_keyMotion.x = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GUP ).primary) m_keyMotion.z = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GUP ).secondary) m_keyMotion.z = 1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GDOWN).primary) m_keyMotion.z = -1.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GDOWN).secondary) m_keyMotion.z = -1.0f;
}
else if (event.type == EVENT_KEY_UP)
{
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if (event.key.key == GetInputBinding(INPUT_SLOT_UP ).primary) m_keyMotion.y = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_UP ).secondary) m_keyMotion.y = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_DOWN ).primary) m_keyMotion.y = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_DOWN ).secondary) m_keyMotion.y = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_LEFT ).primary) m_keyMotion.x = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_LEFT ).secondary) m_keyMotion.x = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_RIGHT).primary) m_keyMotion.x = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_RIGHT).secondary) m_keyMotion.x = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GUP ).primary) m_keyMotion.z = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GUP ).secondary) m_keyMotion.z = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GDOWN).primary) m_keyMotion.z = 0.0f;
if (event.key.key == GetInputBinding(INPUT_SLOT_GDOWN).secondary) m_keyMotion.z = 0.0f;
}
else if (event.type == EVENT_JOY_AXIS)
{
if (event.joyAxis.axis == GetJoyAxisBinding(JOY_AXIS_SLOT_X).axis)
{
m_joyMotion.x = Math::Neutral(event.joyAxis.value / 32768.0f, m_joystickDeadzone);
if (GetJoyAxisBinding(JOY_AXIS_SLOT_X).invert)
m_joyMotion.x *= -1.0f;
}
if (event.joyAxis.axis == GetJoyAxisBinding(JOY_AXIS_SLOT_Y).axis)
{
m_joyMotion.y = Math::Neutral(event.joyAxis.value / 32768.0f, m_joystickDeadzone);
if (GetJoyAxisBinding(JOY_AXIS_SLOT_Y).invert)
m_joyMotion.y *= -1.0f;
}
if (event.joyAxis.axis == GetJoyAxisBinding(JOY_AXIS_SLOT_Z).axis)
{
m_joyMotion.z = Math::Neutral(event.joyAxis.value / 32768.0f, m_joystickDeadzone);
if (GetJoyAxisBinding(JOY_AXIS_SLOT_Z).invert)
m_joyMotion.z *= -1.0f;
}
}
event.motionInput = Math::Clamp(m_joyMotion + m_keyMotion, Math::Vector(-1.0f, -1.0f, -1.0f), Math::Vector(1.0f, 1.0f, 1.0f));
if (event.type == EVENT_FRAME)
{
if (!m_movie->EventProcess(event)) // end of the movie?
{
MainMovieType type = m_movie->GetStopType();
if (type == MM_SATCOMopen)
{
ChangePause(false);
SelectObject(m_infoObject, false); // hands over the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
int i = m_movieInfoIndex;
StartDisplayInfo(m_movieInfoIndex, false);
m_movieInfoIndex = i;
}
}
m_dialog->EventProcess(event);
m_displayText->EventProcess(event);
RemoteCamera(m_cameraPan, m_cameraZoom, event.rTime);
m_interface->EventProcess(event);
if (m_displayInfo != nullptr) // current edition?
m_displayInfo->EventProcess(event);
return EventFrame(event);
}
// Management of the console.
if (m_phase != PHASE_NAME &&
!m_movie->IsExist() &&
!m_movieLock && !m_editLock && !m_engine->GetPause() &&
event.type == EVENT_KEY_DOWN &&
event.key.key == KEY(PAUSE)) // Pause ?
{
2012-10-17 19:48:40 +00:00
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
pe->SetState(Ui::STATE_VISIBLE);
pe->SetFocus(true);
if (m_phase == PHASE_SIMUL) ChangePause(true);
m_cmdEdit = true;
return false;
}
if (event.type == EVENT_KEY_DOWN &&
event.key.key == KEY(RETURN) && m_cmdEdit)
{
char cmd[50];
2012-10-17 19:48:40 +00:00
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
if (pe == nullptr) return false;
pe->GetText(cmd, 50);
pe->SetText("");
pe->ClearState(Ui::STATE_VISIBLE);
if (m_phase == PHASE_SIMUL) ChangePause(false);
ExecuteCmd(cmd);
m_cmdEdit = false;
return false;
}
// Management of the speed change.
if (event.type == EVENT_SPEED)
SetSpeed(1.0f);
if (!m_dialog->EventProcess(event))
{
if (event.type == EVENT_MOUSE_MOVE)
{
m_lastMousePos = event.mousePos;
HiliteObject(event.mousePos);
}
return false;
}
if (!m_displayText->EventProcess(event))
return false;
if (event.type == EVENT_MOUSE_MOVE)
{
m_lastMousePos = event.mousePos;
HiliteObject(event.mousePos);
}
if (m_displayInfo != nullptr) // current info?
{
m_displayInfo->EventProcess(event);
if (event.type == EVENT_KEY_DOWN)
{
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_HELP).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_HELP).secondary ||
event.key.key == GetInputBinding(INPUT_SLOT_PROG).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_PROG).secondary ||
event.key.key == KEY(ESCAPE))
{
StopDisplayInfo();
}
}
if (event.type == EVENT_OBJECT_INFOOK)
StopDisplayInfo();
return false;
}
CObject* obj;
// Simulation phase of the game
if (m_phase == PHASE_SIMUL)
{
UpdateInfoText();
if (!m_editFull)
m_camera->EventProcess(event);
switch (event.type)
{
case EVENT_KEY_DOWN:
KeyCamera(event.type, event.key.key);
HiliteClear();
if (event.key.key == KEY(F11))
{
m_particle->WriteWheelTrace("Savegame/t.png", 256, 256, Math::Vector(16.0f, 0.0f, -368.0f), Math::Vector(140.0f, 0.0f, -248.0f));
return false;
}
if (m_editLock) // current edition?
{
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_HELP).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_HELP).secondary)
{
StartDisplayInfo(SATCOM_HUSTON, false);
return false;
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_PROG).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_PROG).secondary)
{
StartDisplayInfo(SATCOM_PROG, false);
return false;
}
break;
}
if (m_movieLock) // current movie?
{
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_QUIT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_QUIT).secondary ||
event.key.key == KEY(ESCAPE))
{
AbortMovie();
}
return false;
}
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
{
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_VISIT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_VISIT).secondary)
{
StartDisplayVisit(EVENT_NULL);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_QUIT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_QUIT).secondary ||
event.key.key == KEY(ESCAPE))
{
StopDisplayVisit();
}
return false;
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_QUIT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_QUIT).secondary)
{
if (m_movie->IsExist())
StartDisplayInfo(SATCOM_HUSTON, false);
else if (m_winDelay > 0.0f)
ChangePhase(PHASE_WIN);
else if (m_lostDelay > 0.0f)
ChangePhase(PHASE_LOST);
else if (!m_cmdEdit) {
m_dialog->StartAbort(); // do you want to leave?
}
}
if (event.key.key == KEY(PAUSE))
{
if (!m_movieLock && !m_editLock && !m_cmdEdit &&
m_camera->GetType() != Gfx::CAM_TYPE_VISIT &&
!m_movie->IsExist())
{
ChangePause(!m_engine->GetPause());
}
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_CAMERA).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_CAMERA).secondary)
{
ChangeCamera();
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_DESEL).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_DESEL).secondary)
{
if (m_shortCut)
DeselectObject();
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_HUMAN).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_HUMAN).secondary)
{
SelectHuman();
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_NEXT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_NEXT).secondary)
{
if (m_shortCut)
m_short->SelectNext();
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_HELP).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_HELP).secondary)
{
StartDisplayInfo(SATCOM_HUSTON, true);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_PROG).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_PROG).secondary)
{
StartDisplayInfo(SATCOM_PROG, true);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_VISIT).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_VISIT).secondary)
{
StartDisplayVisit(EVENT_NULL);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_SPEED10).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_SPEED10).secondary)
{
SetSpeed(1.0f);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_SPEED15).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_SPEED15).secondary)
{
SetSpeed(1.5f);
}
2012-10-06 22:46:46 +00:00
if (event.key.key == GetInputBinding(INPUT_SLOT_SPEED20).primary ||
event.key.key == GetInputBinding(INPUT_SLOT_SPEED20).secondary)
{
SetSpeed(2.0f);
}
break;
case EVENT_KEY_UP:
KeyCamera(event.type, event.key.key);
break;
case EVENT_MOUSE_BUTTON_DOWN:
2012-09-29 17:29:51 +00:00
if (event.mouseButton.button != MOUSE_BUTTON_LEFT) // only left mouse button
break;
obj = DetectObject(event.mousePos);
if (!m_shortCut) obj = nullptr;
if (obj != nullptr && obj->GetType() == OBJECT_TOTO)
{
if (m_displayInfo != nullptr) // current info?
{
StopDisplayInfo();
}
else
{
if (!m_editLock)
StartDisplayInfo(SATCOM_HUSTON, true);
}
}
else
SelectObject(obj);
break;
case EVENT_MOUSE_BUTTON_UP:
2012-09-29 17:29:51 +00:00
if (event.mouseButton.button != MOUSE_BUTTON_LEFT) // only left mouse button
break;
m_cameraPan = 0.0f;
m_cameraZoom = 0.0f;
break;
case EVENT_BUTTON_QUIT:
if (m_movie->IsExist())
StartDisplayInfo(SATCOM_HUSTON, false);
else if (m_winDelay > 0.0f)
ChangePhase(PHASE_WIN);
else if (m_lostDelay > 0.0f)
ChangePhase(PHASE_LOST);
else
m_dialog->StartAbort(); // do you want to leave?
break;
case EVENT_OBJECT_LIMIT:
StartShowLimit();
break;
case EVENT_OBJECT_DESELECT:
if (m_shortCut)
DeselectObject();
break;
case EVENT_OBJECT_HELP:
HelpObject();
break;
case EVENT_OBJECT_CAMERA:
ChangeCamera();
break;
case EVENT_OBJECT_CAMERAleft:
m_cameraPan = -1.0f;
break;
case EVENT_OBJECT_CAMERAright:
m_cameraPan = 1.0f;
break;
case EVENT_OBJECT_CAMERAnear:
m_cameraZoom = -1.0f;
break;
case EVENT_OBJECT_CAMERAaway:
m_cameraZoom = 1.0f;
break;
case EVENT_OBJECT_DELETE:
m_dialog->StartDeleteObject(); // do you want to destroy it?
break;
case EVENT_OBJECT_BHELP:
StartDisplayInfo(SATCOM_HUSTON, true);
break;
case EVENT_OBJECT_SOLUCE:
StartDisplayInfo(SATCOM_SOLUCE, true);
break;
case EVENT_OBJECT_MAPZOOM:
m_map->ZoomMap();
break;
case EVENT_DT_VISIT0:
case EVENT_DT_VISIT1:
case EVENT_DT_VISIT2:
case EVENT_DT_VISIT3:
case EVENT_DT_VISIT4:
StartDisplayVisit(event.type);
break;
case EVENT_DT_END:
StopDisplayVisit();
break;
case EVENT_OBJECT_SHORTCUT00:
case EVENT_OBJECT_SHORTCUT01:
case EVENT_OBJECT_SHORTCUT02:
case EVENT_OBJECT_SHORTCUT03:
case EVENT_OBJECT_SHORTCUT04:
case EVENT_OBJECT_SHORTCUT05:
case EVENT_OBJECT_SHORTCUT06:
case EVENT_OBJECT_SHORTCUT07:
case EVENT_OBJECT_SHORTCUT08:
case EVENT_OBJECT_SHORTCUT09:
case EVENT_OBJECT_SHORTCUT10:
case EVENT_OBJECT_SHORTCUT11:
case EVENT_OBJECT_SHORTCUT12:
case EVENT_OBJECT_SHORTCUT13:
case EVENT_OBJECT_SHORTCUT14:
case EVENT_OBJECT_SHORTCUT15:
case EVENT_OBJECT_SHORTCUT16:
case EVENT_OBJECT_SHORTCUT17:
case EVENT_OBJECT_SHORTCUT18:
case EVENT_OBJECT_SHORTCUT19:
m_short->SelectShortcut(event.type);
break;
case EVENT_OBJECT_MOVIELOCK:
AbortMovie();
break;
case EVENT_WIN:
ChangePhase(PHASE_WIN);
break;
case EVENT_LOST:
ChangePhase(PHASE_LOST);
break;
default:
break;
}
EventObject(event);
return false;
}
if (m_phase == PHASE_PERSO)
EventObject(event);
if (m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
EventObject(event);
switch (event.type)
{
case EVENT_KEY_DOWN:
if (event.key.key == KEY(ESCAPE) ||
event.key.key == KEY(RETURN))
{
if (m_winTerminate)
ChangePhase(PHASE_INIT);
else
ChangePhase(PHASE_TERM);
}
break;
case EVENT_BUTTON_OK:
if (m_winTerminate)
ChangePhase(PHASE_INIT);
else
ChangePhase(PHASE_TERM);
break;
default:
break;
}
}
return true;
}
//! Executes a command
void CRobotMain::ExecuteCmd(char *cmd)
{
if (cmd[0] == 0) return;
if (m_phase == PHASE_SIMUL)
{
if (strcmp(cmd, "winmission") == 0)
m_eventQueue->AddEvent(Event(EVENT_WIN));
if (strcmp(cmd, "lostmission") == 0)
m_eventQueue->AddEvent(Event(EVENT_LOST));
if (strcmp(cmd, "trainerpilot") == 0)
{
m_trainerPilot = !m_trainerPilot;
return;
}
if (strcmp(cmd, "fly") == 0)
{
g_researchDone |= RESEARCH_FLY;
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "allresearch") == 0)
{
g_researchDone = -1; // all research are done
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "allbuildings") == 0)
{
g_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "all") == 0)
{
g_researchDone = -1; // all research are done
g_build = -1; // all buildings are available
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
return;
}
if (strcmp(cmd, "nolimit") == 0)
{
m_terrain->SetFlyingMaxHeight(280.0f);
return;
}
if (strcmp(cmd, "photo1") == 0)
{
m_freePhoto = !m_freePhoto;
if (m_freePhoto)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
ChangePause(true);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
ChangePause(false);
}
return;
}
if (strcmp(cmd, "photo2") == 0)
{
m_freePhoto = !m_freePhoto;
if (m_freePhoto)
{
m_camera->SetType(Gfx::CAM_TYPE_FREE);
ChangePause(true);
DeselectAll(); // removes the control buttons
m_map->ShowMap(false);
m_displayText->HideText(true);
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
ChangePause(false);
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
}
return;
}
if (strcmp(cmd, "noclip") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetClip(false);
return;
}
if (strcmp(cmd, "clip") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetClip(true);
return;
}
if (strcmp(cmd, "addhusky") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetMagnifyDamage(object->GetMagnifyDamage()*0.1f);
return;
}
if (strcmp(cmd, "addfreezer") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetRange(object->GetRange()*10.0f);
return;
}
if (strcmp(cmd, "\155\157\157") == 0)
{
// VGhpcyBpcyBlYXN0ZXItZWdnIGFuZCBzbyBpdCBzaG91bGQgYmUgb2JmdXNjYXRlZCEgRG8gbm90
// IGNsZWFuLXVwIHRoaXMgY29kZSEK
GetLogger()->Info(" _________________________\n");
GetLogger()->Info("< \x50\x6F\x6C\x73\x6B\x69 \x50\x6F\x72\x74\x61\x6C C\x6F\x6C\x6F\x62\x6F\x74\x61! \x3E\n");
GetLogger()->Info(" -------------------------\n");
GetLogger()->Info(" \x5C\x20\x20\x20\x5E\x5F\x5F\x5E\n");
GetLogger()->Info(" \x20\x5C\x20\x20\x28\x6F\x6F\x29\x5C\x5F\x5F\x5F\x5F\x5F\x5F\x5F\n");
GetLogger()->Info(" \x28\x5F\x5F\x29\x5C \x20\x20\x20\x20\x29\x5C\x2F\x5C\n");
GetLogger()->Info(" \x20\x20\x20\x20\x7C|\x2D\x2D\x2D\x2D\x77\x20\x7C\n");
GetLogger()->Info(" \x20\x20 \x7C\x7C\x20\x20\x20\x20 ||\n");
}
if (strcmp(cmd, "fullpower") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
CObject* power = object->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
object->SetShield(1.0f);
CPhysics* physics = object->GetPhysics();
if (physics != nullptr)
physics->SetReactorRange(1.0f);
}
return;
}
if (strcmp(cmd, "fullenergy") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
CObject* power = object->GetPower();
if (power != nullptr)
power->SetEnergy(1.0f);
}
return;
}
if (strcmp(cmd, "fullshield") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
object->SetShield(1.0f);
return;
}
if (strcmp(cmd, "fullrange") == 0)
{
CObject* object = GetSelect();
if (object != nullptr)
{
CPhysics* physics = object->GetPhysics();
if (physics != nullptr)
physics->SetReactorRange(1.0f);
}
return;
}
}
if (strcmp(cmd, "debugmode") == 0)
{
m_app->SetDebugMode(!m_app->GetDebugMode());
return;
}
if (strcmp(cmd, "showstat") == 0)
{
m_engine->SetShowStats(!m_engine->GetShowStats());
return;
}
if (strcmp(cmd, "invshadow") == 0)
{
m_engine->SetShadow(!m_engine->GetShadow());
return;
}
if (strcmp(cmd, "invdirty") == 0)
{
m_engine->SetDirty(!m_engine->GetDirty());
return;
}
if (strcmp(cmd, "invfog") == 0)
{
m_engine->SetFog(!m_engine->GetFog());
return;
}
if (strcmp(cmd, "invlens") == 0)
{
m_engine->SetLensMode(!m_engine->GetLensMode());
return;
}
if (strcmp(cmd, "invwater") == 0)
{
m_engine->SetWaterMode(!m_engine->GetWaterMode());
return;
}
if (strcmp(cmd, "invsky") == 0)
{
m_engine->SetSkyMode(!m_engine->GetSkyMode());
return;
}
if (strcmp(cmd, "invplanet") == 0)
{
m_engine->SetPlanetMode(!m_engine->GetPlanetMode());
return;
}
if (strcmp(cmd, "showpos") == 0)
{
m_showPos = !m_showPos;
return;
}
if (strcmp(cmd, "selectinsect") == 0)
{
m_selectInsect = !m_selectInsect;
return;
}
if (strcmp(cmd, "showsoluce") == 0)
{
m_showSoluce = !m_showSoluce;
m_dialog->ShowSoluceUpdate();
return;
}
/* TODO: #if _TEEN
if (strcmp(cmd, "allteens") == 0)
#else*/
if (strcmp(cmd, "allmission") == 0)
{
m_showAll = !m_showAll;
m_dialog->AllMissionUpdate();
return;
}
if (strcmp(cmd, "invradar") == 0)
{
m_cheatRadar = !m_cheatRadar;
return;
}
if (strcmp(cmd, "speed4") == 0) {
SetSpeed(4.0f);
UpdateSpeedLabel();
return;
}
if (strcmp(cmd, "speed8") == 0) {
SetSpeed(8.0f);
UpdateSpeedLabel();
return;
}
if (strcmp(cmd, "crazy") == 0) {
SetSpeed(1000.0f);
UpdateSpeedLabel();
return;
}
if (m_phase == PHASE_SIMUL)
m_displayText->DisplayError(ERR_CMD, Math::Vector(0.0f,0.0f,0.0f));
}
//! Returns the type of current movie
MainMovieType CRobotMain::GetMainMovie()
{
return m_movie->GetType();
}
//! Clears the display of instructions
void CRobotMain::FlushDisplayInfo()
{
for (int i = 0; i < SATCOM_MAX; i++)
{
m_infoFilename[i][0] = 0;
m_infoPos[i] = 0;
}
2013-03-29 09:03:35 +00:00
strcpy(m_infoFilename[SATCOM_OBJECT], "help/") + m_app->GetLanguageChar() + std::string("/objects.txt");
m_infoIndex = 0;
}
//! Beginning of the displaying of instructions.
//! index: SATCOM_*
void CRobotMain::StartDisplayInfo(int index, bool movie)
{
2013-03-27 21:20:50 +00:00
if (m_cmdEdit || m_satComLock || m_lockedSatCom) return;
CObject* obj = GetSelect();
bool human = obj != nullptr && obj->GetType() == OBJECT_HUMAN;
if (!m_editLock && movie && !m_movie->IsExist() && human)
{
CMotion* motion = obj->GetMotion();
if (motion != nullptr && motion->GetAction() == -1)
{
m_movieInfoIndex = index;
m_movie->Start(MM_SATCOMopen, 2.5f);
ChangePause(true);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
return;
}
}
if (m_movie->IsExist())
{
m_movie->Stop();
ChangePause(false);
SelectObject(m_infoObject, false); // hands over the command buttons
m_displayText->HideText(false);
}
StartDisplayInfo(m_infoFilename[index], index);
}
//! Beginning of the displaying of instructions
2012-09-17 22:01:00 +00:00
void CRobotMain::StartDisplayInfo(const char *filename, int index)
{
if (m_cmdEdit) return;
m_movieInfoIndex = -1;
ClearInterface(); // removes setting evidence and tooltip
if (!m_editLock)
{
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
m_sound->MuteAll(true);
}
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_BUTTON_QUIT));
if (pb != nullptr)
{
pb->ClearState(Ui::STATE_VISIBLE);
}
bool soluce = m_dialog->GetSceneSoluce();
m_displayInfo = new Ui::CDisplayInfo();
m_displayInfo->StartDisplayInfo(filename, index, soluce);
m_infoIndex = index;
if (index != -1)
m_displayInfo->SetPosition(m_infoPos[index]);
}
//! End of displaying of instructions
void CRobotMain::StopDisplayInfo()
{
if (m_cmdEdit) return;
if (m_movieInfoIndex != -1) // film to read the SatCom?
m_movie->Start(MM_SATCOMclose, 2.0f);
if (m_infoIndex != -1)
m_infoPos[m_infoIndex] = m_displayInfo->GetPosition();
m_displayInfo->StopDisplayInfo();
delete m_displayInfo;
m_displayInfo = nullptr;
if (!m_editLock)
{
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_BUTTON_QUIT));
if (pb != nullptr)
pb->SetState(Ui::STATE_VISIBLE);
SelectObject(m_infoObject, false); // gives the command buttons
m_displayText->HideText(false);
m_sound->MuteAll(false);
}
if (m_infoUsed == 0)
m_displayText->ClearText(); // removes message "see SatCom ..."
m_infoUsed ++;
}
//! Returns the name of the text display
char* CRobotMain::GetDisplayInfoName(int index)
{
return m_infoFilename[index];
}
//! Returns the name of the text display
int CRobotMain::GetDisplayInfoPosition(int index)
{
return m_infoPos[index];
}
//! Returns the name of the text display
void CRobotMain::SetDisplayInfoPosition(int index, int pos)
{
m_infoPos[index] = pos;
}
//! Beginning of a dialogue during the game
void CRobotMain::StartSuspend()
{
m_map->ShowMap(false);
m_infoObject = DeselectAll(); // removes the control buttons
m_displayText->HideText(true);
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_BUTTON_QUIT));
if (pb != nullptr)
pb->ClearState(Ui::STATE_VISIBLE);
m_suspend = true;
}
//! End of dialogue during the game
void CRobotMain::StopSuspend()
{
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_BUTTON_QUIT));
if (pb != nullptr)
pb->SetState(Ui::STATE_VISIBLE);
SelectObject(m_infoObject, false); // gives the command buttons
m_map->ShowMap(m_mapShow);
m_displayText->HideText(false);
m_suspend = false;
}
//! Returns the absolute time of the game
float CRobotMain::GetGameTime()
{
return m_gameTime;
}
//! Managing the size of the default fonts
void CRobotMain::SetFontSize(float size)
{
m_fontSize = size;
/* TODO: profile
SetLocalProfileFloat("Edit", "FontSize", m_fontSize); */
}
float CRobotMain::GetFontSize()
{
return m_fontSize;
}
//! Managing the size of the default window
void CRobotMain::SetWindowPos(Math::Point pos)
{
m_windowPos = pos;
/* TODO: profile
2012-06-28 20:54:53 +00:00
SetLocalProfileFloat("Edit", "WindowPos.x", m_windowPos.x);
SetLocalProfileFloat("Edit", "WindowPos.y", m_windowPos.y); */
}
Math::Point CRobotMain::GetWindowPos()
{
return m_windowPos;
}
void CRobotMain::SetWindowDim(Math::Point dim)
{
m_windowDim = dim;
/* TODO: profile
2012-06-28 20:54:53 +00:00
SetLocalProfileFloat("Edit", "WindowDim.x", m_windowDim.x);
SetLocalProfileFloat("Edit", "WindowDim.y", m_windowDim.y); */
}
Math::Point CRobotMain::GetWindowDim()
{
return m_windowDim;
}
//! Managing windows open/save
void CRobotMain::SetIOPublic(bool mode)
{
m_IOPublic = mode;
/* TODO: profile
SetLocalProfileInt("Edit", "IOPublic", m_IOPublic); */
}
bool CRobotMain::GetIOPublic()
{
return m_IOPublic;
}
void CRobotMain::SetIOPos(Math::Point pos)
{
m_IOPos = pos;
/* TODO: profile
2012-06-28 20:54:53 +00:00
SetLocalProfileFloat("Edit", "IOPos.x", m_IOPos.x);
SetLocalProfileFloat("Edit", "IOPos.y", m_IOPos.y); */
}
Math::Point CRobotMain::GetIOPos()
{
return m_IOPos;
}
void CRobotMain::SetIODim(Math::Point dim)
{
m_IODim = dim;
/* TODO: profile
2012-06-28 20:54:53 +00:00
SetLocalProfileFloat("Edit", "IODim.x", m_IODim.x);
SetLocalProfileFloat("Edit", "IODim.y", m_IODim.y); */
}
Math::Point CRobotMain::GetIODim()
{
return m_IODim;
}
//! Start of the visit instead of an error
void CRobotMain::StartDisplayVisit(EventType event)
{
if (m_editLock) return;
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Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW2));
if (pw == nullptr) return;
if (event == EVENT_NULL) // visit by keyboard shortcut?
{
int i;
if (m_visitLast != EVENT_NULL) // already a current visit?
i = m_visitLast-EVENT_DT_VISIT0;
else
i = Ui::MAXDTLINE;
// Seeks the last.
for (int j = 0; j < Ui::MAXDTLINE; j++)
{
i --;
if (i < 0) i = Ui::MAXDTLINE-1;
2012-10-17 19:48:40 +00:00
Ui::CButton* button = static_cast<Ui::CButton*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_VISIT0+i)));
if (button == nullptr || !button->TestState(Ui::STATE_ENABLE)) continue;
2012-10-17 19:48:40 +00:00
Ui::CGroup* group = static_cast<Ui::CGroup*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_GROUP0+i)));
if (group != nullptr)
{
event = static_cast<EventType>(EVENT_DT_VISIT0+i);
break;
}
}
}
if (event == EVENT_NULL)
{
m_sound->Play(SOUND_TZOING); // nothing to do!
return;
}
m_visitLast = event;
ClearInterface(); // removes setting evidence and tooltip
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT) // already a current visit?
{
m_camera->StopVisit();
m_displayText->ClearVisit();
}
else
{
m_visitObject = DeselectAll(); // removes the control buttons
}
// Creates the "continue" button.
if (m_interface->SearchControl(EVENT_DT_END) == 0)
{
Math::Point pos, dim;
pos.x = 10.0f/640.0f;
pos.y = 10.0f/480.0f;
dim.x = 50.0f/640.0f;
dim.y = 50.0f/480.0f;
m_interface->CreateButton(pos, dim, 16, EVENT_DT_END);
}
// Creates the arrow to show the place.
if (m_visitArrow != 0)
{
m_visitArrow->DeleteObject();
delete m_visitArrow;
m_visitArrow = 0;
}
Math::Vector goal = m_displayText->GetVisitGoal(event);
m_visitArrow = CreateObject(goal, 0.0f, 1.0f, 10.0f, OBJECT_SHOW, false, false, 0);
m_visitPos = m_visitArrow->GetPosition(0);
m_visitPosArrow = m_visitPos;
m_visitPosArrow.y += m_displayText->GetVisitHeight(event);
m_visitArrow->SetPosition(0, m_visitPosArrow);
m_visitTime = 0.0;
m_visitParticle = 0.0f;
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StartVisit(m_displayText->GetVisitGoal(event),
m_displayText->GetVisitDist(event));
m_displayText->SetVisit(event);
ChangePause(true);
}
//! Move the arrow to visit
void CRobotMain::FrameVisit(float rTime)
{
if (m_visitArrow == 0) return;
// Moves the arrow.
m_visitTime += rTime;
Math::Vector pos = m_visitPosArrow;
pos.y += 1.5f+sinf(m_visitTime*4.0f)*4.0f;
m_visitArrow->SetPosition(0, pos);
m_visitArrow->SetAngleY(0, m_visitTime*2.0f);
// Manages the particles "arrows".
m_visitParticle -= rTime;
if (m_visitParticle <= 0.0f)
{
m_visitParticle = 1.5f;
pos = m_visitPos;
float level = m_terrain->GetFloorLevel(pos)+2.0f;
if (pos.y < level) pos.y = level; // not below the ground
Math::Vector speed(0.0f, 0.0f, 0.0f);
Math::Point dim;
dim.x = 30.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISHOW, 2.0f);
}
}
//! End of the visit instead of an error
void CRobotMain::StopDisplayVisit()
{
m_visitLast = EVENT_NULL;
// Removes the button.
m_interface->DeleteControl(EVENT_DT_END);
// Removes the arrow.
if (m_visitArrow != nullptr)
{
m_visitArrow->DeleteObject();
delete m_visitArrow;
m_visitArrow = nullptr;
}
// Removes particles "arrows".
m_particle->DeleteParticle(Gfx::PARTISHOW);
m_camera->StopVisit();
m_displayText->ClearVisit();
ChangePause(false);
if (m_visitObject != 0)
{
SelectObject(m_visitObject, false); // gives the command buttons
m_visitObject = 0;
}
}
//! Updates all the shortcuts
void CRobotMain::UpdateShortcuts()
{
m_short->UpdateShortcuts();
}
//! Returns the object that default was select after the creation of a scene
CObject* CRobotMain::GetSelectObject()
{
if (m_selectObject != nullptr) return m_selectObject;
return SearchHuman();
}
//! Deselects everything, and returns the object that was selected
CObject* CRobotMain::DeselectAll()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
CObject* prev = nullptr;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetSelect()) prev = obj;
obj->SetSelect(false);
}
return prev;
}
//! Selects an object, without attending to deselect the rest
void CRobotMain::SelectOneObject(CObject* obj, bool displayError)
{
obj->SetSelect(true, displayError);
2012-09-17 18:47:27 +00:00
m_camera->SetControllingObject(obj);
ObjectType type = obj->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 )
{
m_camera->SetType(obj->GetCameraType());
m_camera->SetDist(obj->GetCameraDist());
}
else
{
m_camera->SetType(Gfx::CAM_TYPE_BACK);
}
CObject* toto = SearchToto();
if (toto != nullptr)
{
2012-10-17 19:48:40 +00:00
CMotionToto* mt = static_cast<CMotionToto*>(toto->GetMotion());
if (mt != nullptr)
mt->SetLinkType(type);
}
}
//! Selects the object aimed by the mouse
bool CRobotMain::SelectObject(CObject* obj, bool displayError)
{
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
StopDisplayVisit();
if (m_movieLock || m_editLock || m_pause) return false;
if (m_movie->IsExist()) return false;
if (obj == nullptr || !IsSelectable(obj)) return false;
CObject* prev = DeselectAll();
if (prev != nullptr && prev != obj)
obj->AddDeselList(prev);
SelectOneObject(obj, displayError);
m_short->UpdateShortcuts();
return true;
}
//! Deselects the selected object
bool CRobotMain::DeselectObject()
{
CObject* obj = nullptr;
CObject* prev = DeselectAll();
if (prev == nullptr)
obj = SearchHuman();
else
obj = prev->SubDeselList();
if (obj == nullptr)
obj = SearchHuman();
if (obj != nullptr)
SelectOneObject(obj);
else
m_camera->SetType(Gfx::CAM_TYPE_FREE);
m_short->UpdateShortcuts();
return true;
}
//! Quickly removes all objects
void CRobotMain::DeleteAllObjects()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
// Removes all pyrotechnic effects in progress.
while (true)
{
Gfx::CPyro* pyro = static_cast<Gfx::CPyro*>(iMan->SearchInstance(CLASS_PYRO, 0));
if (pyro == nullptr) break;
pyro->DeleteObject();
delete pyro;
}
// Removes the arrow.
if (m_visitArrow != nullptr)
{
m_visitArrow->DeleteObject();
delete m_visitArrow;
m_visitArrow = nullptr;
}
for (int i = 0; i < MAXSHOWLIMIT; i++)
FlushShowLimit(i);
while (true)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, 0));
if (obj == nullptr) break;
obj->DeleteObject(true); // destroys rapidly
delete obj;
}
}
//! Selects the human
void CRobotMain::SelectHuman()
{
SelectObject(SearchHuman());
}
//! Returns the object human
CObject* CRobotMain::SearchHuman()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == 0) break;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN)
return obj;
}
return 0;
}
//! Returns the object toto
CObject* CRobotMain::SearchToto()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
ObjectType type = obj->GetType();
if (type == OBJECT_TOTO)
return obj;
}
return nullptr;
}
//! Returns the nearest selectable object from a given position
CObject* CRobotMain::SearchNearest(Math::Vector pos, CObject* exclu)
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
float min = 100000.0f;
CObject* best = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj == exclu) continue;
if (!IsSelectable(obj)) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_TOTO) continue;
Math::Vector oPos = obj->GetPosition(0);
float dist = Math::DistanceProjected(oPos, pos);
if (dist < min)
{
min = dist;
best = obj;
}
}
return best;
}
//! Returns the selected object
CObject* CRobotMain::GetSelect()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetSelect())
return obj;
}
return nullptr;
}
CObject* CRobotMain::SearchObject(ObjectType type)
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetType() == type)
return obj;
}
return nullptr;
}
//! Detects the object aimed by the mouse
CObject* CRobotMain::DetectObject(Math::Point pos)
{
int objRank = m_engine->DetectObject(pos);
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (!obj->GetActif()) continue;
CObject* truck = obj->GetTruck();
if (truck != nullptr) if (!truck->GetActif()) continue;
if (obj->GetProxyActivate()) continue;
CObject* target = nullptr;
ObjectType type = obj->GetType();
if ( type == OBJECT_PORTICO ||
type == OBJECT_BASE ||
type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ||
type == OBJECT_TARGET1 ||
type == OBJECT_TARGET2 ||
type == OBJECT_START ||
type == OBJECT_END ||
type == OBJECT_STONE ||
type == OBJECT_URANIUM ||
type == OBJECT_BULLET ||
type == OBJECT_METAL ||
type == OBJECT_BBOX ||
type == OBJECT_KEYa ||
type == OBJECT_KEYb ||
type == OBJECT_KEYc ||
type == OBJECT_KEYd ||
type == OBJECT_TNT ||
type == OBJECT_SCRAP1 ||
type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ||
type == OBJECT_SCRAP4 ||
type == OBJECT_SCRAP5 ||
type == OBJECT_BOMB ||
type == OBJECT_BAG ||
type == OBJECT_WAYPOINT ||
type == OBJECT_FLAGb ||
type == OBJECT_FLAGr ||
type == OBJECT_FLAGg ||
type == OBJECT_FLAGy ||
type == OBJECT_FLAGv ||
type == OBJECT_MARKPOWER ||
type == OBJECT_MARKSTONE ||
type == OBJECT_MARKURANIUM ||
type == OBJECT_MARKKEYa ||
type == OBJECT_MARKKEYb ||
type == OBJECT_MARKKEYc ||
type == OBJECT_MARKKEYd ||
type == OBJECT_HUMAN ||
type == OBJECT_TECH ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEtg ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_MOTHER ||
type == OBJECT_ANT ||
type == OBJECT_SPIDER ||
type == OBJECT_BEE ||
type == OBJECT_WORM ||
type == OBJECT_EGG ||
type == OBJECT_RUINmobilew1 ||
type == OBJECT_RUINmobilew2 ||
type == OBJECT_RUINmobilet1 ||
type == OBJECT_RUINmobilet2 ||
type == OBJECT_RUINmobiler1 ||
type == OBJECT_RUINmobiler2 ||
type == OBJECT_RUINfactory ||
type == OBJECT_RUINdoor ||
type == OBJECT_RUINsupport ||
type == OBJECT_RUINradar ||
type == OBJECT_RUINconvert ||
type == OBJECT_RUINbase ||
type == OBJECT_RUINhead ||
type == OBJECT_APOLLO1 ||
type == OBJECT_APOLLO2 ||
type == OBJECT_APOLLO3 ||
type == OBJECT_APOLLO4 ||
type == OBJECT_APOLLO5 )
{
target = obj;
}
else if ((type == OBJECT_POWER ||
type == OBJECT_ATOMIC) &&
obj->GetTruck() != nullptr) // battery used?
{
target = obj->GetTruck();
}
else if (type == OBJECT_POWER ||
type == OBJECT_ATOMIC)
{
target = obj;
}
for (int j = 0; j < OBJECTMAXPART; j++)
{
int rank = obj->GetObjectRank(j);
if (rank == -1) continue;
if (rank != objRank) continue;
return target;
}
}
return 0;
}
//! Indicates whether an object is selectable
bool CRobotMain::IsSelectable(CObject* obj)
{
if (!obj->GetSelectable()) return false;
ObjectType type = obj->GetType();
if ( type == OBJECT_HUMAN ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 ||
type == OBJECT_BASE ||
type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON )
{
return true;
}
if (m_selectInsect)
{
if ( type == OBJECT_MOTHER ||
type == OBJECT_ANT ||
type == OBJECT_SPIDER ||
type == OBJECT_BEE ||
type == OBJECT_WORM ||
type == OBJECT_MOBILEtg )
{
return true;
}
}
return false;
}
//! Deletes the selected object
bool CRobotMain::DeleteObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return false;
Gfx::CPyro* pyro = new Gfx::CPyro();
pyro->Create(Gfx::PT_FRAGT, obj);
obj->SetSelect(false); // deselects the object
m_camera->SetType(Gfx::CAM_TYPE_EXPLO);
DeselectAll();
obj->DeleteDeselList(obj);
return true;
}
//! Removes setting evidence of the object with the mouse hovers over
void CRobotMain::HiliteClear()
{
ClearTooltip();
m_tooltipName[0] = 0; // really removes the tooltip
if (!m_hilite) return;
int rank = -1;
m_engine->SetHighlightRank(&rank); // nothing more selected
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
obj->SetHilite(false);
m_map->SetHighlight(0);
m_short->SetHighlight(0);
}
m_hilite = false;
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteObject(Math::Point pos)
{
if (m_fixScene && m_phase != PHASE_PERSO) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
if (m_app->GetMouseMode() == MOUSE_NONE) return;
ClearInterface(); // removes setting evidence and tooltip
CObject* obj = m_short->DetectShort(pos);
std::string nameStr;
if (m_dialog->GetTooltip() && m_interface->GetTooltip(pos, nameStr))
{
m_tooltipPos = pos;
strcpy(m_tooltipName, nameStr.c_str());
m_tooltipTime = 0.0f;
if (obj == nullptr) return;
}
if (m_suspend) return;
if (obj == nullptr)
{
2012-09-16 18:00:25 +00:00
bool inMap = false;
obj = m_map->DetectMap(pos, inMap);
if (obj == nullptr)
{
if (inMap) return;
obj = DetectObject(pos);
2012-09-17 18:47:27 +00:00
if ((m_camera->GetType() == Gfx::CAM_TYPE_ONBOARD) &&
(m_camera->GetControllingObject() == obj))
return;
}
}
char name[100];
if (obj != nullptr)
{
if (m_dialog->GetTooltip() && obj->GetTooltipName(name))
{
m_tooltipPos = pos;
strcpy(m_tooltipName, name);
m_tooltipTime = 0.0f;
}
if (IsSelectable(obj))
{
obj->SetHilite(true);
m_map->SetHighlight(obj);
m_short->SetHighlight(obj);
m_hilite = true;
}
}
}
//! Highlights the object with the mouse hovers over
void CRobotMain::HiliteFrame(float rTime)
{
if (m_fixScene && m_phase != PHASE_PERSO) return;
if (m_movieLock) return;
if (m_movie->IsExist()) return;
m_tooltipTime += rTime;
ClearTooltip();
if (m_tooltipTime >= 0.2f &&
m_tooltipName[0] != 0)
{
CreateTooltip(m_tooltipPos, m_tooltipName);
}
}
//! Creates a tooltip
void CRobotMain::CreateTooltip(Math::Point pos, const char* text)
{
Math::Point corner;
corner.x = pos.x+0.022f;
corner.y = pos.y-0.052f;
Math::Point start, end;
m_engine->GetText()->SizeText(text, Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL,
corner, Gfx::TEXT_ALIGN_LEFT,
start, end);
start.x -= 0.010f;
start.y -= 0.002f;
end.x += 0.010f;
end.y += 0.004f; // ch'tite (?) margin
pos.x = start.x;
pos.y = start.y;
Math::Point dim;
dim.x = end.x-start.x;
dim.y = end.y-start.y;
Math::Point offset;
offset.x = 0.0f;
offset.y = 0.0f;
if (pos.x+dim.x > 1.0f) offset.x = 1.0f-(pos.x+dim.x);
if (pos.y < 0.0f) offset.y = -pos.y;
corner.x += offset.x;
corner.y += offset.y;
pos.x += offset.x;
pos.y += offset.y;
m_interface->CreateWindows(pos, dim, 1, EVENT_TOOLTIP);
2012-10-17 19:48:40 +00:00
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_TOOLTIP));
if (pw != nullptr)
{
pw->SetState(Ui::STATE_SHADOW);
pw->SetTrashEvent(false);
pos.y -= m_engine->GetText()->GetHeight(Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL) / 2.0f;
pw->CreateLabel(pos, dim, -1, EVENT_LABEL2, text);
}
}
//! Clears the previous tooltip
void CRobotMain::ClearTooltip()
{
m_interface->DeleteControl(EVENT_TOOLTIP);
}
//! Displays help for an object
void CRobotMain::HelpObject()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
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const char* filename = GetHelpFilename(obj->GetType()).c_str();
if (filename[0] == 0) return;
StartDisplayInfo(filename, -1);
}
//! Change the mode of the camera
void CRobotMain::ChangeCamera()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetSelect())
{
if (obj->GetCameraLock()) return;
ObjectType oType = obj->GetType();
Gfx::CameraType type = obj->GetCameraType();
if ( oType != OBJECT_MOBILEfa &&
oType != OBJECT_MOBILEta &&
oType != OBJECT_MOBILEwa &&
oType != OBJECT_MOBILEia &&
oType != OBJECT_MOBILEfc &&
oType != OBJECT_MOBILEtc &&
oType != OBJECT_MOBILEwc &&
oType != OBJECT_MOBILEic &&
oType != OBJECT_MOBILEfi &&
oType != OBJECT_MOBILEti &&
oType != OBJECT_MOBILEwi &&
oType != OBJECT_MOBILEii &&
oType != OBJECT_MOBILEfs &&
oType != OBJECT_MOBILEts &&
oType != OBJECT_MOBILEws &&
oType != OBJECT_MOBILEis &&
oType != OBJECT_MOBILErt &&
oType != OBJECT_MOBILErc &&
oType != OBJECT_MOBILErr &&
oType != OBJECT_MOBILErs &&
oType != OBJECT_MOBILEsa &&
oType != OBJECT_MOBILEtg &&
oType != OBJECT_MOBILEft &&
oType != OBJECT_MOBILEtt &&
oType != OBJECT_MOBILEwt &&
oType != OBJECT_MOBILEit &&
oType != OBJECT_MOBILEdr &&
oType != OBJECT_APOLLO2 ) return;
if (oType == OBJECT_MOBILEdr) // designer?
{
if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_PLANE;
}
else if (obj->GetTrainer()) // trainer?
{
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_FIX;
else if (type == Gfx::CAM_TYPE_FIX ) type = Gfx::CAM_TYPE_PLANE;
else if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
else
{
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_BACK;
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
}
obj->SetCameraType(type);
m_camera->SetType(type);
}
}
}
//! Remote control the camera using the arrow keys
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void CRobotMain::KeyCamera(EventType type, unsigned int key)
{
// TODO: rewrite key handling to input bindings
if (type == EVENT_KEY_UP)
{
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if (key == GetInputBinding(INPUT_SLOT_LEFT).primary ||
key == GetInputBinding(INPUT_SLOT_LEFT).secondary)
{
m_cameraPan = 0.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_RIGHT).primary ||
key == GetInputBinding(INPUT_SLOT_RIGHT).secondary)
{
m_cameraPan = 0.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_UP).primary ||
key == GetInputBinding(INPUT_SLOT_UP).secondary)
{
m_cameraZoom = 0.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_DOWN).primary ||
key == GetInputBinding(INPUT_SLOT_DOWN).secondary)
{
m_cameraZoom = 0.0f;
}
}
if (m_phase != PHASE_SIMUL) return;
if (m_editLock) return; // current edition?
if (m_trainerPilot) return;
CObject* obj = GetSelect();
if (obj == nullptr) return;
if (!obj->GetTrainer()) return;
if (type == EVENT_KEY_DOWN)
{
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if (key == GetInputBinding(INPUT_SLOT_LEFT).primary ||
key == GetInputBinding(INPUT_SLOT_LEFT).secondary)
{
m_cameraPan = -1.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_RIGHT).primary ||
key == GetInputBinding(INPUT_SLOT_RIGHT).secondary)
{
m_cameraPan = 1.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_UP).primary ||
key == GetInputBinding(INPUT_SLOT_UP).secondary)
{
m_cameraZoom = -1.0f;
}
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if (key == GetInputBinding(INPUT_SLOT_DOWN).primary ||
key == GetInputBinding(INPUT_SLOT_DOWN).secondary)
{
m_cameraZoom = 1.0f;
}
}
}
//! Panned with the camera if a button is pressed
void CRobotMain::RemoteCamera(float pan, float zoom, float rTime)
{
if (pan != 0.0f)
{
float value = m_camera->GetRemotePan();
value += pan*rTime*1.5f;
m_camera->SetRemotePan(value);
}
if (zoom != 0.0f)
{
float value = m_camera->GetRemoteZoom();
value += zoom*rTime*0.3f;
m_camera->SetRemoteZoom(value);
}
}
//! Cancels the current movie
void CRobotMain::AbortMovie()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
CAuto* automat = obj->GetAuto();
if (automat != 0)
automat->Abort();
}
m_app->SetMouseMode(MOUSE_ENGINE);
}
//! Updates the text information
void CRobotMain::UpdateInfoText()
{
if (m_showPos)
{
CObject* obj = GetSelect();
if (obj != nullptr)
{
Math::Vector pos = obj->GetPosition(0);
char info[100];
sprintf(info, "Pos = %.2f ; %.2f", pos.x/g_unit, pos.z/g_unit);
//TODO: m_engine->SetInfoText(4, info);
}
}
}
//! Initializes the view
void CRobotMain::InitEye()
{
if (m_phase == PHASE_SIMUL)
m_camera->Init(Math::Vector( 0.0f, 10.0f, 0.0f),
Math::Vector(10.0f, 5.0f, 0.0f), 0.0f);
}
//! Advances the entire scene
bool CRobotMain::EventFrame(const Event &event)
{
m_time += event.rTime;
if (!m_movieLock) m_gameTime += event.rTime;
if (!m_immediatSatCom && !m_beginSatCom &&
m_gameTime > 0.1f && m_phase == PHASE_SIMUL)
{
m_displayText->DisplayError(INFO_BEGINSATCOM, Math::Vector(0.0f,0.0f,0.0f));
m_beginSatCom = true; // message appears
}
m_water->EventProcess(event);
m_cloud->EventProcess(event);
m_lightning->EventProcess(event);
m_planet->EventProcess(event);
Ui::CMap* pm = nullptr;
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Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
if (pw == nullptr)
{
pm = nullptr;
}
else
{
2012-10-17 19:48:40 +00:00
pm = static_cast<Ui::CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
if (pm != nullptr) pm->FlushObject();
}
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
CObject* toto = nullptr;
if (!m_freePhoto)
{
// Advances all the robots, but not toto.
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (pm != nullptr) pm->UpdateObject(obj);
if (obj->GetTruck() != nullptr) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_TOTO)
toto = obj;
else
obj->EventProcess(event);
}
// Advances all objects transported by robots.
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetTruck() == nullptr) continue;
obj->EventProcess(event);
}
// Advances pyrotechnic effects.
for (int i = 0; i < 1000000; i++)
{
Gfx::CPyro* pyro = static_cast<Gfx::CPyro*>(iMan->SearchInstance(CLASS_PYRO, i));
if (pyro == nullptr) break;
pyro->EventProcess(event);
if (pyro->IsEnded() != ERR_CONTINUE)
{
pyro->DeleteObject();
delete pyro;
}
}
}
// The camera follows the object, because its position
// may depend on the selected object (Gfx::CAM_TYPE_ONBOARD or Gfx::CAM_TYPE_BACK).
if (m_phase == PHASE_SIMUL && !m_editFull)
{
m_camera->EventProcess(event);
if (m_engine->GetFog())
m_camera->SetOverBaseColor(m_particle->GetFogColor(m_engine->GetEyePt()));
}
if (m_phase == PHASE_PERSO ||
m_phase == PHASE_WIN ||
m_phase == PHASE_LOST)
{
m_camera->EventProcess(event);
}
// Advances toto following the camera, because its position depends on the camera.
if (toto != nullptr)
toto->EventProcess(event);
HiliteFrame(event.rTime);
// Moves the film indicator.
if (m_movieLock && !m_editLock) // movie in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_MOVIELOCK);
if (pc != nullptr)
{
Math::Point pos, dim;
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = 20.0f/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
pc->SetPos(pos);
pc->SetDim(dim);
}
}
// Moves edition indicator.
if (m_editLock || m_pause) // edition in progress?
{
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_EDITLOCK);
if (pc != nullptr)
{
Math::Point pos, dim;
if (m_editFull || m_editLock)
{
dim.x = 10.0f/640.0f;
dim.y = 10.0f/480.0f;
pos.x = -20.0f/640.0f;
pos.y = -20.0f/480.0f; // invisible!
}
else
{
dim.x = 32.0f/640.0f;
dim.y = 32.0f/480.0f;
pos.x = 20.0f/640.0f;
pos.y = (480.0f-24.0f)/480.0f;
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
dim.x *= zoom;
dim.y *= zoom;
pos.x -= dim.x/2.0f;
pos.y -= dim.y/2.0f;
}
pc->SetPos(pos);
pc->SetDim(dim);
}
}
// Will move the arrow to visit.
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
FrameVisit(event.rTime);
// Moves the boundaries.
FrameShowLimit(event.rTime);
if (m_phase == PHASE_SIMUL)
{
if (!m_editLock && m_checkEndTime+1.0f < m_time)
{
m_checkEndTime = m_time;
CheckEndMission(true);
2013-04-13 13:07:08 +00:00
UpdateAudio(true);
}
if (m_winDelay > 0.0f && !m_editLock)
{
m_winDelay -= event.rTime;
if (m_winDelay <= 0.0f)
{
if (m_movieLock)
m_winDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_WIN));
}
}
if (m_lostDelay > 0.0f && !m_editLock)
{
m_lostDelay -= event.rTime;
if (m_lostDelay <= 0.0f)
{
if (m_movieLock)
m_winDelay = 1.0f;
else
m_eventQueue->AddEvent(Event(EVENT_LOST));
}
}
}
if (m_delayWriteMessage > 0)
{
m_delayWriteMessage --;
if (m_delayWriteMessage == 0)
{
m_displayText->DisplayError(INFO_WRITEOK, Math::Vector(0.0f,0.0f,0.0f));
}
}
return true;
}
//! Makes the event for all robots
bool CRobotMain::EventObject(const Event &event)
{
if (m_freePhoto) return true;
m_resetCreate = false;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
obj->EventProcess(event);
}
if (m_resetCreate)
ResetCreate();
return true;
}
//! Calculates the point of arrival of the camera
Math::Vector CRobotMain::LookatPoint(Math::Vector eye, float angleH, float angleV,
float length)
{
Math::Vector lookat = eye;
lookat.z += length;
RotatePoint(eye, angleH, angleV, lookat);
return lookat;
}
char* SkipNum(char *p)
{
while (*p == ' ' || *p == '.' || *p == '-' || (*p >= '0' && *p <= '9'))
{
p++;
}
return p;
}
//! Conversion of units
void CRobotMain::Convert()
{
char* base = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
//TODO change line to string
char line[500];
std::string tempLine;
m_dialog->BuildSceneName(tempLine, base, rank);
strcpy(line, tempLine.c_str());
FILE* file = fopen(line, "r");
if (file == NULL) return;
strcpy(line+strlen(line)-4, ".new");
FILE* fileNew = fopen(line, "w");
if (fileNew == NULL) return;
char lineNew[500];
char s[200];
while (fgets(line, 500, file) != NULL)
{
strcpy(lineNew, line);
if (Cmd(line, "DeepView"))
{
char* p = strstr(line, "air=");
if (p != 0)
{
float value = OpFloat(line, "air", 500.0f);
value /= g_unit;
p[0] = 0;
p = SkipNum(p+4);
strcpy(lineNew, line);
strcat(lineNew, "air=");
sprintf(s, "%.2f", value);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
p = strstr(line, "water=");
if (p != 0)
{
float value = OpFloat(line, "water", 100.0f);
value /= g_unit;
p[0] = 0;
p = SkipNum(p+6);
strcpy(lineNew, line);
strcat(lineNew, "water=");
sprintf(s, "%.2f", value);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
}
if (Cmd(line, "TerrainGenerate"))
{
char* p = strstr(line, "vision=");
if (p != 0)
{
float value = OpFloat(line, "vision", 500.0f);
value /= g_unit;
p[0] = 0;
p = SkipNum(p+7);
strcpy(lineNew, line);
strcat(lineNew, "vision=");
sprintf(s, "%.2f", value);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
}
if (Cmd(line, "CreateObject") ||
Cmd(line, "CreateSpot"))
{
char* p = strstr(line, "pos=");
if (p != 0)
{
Math::Vector pos = OpPos(line, "pos");
pos.x /= g_unit;
pos.y /= g_unit;
pos.z /= g_unit;
p[0] = 0;
p = SkipNum(p+4);
p = SkipNum(p+1);
strcpy(lineNew, line);
strcat(lineNew, "pos=");
sprintf(s, "%.2f", pos.x);
strcat(lineNew, s);
strcat(lineNew, ";");
sprintf(s, "%.2f", pos.z);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
}
2013-04-13 13:07:08 +00:00
if (Cmd(line, "EndMissionTake") || Cmd(line, "AudioChange"))
{
char* p = strstr(line, "pos=");
if (p != 0)
{
Math::Vector pos = OpPos(line, "pos");
pos.x /= g_unit;
pos.y /= g_unit;
pos.z /= g_unit;
p[0] = 0;
p = SkipNum(p+4);
p = SkipNum(p+1);
strcpy(lineNew, line);
strcat(lineNew, "pos=");
sprintf(s, "%.2f", pos.x);
strcat(lineNew, s);
strcat(lineNew, ";");
sprintf(s, "%.2f", pos.z);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
p = strstr(line, "dist=");
if (p != 0)
{
float value = OpFloat(line, "dist", 32.0f);
value /= g_unit;
p[0] = 0;
p = SkipNum(p+5);
strcpy(lineNew, line);
strcat(lineNew, "dist=");
sprintf(s, "%.2f", value);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
}
if (Cmd(line, "Camera"))
{
char* p = strstr(line, "pos=");
if (p != 0)
{
Math::Vector pos = OpPos(line, "pos");
pos.x /= g_unit;
pos.y /= g_unit;
pos.z /= g_unit;
p[0] = 0;
p = SkipNum(p+4);
p = SkipNum(p+1);
strcpy(lineNew, line);
strcat(lineNew, "pos=");
sprintf(s, "%.2f", pos.x);
strcat(lineNew, s);
strcat(lineNew, ";");
sprintf(s, "%.2f", pos.z);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
p = strstr(line, "h=");
if (p != 0)
{
float value = OpFloat(line, "h", 32.0f);
value /= g_unit;
p[0] = 0;
p = SkipNum(p+2);
strcpy(lineNew, line);
strcat(lineNew, "h=");
sprintf(s, "%.2f", value);
strcat(lineNew, s);
strcat(lineNew, " ");
strcat(lineNew, p);
}
strcpy(line, lineNew);
}
fputs(lineNew, fileNew);
}
fclose(fileNew);
fclose(file);
}
//! Load the scene for the character
void CRobotMain::ScenePerso()
{
DeleteAllObjects(); // removes all the current 3D Scene
m_engine->DeleteAllObjects();
Gfx::CModelManager::GetInstancePointer()->DeleteAllModelCopies();
m_terrain->FlushRelief(); // all flat
m_terrain->FlushBuildingLevel();
m_terrain->FlushFlyingLimit();
m_lightMan->FlushLights();
m_particle->FlushParticle();
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
iMan->Flush(CLASS_OBJECT);
iMan->Flush(CLASS_PHYSICS);
iMan->Flush(CLASS_BRAIN);
iMan->Flush(CLASS_PYRO);
m_dialog->SetSceneName("perso");
m_dialog->SetSceneRank(0);
CreateScene(false, true, false); // sets scene
m_engine->SetDrawWorld(false); // does not draw anything on the interface
m_engine->SetDrawFront(true); // draws on the human interface
CObject* obj = SearchHuman();
if (obj != nullptr)
{
obj->SetDrawFront(true); // draws the interface
2012-09-17 22:01:00 +00:00
CMotionHuman* mh = static_cast<CMotionHuman*>(obj->GetMotion());
if (mh != nullptr)
mh->StartDisplayPerso();
}
}
//! Creates the whole scene
void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
{
char* base = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
const char* read = m_dialog->GetSceneRead().c_str();
const char* stack = m_dialog->GetStackRead().c_str();
m_dialog->SetUserDir(base, rank);
/*
* TODO: original code relying on UserDir() was removed.
* A new way of providing custom data file paths will need to be devised.
*/
m_fixScene = fixScene;
g_id = 0;
m_base = false;
if (!resetObject)
{
g_build = 0;
g_researchDone = 0; // no research done
g_researchEnable = 0;
FlushDisplayInfo();
m_terrain->FlushMaterials();
m_audioTrack = "";
m_audioRepeat = true;
m_displayText->SetDelay(1.0f);
m_displayText->SetEnable(true);
m_immediatSatCom = false;
2013-03-27 21:20:50 +00:00
m_lockedSatCom = false;
m_endingWinRank = 0;
m_endingLostRank = 0;
m_audioChangeTotal = 0;
m_endTakeTotal = 0;
m_endTakeResearch = 0;
m_endTakeWinDelay = 2.0f;
m_endTakeLostDelay = 2.0f;
m_obligatoryTotal = 0;
m_prohibitedTotal = 0;
m_mapShow = true;
m_mapImage = false;
m_mapFilename[0] = 0;
m_colorRefBot.r = 10.0f/256.0f;
m_colorRefBot.g = 166.0f/256.0f;
m_colorRefBot.b = 254.0f/256.0f; // blue
m_colorRefBot.a = 0.0f;
m_colorNewBot = m_colorRefBot;
m_colorRefAlien.r = 135.0f/256.0f;
m_colorRefAlien.g = 170.0f/256.0f;
m_colorRefAlien.b = 13.0f/256.0f; // green
m_colorRefAlien.a = 0.0f;
m_colorNewAlien = m_colorRefAlien;
m_colorRefGreen.r = 135.0f/256.0f;
m_colorRefGreen.g = 170.0f/256.0f;
m_colorRefGreen.b = 13.0f/256.0f; // green
m_colorRefGreen.a = 0.0f;
m_colorNewGreen = m_colorRefGreen;
m_colorRefWater.r = 25.0f/256.0f;
m_colorRefWater.g = 255.0f/256.0f;
m_colorRefWater.b = 240.0f/256.0f; // cyan
m_colorRefWater.a = 0.0f;
m_colorNewWater = m_colorRefWater;
m_dialog->BuildResumeName(m_title, base, rank);
m_dialog->BuildResumeName(m_resume, base, rank);
GetResource(RES_TEXT, RT_SCRIPT_NEW, m_scriptName);
m_scriptFile[0] = 0;
m_beginObject = false;
m_terrainGenerate = false;
m_terrainInit = false;
m_terrainInitTextures = false;
m_terrainCreate = false;
2013-03-24 15:35:00 +00:00
m_version = 1;
m_retroStyle = false;
}
char line[500];
char name[200];
char dir[100];
char op[100];
char filename[500];
int lineNum = 0;
2012-09-20 22:01:03 +00:00
memset(line, 0, 500);
memset(name, 0, 200);
memset(dir, 0, 100);
memset(op, 0, 100);
memset(filename, 0, 500);
std::string tempLine;
m_dialog->BuildSceneName(tempLine, base, rank);
strcpy(filename, tempLine.c_str());
FILE* file = fopen(filename, "r");
if (file == NULL) return;
int rankObj = 0;
int rankGadget = 0;
CObject* sel = 0;
SetNumericLocale();
while (fgets(line, 500, file) != NULL)
{
lineNum++;
for (int i = 0; i < 500; i++)
{
if (line[i] == '\t' ) line[i] = ' '; // replace tab by space
if (line[i] == '/' && line[i+1] == '/')
{
line[i] = 0;
break;
}
}
if (Cmd(line, "MissionFile") && !resetObject)
m_version = OpInt(line, "version", 1);
// TODO: Fallback to an non-localized entry
sprintf(op, "Title.%c", m_app->GetLanguageChar());
if (Cmd(line, op) && !resetObject)
OpString(line, "text", m_title);
sprintf(op, "Resume.%c", m_app->GetLanguageChar());
if (Cmd(line, op) && !resetObject)
OpString(line, "text", m_resume);
sprintf(op, "ScriptName.%c", m_app->GetLanguageChar());
if (Cmd(line, op) && !resetObject)
OpString(line, "text", m_scriptName);
if (Cmd(line, "ScriptFile") && !resetObject)
OpString(line, "name", m_scriptFile);
if (Cmd(line, "Instructions") && !resetObject)
{
OpString(line, "name", name);
std::string path = m_app->GetDataFilePath(DIR_HELP, name);
strcpy(m_infoFilename[SATCOM_HUSTON], path.c_str());
m_immediatSatCom = OpInt(line, "immediat", 0);
2013-03-27 21:20:50 +00:00
if(m_version >= 2) m_beginSatCom = m_lockedSatCom = OpInt(line, "lock", 0);
}
if (Cmd(line, "Satellite") && !resetObject)
{
OpString(line, "name", name);
std::string path = m_app->GetDataFilePath(DIR_HELP, name);
strcpy(m_infoFilename[SATCOM_SAT], path.c_str());
}
if (Cmd(line, "Loading") && !resetObject)
{
OpString(line, "name", name);
std::string path = m_app->GetDataFilePath(DIR_HELP, name);
strcpy(m_infoFilename[SATCOM_LOADING], path.c_str());
}
if (Cmd(line, "HelpFile") && !resetObject)
{
OpString(line, "name", name);
std::string path = m_app->GetDataFilePath(DIR_HELP, name);
strcpy(m_infoFilename[SATCOM_PROG], path.c_str());
}
if (Cmd(line, "SoluceFile") && !resetObject)
{
OpString(line, "name", name);
std::string path = m_app->GetDataFilePath(DIR_HELP, name);
strcpy(m_infoFilename[SATCOM_SOLUCE], path.c_str());
}
if (Cmd(line, "EndingFile") && !resetObject)
{
m_endingWinRank = OpInt(line, "win", 0);
m_endingLostRank = OpInt(line, "lost", 0);
}
if (Cmd(line, "MessageDelay") && !resetObject)
{
m_displayText->SetDelay(OpFloat(line, "factor", 1.0f));
}
if (Cmd(line, "AudioChange") && !resetObject && m_version >= 2)
{
int i = m_audioChangeTotal;
if (i < 10)
{
m_audioChange[i].pos = OpPos(line, "pos")*g_unit;
m_audioChange[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
m_audioChange[i].type = OpTypeObject(line, "type", OBJECT_NULL);
m_audioChange[i].min = OpInt(line, "min", 1);
m_audioChange[i].max = OpInt(line, "max", 9999);
m_audioChange[i].powermin = OpInt(line, "powermin", -1);
m_audioChange[i].powermax = OpInt(line, "powermax", 100);
OpString(line, "filename", m_audioChange[i].music);
m_audioChange[i].repeat = OpInt(line, "repeat", 1);
m_audioChange[i].changed = false;
2013-04-13 14:06:35 +00:00
m_sound->CacheMusic(m_audioChange[i].music);
m_audioChangeTotal ++;
}
}
if (Cmd(line, "Audio") && !resetObject)
{
if(m_version < 2) {
int trackid = OpInt(line, "track", 0);
if(trackid != 0) {
std::stringstream filename;
filename << "music" << std::setfill('0') << std::setw(3) << trackid << ".ogg";
m_audioTrack = filename.str();
}
} else {
char trackname[100];
OpString(line, "filename", trackname);
m_audioTrack = trackname;
}
m_audioRepeat = OpInt(line, "repeat", 1);
if(m_audioTrack != "") m_sound->CacheMusic(m_audioTrack);
}
if (Cmd(line, "AmbientColor") && !resetObject)
{
m_engine->SetAmbientColor(OpColor(line, "air", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetAmbientColor(OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
}
if (Cmd(line, "FogColor") && !resetObject)
{
m_engine->SetFogColor(OpColor(line, "air", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
m_engine->SetFogColor(OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
}
if (Cmd(line, "VehicleColor") && !resetObject)
m_colorNewBot = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
if (Cmd(line, "InsectColor") && !resetObject)
m_colorNewAlien = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
if (Cmd(line, "GreeneryColor") && !resetObject)
m_colorNewGreen = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
if (Cmd(line, "DeepView") && !resetObject)
{
m_engine->SetDeepView(OpFloat(line, "air", 500.0f)*g_unit, 0, true);
m_engine->SetDeepView(OpFloat(line, "water", 100.0f)*g_unit, 1, true);
}
if (Cmd(line, "FogStart") && !resetObject)
{
m_engine->SetFogStart(OpFloat(line, "air", 0.5f), 0);
m_engine->SetFogStart(OpFloat(line, "water", 0.5f), 1);
}
if (Cmd(line, "SecondTexture") && !resetObject)
m_engine->SetSecondTexture(OpInt(line, "rank", 1));
if (Cmd(line, "Background") && !resetObject)
{
OpString(line, "image", name);
m_engine->SetBackground(name,
OpColor(line, "up", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
OpColor(line, "down", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
OpColor(line, "cloudUp", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
OpColor(line, "cloudDown", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
OpInt(line, "full", 0));
}
if (Cmd(line, "Planet") && !resetObject)
{
Math::Vector ppos, uv1, uv2;
ppos = OpPos(line, "pos");
uv1 = OpPos(line, "uv1");
uv2 = OpPos(line, "uv2");
OpString(line, "image", name);
m_planet->Create(OpInt(line, "mode", 0),
Math::Point(ppos.x, ppos.z),
OpFloat(line, "dim", 0.2f),
OpFloat(line, "speed", 0.0f),
OpFloat(line, "dir", 0.0f),
name,
Math::Point(uv1.x, uv1.z),
Math::Point(uv2.x, uv2.z),
strstr(name, "planet") != nullptr // TODO: add transparent op or modify textures
);
}
if (Cmd(line, "ForegroundName") && !resetObject)
{
OpString(line, "image", name);
m_engine->SetForegroundName(name);
}
if (((m_version == 1 && Cmd(line, "Global")) || (m_version >= 2 && Cmd(line, "Mission"))) && !resetObject)
{
g_unit = OpFloat(line, "unitScale", 4.0f);
m_engine->SetTracePrecision(OpFloat(line, "traceQuality", 1.0f));
m_shortCut = OpInt(line, "shortcut", 1);
if(m_version >= 2) {
m_retroStyle = OpInt(line, "retro", 0);
if(m_retroStyle) GetLogger()->Info("Retro mode enabled.\n");
}
}
if (Cmd(line, "TerrainGenerate") && !resetObject)
{
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainGenerate after TerrainCreate\n", filename, lineNum);
continue;
}
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainGenerate after TerrainInit\n", filename, lineNum);
continue;
}
m_terrain->Generate(OpInt(line, "mosaic", 20),
OpInt(line, "brick", 3),
OpFloat(line, "size", 20.0f),
OpFloat(line, "vision", 500.0f)*g_unit,
OpInt(line, "depth", 2),
OpFloat(line, "hard", 0.5f));
m_terrainGenerate = true;
}
if (Cmd(line, "TerrainWind") && !resetObject) {
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind after TerrainCreate\n", filename, lineNum);
continue;
}
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind after TerrainInit\n", filename, lineNum);
continue;
}
if(!m_terrainGenerate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind before TerrainGenerate\n", filename, lineNum);
continue;
}
m_terrain->SetWind(OpPos(line, "speed"));
}
if (Cmd(line, "TerrainRelief") && !resetObject)
{
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief after TerrainCreate\n", filename, lineNum);
continue;
}
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief after TerrainInit\n", filename, lineNum);
continue;
}
if(!m_terrainGenerate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief before TerrainGenerate\n", filename, lineNum);
continue;
}
OpString(line, "image", name);
m_terrain->LoadRelief(name, OpFloat(line, "factor", 1.0f), OpInt(line, "border", 1));
}
if (Cmd(line, "TerrainResource") && !resetObject)
{
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource after TerrainCreate\n", filename, lineNum);
continue;
}
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource after TerrainInit\n", filename, lineNum);
continue;
}
if(!m_terrainGenerate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource before TerrainGenerate\n", filename, lineNum);
continue;
}
OpString(line, "image", name);
m_terrain->LoadResources(name);
}
if (Cmd(line, "TerrainWater") && !resetObject)
{
OpString(line, "image", name);
Math::Vector pos;
pos.x = OpFloat(line, "moveX", 0.0f);
pos.y = OpFloat(line, "moveY", 0.0f);
pos.z = pos.x;
m_water->Create(OpTypeWater(line, "air", Gfx::WATER_TT),
OpTypeWater(line, "water", Gfx::WATER_TT),
name,
OpColor(line, "diffuse", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
OpColor(line, "ambient", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
OpFloat(line, "level", 100.0f)*g_unit,
OpFloat(line, "glint", 1.0f),
pos);
m_colorNewWater = OpColor(line, "color", m_colorRefWater);
m_colorShiftWater = OpFloat(line, "brightness", 0.0f);
}
if (Cmd(line, "TerrainLava") && !resetObject)
m_water->SetLava(OpInt(line, "mode", 0));
if (Cmd(line, "TerrainCloud") && !resetObject)
{
OpString(line, "image", name);
m_cloud->Create(name,
OpColor(line, "diffuse", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
OpColor(line, "ambient", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
OpFloat(line, "level", 500.0f) * g_unit);
}
if (Cmd(line, "TerrainBlitz") && !resetObject)
{
m_lightning->Create(OpFloat(line, "sleep", 0.0f),
OpFloat(line, "delay", 3.0f),
OpFloat(line, "magnetic", 50.0f) * g_unit);
}
if (Cmd(line, "TerrainInitTextures") && !resetObject)
{
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainInitTextures and TerrainInit at same time\n", filename, lineNum);
continue;
}
OpString(line, "image", name);
AddExt(name, ".png");
int dx = OpInt(line, "dx", 1);
int dy = OpInt(line, "dy", 1);
char* op = SearchOp(line, "table");
int tt[100];
for (int i = 0; i < dx*dy; i++)
tt[i] = GetInt(op, i, 0);
if (strstr(name, "%user%") != 0)
CopyFileListToTemp(name, tt, dx*dy);
m_terrain->InitTextures(name, tt, dx, dy);
m_terrainInitTextures = true;
}
if (Cmd(line, "TerrainInit") && !resetObject) {
if(m_terrainInitTextures) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainInit and TerrainInitTextures at same time\n", filename, lineNum);
continue;
}
m_terrain->InitMaterials(OpInt(line, "id", 1));
m_terrainInit = true;
}
if (Cmd(line, "TerrainMaterial") && !resetObject)
{
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial after TerrainCreate\n", filename, lineNum);
continue;
}
if(m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial after TerrainInit\n", filename, lineNum);
continue;
}
if(m_terrainInitTextures) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial and TerrainInitTextures at same time\n", filename, lineNum);
continue;
}
OpString(line, "image", name);
AddExt(name, ".png");
if (strstr(name, "%user%") != 0) {
GetProfile().CopyFileToTemp(std::string(name));
}
m_terrain->AddMaterial(OpInt(line, "id", 0),
name,
Math::Point(OpFloat(line, "u", 0.0f),
OpFloat(line, "v", 0.0f)),
OpInt(line, "up", 1),
OpInt(line, "right", 1),
OpInt(line, "down", 1),
OpInt(line, "left", 1),
OpFloat(line, "hard", 0.5f));
}
if (Cmd(line, "TerrainLevel") && !resetObject)
{
if(m_terrainCreate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel after TerrainCreate\n", filename, lineNum);
continue;
}
if(!m_terrainInit) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel before TerrainInit\n", filename, lineNum);
continue;
}
if(m_terrainInitTextures) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel and TerrainInitTextures at same time\n", filename, lineNum);
continue;
}
if(!m_terrainGenerate) {
GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel before TerrainGenerate\n", filename, lineNum);
continue;
}
char* op = SearchOp(line, "id");
int id[50];
int i = 0;
while (i < 50)
{
id[i] = GetInt(op, i, 0);
if (id[i++] == 0) break;
}
m_terrain->GenerateMaterials(id,
OpFloat(line, "min", 0.0f)*g_unit,
OpFloat(line, "max", 100.0f)*g_unit,
OpFloat(line, "slope", 5.0f),
OpFloat(line, "freq", 100.0f),
OpPos(line, "center")*g_unit,
OpFloat(line, "radius", 0.0f)*g_unit);
}
if (Cmd(line, "TerrainCreate") && !resetObject) {
m_terrain->CreateObjects();
m_terrainCreate = true;
}
if (Cmd(line, "BeginObject"))
{
InitEye();
SetMovieLock(false);
if (read[0] != 0) // loading file ?
sel = IOReadScene(read, stack);
m_beginObject = true;
}
if (Cmd(line, "CreateObject") && read[0] == 0)
{
if (!m_beginObject) {
GetLogger()->Error("Syntax error in file '%s' (line %d): CreateObject before BeginObject\n", filename, lineNum);
continue;
}
ObjectType type = OpTypeObject(line, "type", OBJECT_NULL);
int gadget = OpInt(line, "gadget", -1);
if ( gadget == -1 )
{
gadget = 0;
if ( type == OBJECT_TECH ||
(type >= OBJECT_PLANT0 &&
type <= OBJECT_PLANT19 ) ||
(type >= OBJECT_TREE0 &&
type <= OBJECT_TREE9 ) ||
(type >= OBJECT_TEEN0 &&
type <= OBJECT_TEEN49 ) ||
(type >= OBJECT_QUARTZ0 &&
type <= OBJECT_QUARTZ9 ) ||
(type >= OBJECT_ROOT0 &&
type <= OBJECT_ROOT4 ) ) // not ROOT5!
{
if ( type != OBJECT_TEEN11 && // lamp?
type != OBJECT_TEEN12 && // coke?
type != OBJECT_TEEN20 && // wall?
type != OBJECT_TEEN21 && // wall?
type != OBJECT_TEEN22 && // wall?
type != OBJECT_TEEN26 && // lamp?
type != OBJECT_TEEN28 && // bottle?
type != OBJECT_TEEN34 ) // stone?
{
gadget = 1;
}
}
}
if (gadget != 0) // is this a gadget?
{
if (!TestGadgetQuantity(rankGadget++)) continue;
}
Math::Vector pos = OpPos(line, "pos")*g_unit;
float dir = OpFloat(line, "dir", 0.0f)*Math::PI;
2013-03-27 18:55:27 +00:00
bool trainer = OpInt(line, "trainer", 0);
CObject* obj = CreateObject(pos, dir,
OpFloat(line, "z", 1.0f),
OpFloat(line, "h", 0.0f),
type,
OpFloat(line, "power", 1.0f),
2013-03-27 18:55:27 +00:00
trainer,
OpInt(line, "toy", 0),
OpInt(line, "option", 0));
if (obj != nullptr)
{
obj->SetDefRank(rankObj);
if (type == OBJECT_BASE) m_base = true;
Gfx::CameraType cType = OpCamera(line, "camera");
if (cType != Gfx::CAM_TYPE_NULL)
obj->SetCameraType(cType);
obj->SetCameraDist(OpFloat(line, "cameraDist", 50.0f));
obj->SetCameraLock(OpInt(line, "cameraLock", 0));
Gfx::PyroType pType = OpPyro(line, "pyro");
if (pType != Gfx::PT_NULL)
{
Gfx::CPyro* pyro = new Gfx::CPyro();
pyro->Create(pType, obj);
}
// Puts information in terminal (OBJECT_INFO).
for (int i = 0; i < OBJECTMAXINFO; i++)
{
sprintf(op, "info%d", i+1);
char text[100];
OpString(line, op, text);
if (text[0] == 0) break;
char* p = strchr(text, '=');
if (p == 0) break;
*p = 0;
Info info;
strcpy(info.name, text);
sscanf(p+1, "%f", &info.value);
obj->SetInfo(i, info);
}
// Sets the parameters of the command line.
char* p = SearchOp(line, "cmdline");
for (int i = 0; i < OBJECTMAXCMDLINE; i++)
{
float value = GetFloat(p, i, NAN);
if (value == NAN) break;
obj->SetCmdLine(i, value);
}
if (OpInt(line, "select", 0) == 1)
{
sel = obj;
}
obj->SetSelectable(OpInt(line, "selectable", 1));
obj->SetEnable(OpInt(line, "enable", 1));
obj->SetProxyActivate(OpInt(line, "proxyActivate", 0));
obj->SetProxyDistance(OpFloat(line, "proxyDistance", 15.0f)*g_unit);
obj->SetRange(OpFloat(line, "range", 30.0f));
obj->SetShield(OpFloat(line, "shield", 1.0f));
obj->SetMagnifyDamage(OpFloat(line, "magnifyDamage", 1.0f));
obj->SetClip(OpInt(line, "clip", 1));
2013-03-27 18:55:27 +00:00
obj->SetCheckToken(m_version >= 2 ? trainer : OpInt(line, "manual", 1));
obj->SetManual(m_version >= 2 ? !trainer : OpInt(line, "manual", 0));
2013-03-27 18:55:27 +00:00
if(m_version >= 2) {
Math::Vector zoom = OpDir(line, "zoom");
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
obj->SetZoom(0, zoom);
}
CMotion* motion = obj->GetMotion();
if (motion != nullptr)
{
p = SearchOp(line, "param");
for (int i = 0; i < 10; i++)
{
float value;
value = GetFloat(p, i, NAN);
if (value == NAN) break;
motion->SetParam(i, value);
}
}
int run = -1;
CBrain* brain = obj->GetBrain();
if (brain != nullptr)
{
for (int i = 0; i < 10; i++)
{
sprintf(op, "script%d", i+1); // script1..script10
OpString(line, op, name);
/* TODO: #if _SCHOOL
if ( !m_dialog->GetSoluce4() && i == 3 ) continue;
#endif*/
if (name[0] != 0)
brain->SetScriptName(i, name);
}
int i = OpInt(line, "run", 0);
if (i != 0)
{
run = i-1;
brain->SetScriptRun(run);
}
}
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
{
type = OpTypeObject(line, "autoType", OBJECT_NULL);
automat->SetType(type);
for (int i = 0; i < 5; i++)
{
sprintf(op, "autoValue%d", i+1); // autoValue1..autoValue5
automat->SetValue(i, OpFloat(line, op, 0.0f));
}
OpString(line, "autoString", name);
automat->SetString(name);
int i = OpInt(line, "run", -1);
if (i != -1)
{
if (i != PARAM_FIXSCENE &&
!m_dialog->GetMovies()) i = 0;
automat->Start(i); // starts the film
}
}
OpString(line, "soluce", name);
if (soluce && brain != 0 && name[0] != 0)
brain->SetSoluceName(name);
obj->SetResetPosition(obj->GetPosition(0));
obj->SetResetAngle(obj->GetAngle(0));
obj->SetResetRun(run);
if (OpInt(line, "reset", 0) == 1)
obj->SetResetCap(RESET_MOVE);
}
rankObj ++;
}
if (Cmd(line, "CreateFog") && !resetObject)
{
Gfx::ParticleType type = static_cast<Gfx::ParticleType>((Gfx::PARTIFOG0+OpInt(line, "type", 0)));
Math::Vector pos = OpPos(line, "pos")*g_unit;
float height = OpFloat(line, "height", 1.0f)*g_unit;
float ddim = OpFloat(line, "dim", 50.0f)*g_unit;
float delay = OpFloat(line, "delay", 2.0f);
m_terrain->AdjustToFloor(pos);
pos.y += height;
Math::Point dim;
dim.x = ddim;
dim.y = dim.x;
2012-09-10 21:29:38 +00:00
m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, type, delay, 0.0f, 0.0f);
}
if (Cmd(line, "CreateLight") && !resetObject)
{
Gfx::EngineObjectType type;
int lightRank = CreateLight(OpDir(line, "dir"),
OpColor(line, "color", Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = OpTypeTerrain(line, "type", Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
}
if (Cmd(line, "CreateSpot") && !resetObject)
{
Gfx::EngineObjectType type;
int rankLight = CreateSpot(OpDir(line, "pos")*g_unit,
OpColor(line, "color", Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
type = OpTypeTerrain(line, "type", Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_QUARTZ);
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_METAL);
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
}
if (Cmd(line, "GroundSpot") && !resetObject)
{
rank = m_engine->CreateGroundSpot();
if (rank != -1)
{
m_engine->SetObjectGroundSpotPos(rank, OpPos(line, "pos")*g_unit);
m_engine->SetObjectGroundSpotRadius(rank, OpFloat(line, "radius", 10.0f)*g_unit);
m_engine->SetObjectGroundSpotColor(rank, OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_engine->SetObjectGroundSpotSmooth(rank, OpFloat(line, "smooth", 1.0f));
m_engine->SetObjectGroundSpotMinMax(rank, OpFloat(line, "min", 0.0f)*g_unit,
OpFloat(line, "max", 0.0f)*g_unit);
}
}
if (Cmd(line, "WaterColor") && !resetObject)
m_engine->SetWaterAddColor(OpColor(line, "color", Gfx::Color(0.0f, 0.0f, 0.0f, 1.0f)));
if (Cmd(line, "MapColor") && !resetObject)
{
m_map->FloorColorMap(OpColor(line, "floor", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
m_mapShow = OpInt(line, "show", 1);
m_map->ShowMap(m_mapShow);
m_map->SetToy(OpInt(line, "toyIcon", 0));
m_mapImage = OpInt(line, "image", 0);
if (m_mapImage)
{
Math::Vector offset;
OpString(line, "filename", m_mapFilename);
offset = OpPos(line, "offset");
m_map->SetFixParam(OpFloat(line, "zoom", 1.0f),
offset.x, offset.z,
OpFloat(line, "angle", 0.0f)*Math::PI/180.0f,
OpInt(line, "mode", 0),
OpInt(line, "debug", 0));
}
}
if (Cmd(line, "MapZoom") && !resetObject)
{
m_map->ZoomMap(OpFloat(line, "factor", 2.0f));
m_map->MapEnable(OpInt(line, "enable", 1));
}
if (Cmd(line, "MaxFlyingHeight") && !resetObject)
{
m_terrain->SetFlyingMaxHeight(OpFloat(line, "max", 280.0f)*g_unit);
}
if (Cmd(line, "AddFlyingHeight") && !resetObject)
{
m_terrain->AddFlyingLimit(OpPos(line, "center")*g_unit,
OpFloat(line, "extRadius", 20.0f)*g_unit,
OpFloat(line, "intRadius", 10.0f)*g_unit,
OpFloat(line, "maxHeight", 200.0f));
}
if (Cmd(line, "Camera"))
{
m_camera->Init(OpDir(line, "eye")*g_unit,
OpDir(line, "lookat")*g_unit,
resetObject?0.0f:OpFloat(line, "delay", 0.0f));
if (OpInt(line, "fadeIn", 0) == 1)
m_camera->StartOver(Gfx::CAM_OVER_EFFECT_FADEIN_WHITE, Math::Vector(0.0f, 0.0f, 0.0f), 1.0f);
m_camera->SetFixDirection(OpFloat(line, "fixDirection", 0.25f)*Math::PI);
}
if (Cmd(line, "EndMissionTake") && !resetObject)
{
int i = m_endTakeTotal;
if (i < 10)
{
m_endTake[i].pos = OpPos(line, "pos")*g_unit;
m_endTake[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
m_endTake[i].type = OpTypeObject(line, "type", OBJECT_NULL);
m_endTake[i].min = OpInt(line, "min", 1);
m_endTake[i].max = OpInt(line, "max", 9999);
if (m_version >= 2) {
m_endTake[i].powermin = OpInt(line, "powermin", -1);
m_endTake[i].powermax = OpInt(line, "powermax", 100);
} else {
m_endTake[i].powermin = -1;
m_endTake[i].powermax = 100;
}
m_endTake[i].lost = OpInt(line, "lost", -1);
m_endTake[i].immediat = OpInt(line, "immediat", 0);
OpString(line, "message", m_endTake[i].message);
m_endTakeTotal ++;
}
}
if (Cmd(line, "EndMissionDelay") && !resetObject)
{
m_endTakeWinDelay = OpFloat(line, "win", 2.0f);
m_endTakeLostDelay = OpFloat(line, "lost", 2.0f);
}
if (Cmd(line, "EndMissionResearch") && !resetObject)
{
m_endTakeResearch |= OpResearch(line, "type");
}
if (Cmd(line, "ObligatoryToken") && !resetObject)
{
int i = m_obligatoryTotal;
if (i < 100)
{
OpString(line, "text", m_obligatoryToken[i]);
m_obligatoryTotal ++;
}
}
if (Cmd(line, "ProhibitedToken") && !resetObject)
{
int i = m_prohibitedTotal;
if (i < 100)
{
OpString(line, "text", m_prohibitedToken[i]);
m_prohibitedTotal ++;
}
}
if (Cmd(line, "EnableBuild") && !resetObject)
g_build |= OpBuild(line, "type");
if (Cmd(line, "EnableResearch") && !resetObject)
g_researchEnable |= OpResearch(line, "type");
if (Cmd(line, "DoneResearch") && read[0] == 0 && !resetObject) // not loading file?
g_researchDone |= OpResearch(line, "type");
if (Cmd(line, "NewScript") && !resetObject)
{
OpString(line, "name", name);
AddNewScriptName(OpTypeObject(line, "type", OBJECT_NULL), name);
}
}
fclose(file);
if (read[0] == 0)
CompileScript(soluce); // compiles all scripts
if (strcmp(base, "scene") == 0 && !resetObject) // mission?
WriteFreeParam();
if (strcmp(base, "free") == 0 && !resetObject) // free play?
{
g_researchDone = m_freeResearch;
g_build = m_freeBuild;
g_build &= ~BUILD_RESEARCH;
g_build &= ~BUILD_LABO;
g_build |= BUILD_FACTORY;
g_build |= BUILD_GFLAT;
g_build |= BUILD_FLAG;
}
if (!resetObject)
{
ChangeColor(); // changes the colors of texture
m_short->SetMode(false); // vehicles?
}
CreateShortcuts();
m_map->UpdateMap();
// TODO: m_engine->TimeInit(); ??
m_app->ResetKeyStates();
m_time = 0.0f;
m_gameTime = 0.0f;
m_checkEndTime = 0.0f;
m_infoUsed = 0;
m_selectObject = sel;
if (!m_base && // no main base?
!m_fixScene) // interractive scene?
{
CObject* obj;
if (sel == nullptr)
obj = SearchHuman();
else
obj = sel;
if (obj != nullptr)
{
SelectObject(obj);
2012-09-17 18:47:27 +00:00
m_camera->SetControllingObject(obj);
m_camera->SetType(obj->GetCameraType());
}
}
if (m_fixScene)
m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
if (read[0] != 0 && sel != 0) // loading file?
{
Math::Vector pos = sel->GetPosition(0);
m_camera->Init(pos, pos, 0.0f);
m_camera->FixCamera();
SelectObject(sel);
2012-09-17 18:47:27 +00:00
m_camera->SetControllingObject(sel);
m_beginSatCom = true; // message already displayed
}
m_dialog->SetSceneRead("");
m_dialog->SetStackRead("");
RestoreNumericLocale();
}
//! Creates an object of decoration mobile or stationary
CObject* CRobotMain::CreateObject(Math::Vector pos, float angle, float zoom, float height,
ObjectType type, float power,
bool trainer, bool toy,
int option)
{
CObject* object = nullptr;
if ( type == OBJECT_NULL ) return nullptr;
if ( type == OBJECT_HUMAN ||
type == OBJECT_TECH )
{
trainer = false; // necessarily
}
if ( type == OBJECT_PORTICO ||
type == OBJECT_BASE ||
type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_TOWER ||
type == OBJECT_NEST ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ||
type == OBJECT_TARGET1 ||
type == OBJECT_TARGET2 ||
type == OBJECT_START ||
type == OBJECT_END )
{
object = new CObject();
object->CreateBuilding(pos, angle, height, type, power);
CAuto* automat = object->GetAuto();
if (automat != nullptr)
{
automat->Init();
}
}
else
if ( type == OBJECT_FRET ||
type == OBJECT_STONE ||
type == OBJECT_URANIUM ||
type == OBJECT_METAL ||
type == OBJECT_POWER ||
type == OBJECT_ATOMIC ||
type == OBJECT_BULLET ||
type == OBJECT_BBOX ||
type == OBJECT_KEYa ||
type == OBJECT_KEYb ||
type == OBJECT_KEYc ||
type == OBJECT_KEYd ||
type == OBJECT_TNT ||
type == OBJECT_SCRAP1 ||
type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ||
type == OBJECT_SCRAP4 ||
type == OBJECT_SCRAP5 ||
type == OBJECT_BOMB ||
type == OBJECT_WAYPOINT ||
type == OBJECT_SHOW ||
type == OBJECT_WINFIRE ||
type == OBJECT_BAG ||
type == OBJECT_MARKPOWER ||
type == OBJECT_MARKSTONE ||
type == OBJECT_MARKURANIUM ||
type == OBJECT_MARKKEYa ||
type == OBJECT_MARKKEYb ||
type == OBJECT_MARKKEYc ||
type == OBJECT_MARKKEYd ||
type == OBJECT_EGG )
{
object = new CObject();
object->CreateResource(pos, angle, type, power);
}
else
if ( type == OBJECT_FLAGb ||
type == OBJECT_FLAGr ||
type == OBJECT_FLAGg ||
type == OBJECT_FLAGy ||
type == OBJECT_FLAGv )
{
object = new CObject();
object->CreateFlag(pos, angle, type);
}
else
if ( type == OBJECT_BARRIER0 ||
type == OBJECT_BARRIER1 ||
type == OBJECT_BARRIER2 ||
type == OBJECT_BARRIER3 ||
type == OBJECT_BARRIER4 )
{
object = new CObject();
object->CreateBarrier(pos, angle, height, type);
}
else
if ( type == OBJECT_PLANT0 ||
type == OBJECT_PLANT1 ||
type == OBJECT_PLANT2 ||
type == OBJECT_PLANT3 ||
type == OBJECT_PLANT4 ||
type == OBJECT_PLANT5 ||
type == OBJECT_PLANT6 ||
type == OBJECT_PLANT7 ||
type == OBJECT_PLANT8 ||
type == OBJECT_PLANT9 ||
type == OBJECT_PLANT10 ||
type == OBJECT_PLANT11 ||
type == OBJECT_PLANT12 ||
type == OBJECT_PLANT13 ||
type == OBJECT_PLANT14 ||
type == OBJECT_PLANT15 ||
type == OBJECT_PLANT16 ||
type == OBJECT_PLANT17 ||
type == OBJECT_PLANT18 ||
type == OBJECT_PLANT19 ||
type == OBJECT_TREE0 ||
type == OBJECT_TREE1 ||
type == OBJECT_TREE2 ||
type == OBJECT_TREE3 ||
type == OBJECT_TREE4 ||
type == OBJECT_TREE5 ||
type == OBJECT_TREE6 ||
type == OBJECT_TREE7 ||
type == OBJECT_TREE8 ||
type == OBJECT_TREE9 )
{
object = new CObject();
object->CreatePlant(pos, angle, height, type);
}
else
if ( type == OBJECT_MUSHROOM0 ||
type == OBJECT_MUSHROOM1 ||
type == OBJECT_MUSHROOM2 ||
type == OBJECT_MUSHROOM3 ||
type == OBJECT_MUSHROOM4 ||
type == OBJECT_MUSHROOM5 ||
type == OBJECT_MUSHROOM6 ||
type == OBJECT_MUSHROOM7 ||
type == OBJECT_MUSHROOM8 ||
type == OBJECT_MUSHROOM9 )
{
object = new CObject();
object->CreateMushroom(pos, angle, height, type);
}
else
if ( type == OBJECT_TEEN0 ||
type == OBJECT_TEEN1 ||
type == OBJECT_TEEN2 ||
type == OBJECT_TEEN3 ||
type == OBJECT_TEEN4 ||
type == OBJECT_TEEN5 ||
type == OBJECT_TEEN6 ||
type == OBJECT_TEEN7 ||
type == OBJECT_TEEN8 ||
type == OBJECT_TEEN9 ||
type == OBJECT_TEEN10 ||
type == OBJECT_TEEN11 ||
type == OBJECT_TEEN12 ||
type == OBJECT_TEEN13 ||
type == OBJECT_TEEN14 ||
type == OBJECT_TEEN15 ||
type == OBJECT_TEEN16 ||
type == OBJECT_TEEN17 ||
type == OBJECT_TEEN18 ||
type == OBJECT_TEEN19 ||
type == OBJECT_TEEN20 ||
type == OBJECT_TEEN21 ||
type == OBJECT_TEEN22 ||
type == OBJECT_TEEN23 ||
type == OBJECT_TEEN24 ||
type == OBJECT_TEEN25 ||
type == OBJECT_TEEN26 ||
type == OBJECT_TEEN27 ||
type == OBJECT_TEEN28 ||
type == OBJECT_TEEN29 ||
type == OBJECT_TEEN30 ||
type == OBJECT_TEEN31 ||
type == OBJECT_TEEN32 ||
type == OBJECT_TEEN33 ||
type == OBJECT_TEEN34 ||
type == OBJECT_TEEN35 ||
type == OBJECT_TEEN36 ||
type == OBJECT_TEEN37 ||
type == OBJECT_TEEN38 ||
type == OBJECT_TEEN39 ||
type == OBJECT_TEEN40 ||
type == OBJECT_TEEN41 ||
type == OBJECT_TEEN42 ||
type == OBJECT_TEEN43 ||
type == OBJECT_TEEN44 ||
type == OBJECT_TEEN45 ||
type == OBJECT_TEEN46 ||
type == OBJECT_TEEN47 ||
type == OBJECT_TEEN48 ||
type == OBJECT_TEEN49 )
{
object = new CObject();
object->SetOption(option);
object->CreateTeen(pos, angle, zoom, height, type);
}
else
if ( type == OBJECT_QUARTZ0 ||
type == OBJECT_QUARTZ1 ||
type == OBJECT_QUARTZ2 ||
type == OBJECT_QUARTZ3 ||
type == OBJECT_QUARTZ4 ||
type == OBJECT_QUARTZ5 ||
type == OBJECT_QUARTZ6 ||
type == OBJECT_QUARTZ7 ||
type == OBJECT_QUARTZ8 ||
type == OBJECT_QUARTZ9 )
{
object = new CObject();
object->CreateQuartz(pos, angle, height, type);
}
else
if ( type == OBJECT_ROOT0 ||
type == OBJECT_ROOT1 ||
type == OBJECT_ROOT2 ||
type == OBJECT_ROOT3 ||
type == OBJECT_ROOT4 ||
type == OBJECT_ROOT5 ||
type == OBJECT_ROOT6 ||
type == OBJECT_ROOT7 ||
type == OBJECT_ROOT8 ||
type == OBJECT_ROOT9 )
{
object = new CObject();
object->CreateRoot(pos, angle, height, type);
}
else
if ( type == OBJECT_HOME1 )
{
object = new CObject();
object->CreateHome(pos, angle, height, type);
}
else
if ( type == OBJECT_RUINmobilew1 ||
type == OBJECT_RUINmobilew2 ||
type == OBJECT_RUINmobilet1 ||
type == OBJECT_RUINmobilet2 ||
type == OBJECT_RUINmobiler1 ||
type == OBJECT_RUINmobiler2 ||
type == OBJECT_RUINfactory ||
type == OBJECT_RUINdoor ||
type == OBJECT_RUINsupport ||
type == OBJECT_RUINradar ||
type == OBJECT_RUINconvert ||
type == OBJECT_RUINbase ||
type == OBJECT_RUINhead )
{
object = new CObject();
object->CreateRuin(pos, angle, height, type);
}
else
if ( type == OBJECT_APOLLO1 ||
type == OBJECT_APOLLO3 ||
type == OBJECT_APOLLO4 ||
type == OBJECT_APOLLO5 )
{
object = new CObject();
object->CreateApollo(pos, angle, type);
}
else
if ( type == OBJECT_MOTHER ||
type == OBJECT_ANT ||
type == OBJECT_SPIDER ||
type == OBJECT_BEE ||
type == OBJECT_WORM )
{
object = new CObject();
object->CreateInsect(pos, angle, type); // no eggs
}
else
if ( type == OBJECT_HUMAN ||
type == OBJECT_TECH ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEtg ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr ||
type == OBJECT_APOLLO2 )
{
object = new CObject();
object->SetOption(option);
object->CreateVehicle(pos, angle, type, power, trainer, toy);
}
if (m_fixScene && type == OBJECT_HUMAN)
{
CMotion* motion = object->GetMotion();
if (m_phase == PHASE_WIN ) motion->SetAction(MHS_WIN, 0.4f);
if (m_phase == PHASE_LOST) motion->SetAction(MHS_LOST, 0.5f);
}
return object;
}
//! Creates a directional light
int CRobotMain::CreateLight(Math::Vector direction, Gfx::Color color)
{
if (direction.x == 0.0f &&
direction.y == 0.0f &&
direction.z == 0.0f)
{
direction.y = -1.0f;
}
Gfx::Light light;
light.type = Gfx::LIGHT_DIRECTIONAL;
light.diffuse = color;
light.ambient = color * 0.1f;
light.direction = direction;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Creates a light spot
int CRobotMain::CreateSpot(Math::Vector pos, Gfx::Color color)
{
if (!m_engine->GetLightMode()) return -1;
pos.y += m_terrain->GetFloorLevel(pos);
Gfx::Light light;
light.type = Gfx::LIGHT_SPOT;
light.diffuse = color;
light.ambient = color * 0.1f;
light.position = pos;
light.direction = Math::Vector(0.0f, -1.0f, 0.0f);
light.spotIntensity = 1.0f;
light.spotAngle = 90.0f*Math::PI/180.0f;
light.attenuation0 = 2.0f;
light.attenuation1 = 0.0f;
light.attenuation2 = 0.0f;
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
m_lightMan->SetLight(obj, light);
return obj;
}
//! Change the colors and textures
void CRobotMain::ChangeColor()
{
Math::Point ts = Math::Point(0.0f, 0.0f);
Math::Point ti = Math::Point(1.0f, 1.0f); // the entire image
Gfx::Color colorRef1, colorNew1, colorRef2, colorNew2;
colorRef1.a = 0.0f;
colorRef2.a = 0.0f;
colorRef1.r = 206.0f/256.0f;
colorRef1.g = 206.0f/256.0f;
colorRef1.b = 204.0f/256.0f; // ~white
colorNew1 = m_dialog->GetGamerColorCombi();
colorRef2.r = 255.0f/256.0f;
colorRef2.g = 132.0f/256.0f;
colorRef2.b = 1.0f/256.0f; // orange
colorNew2 = m_dialog->GetGamerColorBand();
Math::Point exclu[6];
exclu[0] = Math::Point(192.0f/256.0f, 0.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 64.0f/256.0f); // crystals + cylinders
exclu[2] = Math::Point(208.0f/256.0f, 224.0f/256.0f);
exclu[3] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom screen
exclu[4] = Math::Point(0.0f, 0.0f);
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
float tolerance;
int face = GetGamerFace();
if (face == 0) // normal?
{
colorRef1.r = 90.0f/256.0f;
colorRef1.g = 95.0f/256.0f;
colorRef1.b = 85.0f/256.0f; // black
tolerance = 0.15f;
}
if (face == 1) // bald?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 58.0f/256.0f;
colorRef1.b = 46.0f/256.0f; // brown
tolerance = 0.20f;
}
if (face == 2) // carlos?
{
colorRef1.r = 70.0f/256.0f;
colorRef1.g = 40.0f/256.0f;
colorRef1.b = 8.0f/256.0f; // brown
tolerance = 0.30f;
}
if (face == 3) // blonde?
{
colorRef1.r = 74.0f/256.0f;
colorRef1.g = 16.0f/256.0f;
colorRef1.b = 0.0f/256.0f; // yellow
tolerance = 0.20f;
}
colorNew1 = m_dialog->GetGamerColorHair();
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
char name[100];
sprintf(name, "face%.2d.png", face+1);
exclu[0] = Math::Point(105.0f/256.0f, 47.0f/166.0f);
exclu[1] = Math::Point(153.0f/256.0f, 79.0f/166.0f); // blue canister
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor(name, colorRef1, colorNew1, colorRef2, colorNew2, tolerance, 0.00f, ts, ti, exclu);
colorRef2.r = 0.0f;
colorRef2.g = 0.0f;
colorRef2.b = 0.0f;
colorNew2.r = 0.0f;
colorNew2.g = 0.0f;
colorNew2.b = 0.0f;
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("base1.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("convert.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("derrick.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("factory.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("lemt.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("roller.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
m_engine->ChangeTextureColor("search.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
exclu[0] = Math::Point( 0.0f/256.0f, 160.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // pencils
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("drawer.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
exclu[0] = Math::Point(237.0f/256.0f, 176.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 220.0f/256.0f); // blue canister
exclu[2] = Math::Point(106.0f/256.0f, 150.0f/256.0f);
exclu[3] = Math::Point(130.0f/256.0f, 214.0f/256.0f); // safe location
exclu[4] = Math::Point(0.0f, 0.0f);
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("subm.png", m_colorRefBot, m_colorNewBot, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
exclu[0] = Math::Point(128.0f/256.0f, 160.0f/256.0f);
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom
exclu[2] = Math::Point(0.0f, 0.0f);
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("ant.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
m_engine->ChangeTextureColor("mother.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("plant.png", m_colorRefGreen, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
// PARTIPLOUF0 and PARTIDROP :
ts = Math::Point(0.500f, 0.500f);
ti = Math::Point(0.875f, 0.750f);
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
// PARTIFLIC :
ts = Math::Point(0.00f, 0.75f);
ti = Math::Point(0.25f, 1.00f);
2012-09-29 21:37:38 +00:00
m_engine->ChangeTextureColor("effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
}
//! Updates the number of unnecessary objects
bool CRobotMain::TestGadgetQuantity(int rank)
{
static int table10[10] = {0,1,0,0,0,0,0,0,0,0};
static int table20[10] = {0,1,0,0,0,1,0,0,0,0};
static int table30[10] = {0,1,0,1,0,1,0,0,0,0};
static int table40[10] = {0,1,0,1,0,1,0,1,0,0};
static int table50[10] = {0,1,0,1,0,1,0,1,0,1};
static int table60[10] = {0,1,0,1,1,1,0,1,0,1};
static int table70[10] = {0,1,0,1,1,1,0,1,1,1};
static int table80[10] = {0,1,1,1,1,1,0,1,1,1};
static int table90[10] = {0,1,1,1,1,1,1,1,1,1};
float percent = m_engine->GetGadgetQuantity();
if (percent == 0.0f) return false;
if (percent == 1.0f) return true;
int *table;
if (percent <= 0.15f) table = table10;
else if (percent <= 0.25f) table = table20;
else if (percent <= 0.35f) table = table30;
else if (percent <= 0.45f) table = table40;
else if (percent <= 0.55f) table = table50;
else if (percent <= 0.65f) table = table60;
else if (percent <= 0.75f) table = table70;
else if (percent <= 0.85f) table = table80;
else table = table90;
return table[rank%10];
}
//! Calculates the distance to the nearest object
float CRobotMain::SearchNearestObject(Math::Vector center, CObject *exclu)
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
float min = 100000.0f;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (!obj->GetActif()) continue; // inactive?
if (obj->GetTruck() != nullptr) continue; // object carries?
if (obj == exclu) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
Math::Vector oPos = obj->GetPosition(0);
if (oPos.x != center.x ||
oPos.z != center.z)
{
float dist = Math::Distance(center, oPos)-80.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
continue;
}
}
if (type == OBJECT_STATION ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER)
{
Math::Vector oPos = obj->GetPosition(0);
float dist = Math::Distance(center, oPos)-8.0f;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
int j = 0;
Math::Vector oPos;
float oRadius;
while (obj->GetCrashSphere(j++, oPos, oRadius))
{
float dist = Math::Distance(center, oPos)-oRadius;
if (dist < 0.0f) dist = 0.0f;
min = Math::Min(min, dist);
}
}
return min;
}
//! Calculates a free space
bool CRobotMain::FreeSpace(Math::Vector &center, float minRadius, float maxRadius,
float space, CObject *exclu)
{
if (minRadius < maxRadius) // from internal to external?
{
for (float radius = minRadius; radius <= maxRadius; radius += space)
{
float ia = space/radius;
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
{
Math::Point p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
Math::Vector pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
else // from external to internal?
{
for (float radius=maxRadius; radius >= minRadius; radius -= space)
{
float ia = space/radius;
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
{
Math::Point p;
p.x = center.x+radius;
p.y = center.z;
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
Math::Vector pos;
pos.x = p.x;
pos.z = p.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
float dist = SearchNearestObject(pos, exclu);
if (dist >= space)
{
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
if (flat >= dist/2.0f)
{
center = pos;
return true;
}
}
}
}
}
return false;
}
//! Calculates the maximum radius of a free space
float CRobotMain::GetFlatZoneRadius(Math::Vector center, float maxRadius,
CObject *exclu)
{
float dist = SearchNearestObject(center, exclu);
if (dist == 0.0f) return 0.0f;
if (dist < maxRadius)
maxRadius = dist;
return m_terrain->GetFlatZoneRadius(center, maxRadius);
}
//! Hides buildable area when a cube of metal is taken up
void CRobotMain::HideDropZone(CObject* metal)
{
if (m_showLimit[1].used &&
m_showLimit[1].link == metal)
{
FlushShowLimit(1);
}
if (m_showLimit[2].used &&
m_showLimit[2].link == metal)
{
FlushShowLimit(2);
}
}
//! Shows the buildable area when a cube of metal is deposited
void CRobotMain::ShowDropZone(CObject* metal, CObject* truck)
{
if (metal == nullptr) return;
Math::Vector center = metal->GetPosition(0);
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
// Calculates the maximum radius possible depending on other items.
float oMax = 30.0f; // radius to build the biggest building
float tMax;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (!obj->GetActif()) continue; // inactive?
if (obj->GetTruck() != nullptr) continue; // object carried?
if (obj == metal) continue;
if (obj == truck) continue;
Math::Vector oPos;
float oRadius;
ObjectType type = obj->GetType();
if (type == OBJECT_BASE)
{
oPos = obj->GetPosition(0);
float dist = Math::Distance(center, oPos)-80.0f;
oMax = Math::Min(oMax, dist);
}
else
{
int j = 0;
while (obj->GetCrashSphere(j++, oPos, oRadius))
{
float dist = Math::Distance(center, oPos)-oRadius;
oMax = Math::Min(oMax, dist);
}
}
if ( type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_START ||
type == OBJECT_END ||
type == OBJECT_INFO ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ) // building?
{
int j = 0;
while (obj->GetCrashSphere(j++, oPos, oRadius))
{
float dist = Math::Distance(center, oPos)-oRadius-BUILDMARGIN;
oMax = Math::Min(oMax, dist);
}
}
}
// Calculates the maximum possible radius depending on terrain.
if (oMax >= 2.0f)
tMax = m_terrain->GetFlatZoneRadius(center, 30.0f);
else
tMax = 0.0f;
float radius = Math::Min(oMax, tMax);
if (radius >= 2.0f)
SetShowLimit(1, Gfx::PARTILIMIT2, metal, center, radius, 10.0f);
}
//! Erases the boundaries shown
void CRobotMain::FlushShowLimit(int i)
{
if (m_showLimit[i].link != 0)
{
m_showLimit[i].link->StopShowLimit();
}
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
m_particle->DeleteParticle(m_showLimit[i].parti[j]);
m_showLimit[i].parti[j] = 0;
}
m_showLimit[i].total = 0;
m_showLimit[i].link = 0;
m_showLimit[i].used = false;
}
//! Specifies the boundaries to show
void CRobotMain::SetShowLimit(int i, Gfx::ParticleType parti, CObject *obj,
Math::Vector pos, float radius, float duration)
{
FlushShowLimit(i); // erases the current boundaries
if (radius <= 0.0f) return;
Math::Point dim;
float dist;
if (radius <= 50.0f)
{
dim = Math::Point(0.3f, 0.3f);
dist = 2.5f;
}
else
{
dim = Math::Point(1.5f, 1.5f);
dist = 10.0f;
}
m_showLimit[i].used = true;
m_showLimit[i].link = obj;
m_showLimit[i].pos = pos;
m_showLimit[i].radius = radius;
m_showLimit[i].duration = duration;
2012-09-17 22:01:00 +00:00
m_showLimit[i].total = static_cast<int>((radius*2.0f*Math::PI)/dist);
if (m_showLimit[i].total > MAXSHOWPARTI) m_showLimit[i].total = MAXSHOWPARTI;
m_showLimit[i].time = 0.0f;
for (int j = 0; j < m_showLimit[i].total; j++)
{
2012-09-10 21:29:38 +00:00
m_showLimit[i].parti[j] = m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, parti, duration);
}
}
//! Adjusts the boundaries to show
void CRobotMain::AdjustShowLimit(int i, Math::Vector pos)
{
m_showLimit[i].pos = pos;
}
//! Mount the boundaries of the selected object
void CRobotMain::StartShowLimit()
{
CObject* obj = GetSelect();
if (obj == nullptr) return;
obj->StartShowLimit();
}
//! Advances the boundaries shown
void CRobotMain::FrameShowLimit(float rTime)
{
if (m_engine->GetPause()) return;
for (int i = 0; i < MAXSHOWLIMIT; i++)
{
if (!m_showLimit[i].used) continue;
m_showLimit[i].time += rTime;
if (m_showLimit[i].time >= m_showLimit[i].duration)
{
FlushShowLimit(i);
continue;
}
float factor;
if (m_showLimit[i].time < 1.0f)
factor = m_showLimit[i].time;
else if (m_showLimit[i].time > m_showLimit[i].duration-1.0f)
factor = m_showLimit[i].duration-m_showLimit[i].time;
else
factor = 1.0f;
float speed = 0.4f-m_showLimit[i].radius*0.001f;
if (speed < 0.1f) speed = 0.1f;
float angle = m_showLimit[i].time*speed;
for (int j = 0; j < m_showLimit[i].total; j++)
{
if (m_showLimit[i].parti[j] == 0) continue;
Math::Point center;
center.x = m_showLimit[i].pos.x;
center.y = m_showLimit[i].pos.z;
Math::Point rotate;
rotate.x = center.x+m_showLimit[i].radius*factor;
rotate.y = center.y;
rotate = Math::RotatePoint(center, angle, rotate);
Math::Vector pos;
pos.x = rotate.x;
pos.z = rotate.y;
pos.y = 0.0f;
m_terrain->AdjustToFloor(pos, true);
if (m_showLimit[i].radius <= 50.0f) pos.y += 0.5f;
else pos.y += 2.0f;
2012-09-10 21:29:38 +00:00
m_particle->SetPosition(m_showLimit[i].parti[j], pos);
angle += (2.0f*Math::PI)/m_showLimit[i].total;
}
}
}
//! Returns a pointer to the last slash in a filename.
char* SearchLastDir(char *filename)
{
char* p = filename;
while (*p++ != 0);
p --; // ^on the zero terminator
while (p != filename)
{
if (*(--p) == '/' || *p == '\\') return p;
}
return 0;
}
//! Compiles all scripts of robots
void CRobotMain::CompileScript(bool soluce)
{
int nbError = 0;
int lastError = 0;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
do
{
lastError = nbError;
nbError = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetTruck() != nullptr) continue;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) continue;
for (int j = 0; j < 10; j++)
{
if (brain->GetCompile(j)) continue;
char* name = brain->GetScriptName(j);
if (name[0] != 0)
{
brain->ReadProgram(j, name);
if (!brain->GetCompile(j)) nbError++;
}
}
LoadOneScript(obj, nbError);
}
}
while (nbError > 0 && nbError != lastError);
// Load all solutions.
if (soluce)
{
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == 0) break;
if (obj->GetTruck() != 0) continue;
CBrain* brain = obj->GetBrain();
if (brain == 0) continue;
char* name = brain->GetSoluceName();
if (name[0] != 0)
{
brain->ReadSoluce(name); // load solution
}
}
}
// Start all programs according to the command "run".
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetTruck() != nullptr) continue;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) continue;
int run = brain->GetScriptRun();
if (run != -1)
{
brain->RunProgram(run); // starts the program
}
}
}
//! Load all programs of the robot
void CRobotMain::LoadOneScript(CObject *obj, int &nbError)
{
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return;
if (!IsSelectable(obj)) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
int objRank = obj->GetDefRank();
if (objRank == -1) return;
char* name = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
for (int i = 0; i < BRAINMAXSCRIPT; i++)
{
if (brain->GetCompile(i)) continue;
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/%c%.3d%.3d%.1d.txt",
GetSavegameDir(), m_gamerName, name[0], rank, objRank, i);
brain->ReadProgram(i, filename);
if (!brain->GetCompile(i)) nbError++;
}
}
//! Load all programs of the robot
void CRobotMain::LoadFileScript(CObject *obj, const char* filename, int objRank,
int &nbError)
{
if (objRank == -1) return;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
char fn[MAX_FNAME];
strcpy(fn, filename);
char* ldir = SearchLastDir(fn);
if (ldir == 0) return;
for (int i = 0; i < BRAINMAXSCRIPT; i++)
{
if (brain->GetCompile(i)) continue;
sprintf(ldir, "/prog%.3d%.1d.txt", objRank, i);
brain->ReadProgram(i, fn);
if (!brain->GetCompile(i)) nbError++;
}
}
//! Saves all programs of all the robots
void CRobotMain::SaveAllScript()
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
SaveOneScript(obj);
}
}
//! Saves all programs of the robot.
//! If a program does not exist, the corresponding file is destroyed.
void CRobotMain::SaveOneScript(CObject *obj)
{
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return;
if (!IsSelectable(obj)) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
int objRank = obj->GetDefRank();
if (objRank == -1) return;
char* name = m_dialog->GetSceneName();
int rank = m_dialog->GetSceneRank();
for (int i = 0; i < BRAINMAXSCRIPT; i++)
{
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/%c%.3d%.3d%.1d.txt",
GetSavegameDir(), m_gamerName, name[0], rank, objRank, i);
brain->WriteProgram(i, filename);
}
}
//! Saves all programs of the robot.
//! If a program does not exist, the corresponding file is destroyed.
void CRobotMain::SaveFileScript(CObject *obj, const char* filename, int objRank)
{
if (objRank == -1) return;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return;
char fn[MAX_FNAME];
strcpy(fn, filename);
char* ldir = SearchLastDir(fn);
if (ldir == 0) return;
for (int i = 0; i < BRAINMAXSCRIPT; i++)
{
sprintf(ldir, "/prog%.3d%.1d.txt", objRank, i);
brain->WriteProgram(i, fn);
}
}
//! Saves the stack of the program in execution of a robot
bool CRobotMain::SaveFileStack(CObject *obj, FILE *file, int objRank)
{
if (objRank == -1) return true;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return true;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
return brain->WriteStack(file);
}
//! Resumes the execution stack of the program in a robot
bool CRobotMain::ReadFileStack(CObject *obj, FILE *file, int objRank)
{
if (objRank == -1) return true;
CBrain* brain = obj->GetBrain();
if (brain == nullptr) return true;
ObjectType type = obj->GetType();
if (type == OBJECT_HUMAN) return true;
return brain->ReadStack(file);
}
//! Empty the list
bool CRobotMain::FlushNewScriptName()
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
m_newScriptName[i].used = false;
return true;
}
//! Adds a script name
bool CRobotMain::AddNewScriptName(ObjectType type, char *name)
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
{
if (!m_newScriptName[i].used)
{
m_newScriptName[i].used = true;
m_newScriptName[i].type = type;
strcpy(m_newScriptName[i].name, name);
return true;
}
}
return false;
}
//! Seeks a script name for a given type
char* CRobotMain::GetNewScriptName(ObjectType type, int rank)
{
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
{
if (m_newScriptName[i].used &&
(m_newScriptName[i].type == type ||
m_newScriptName[i].type == OBJECT_NULL))
{
if (rank == 0) return m_newScriptName[i].name;
else rank --;
}
}
return 0;
}
//! Seeks if an object occupies in a spot, to prevent a backup of the game
bool CRobotMain::IsBusy()
{
if (m_CompteurFileOpen > 0) return true;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
CBrain* brain = obj->GetBrain();
if (brain != nullptr)
{
if (brain->IsBusy()) return true;
}
}
return false;
}
//! Writes an object into the backup file
2012-09-17 22:01:00 +00:00
void CRobotMain::IOWriteObject(FILE *file, CObject* obj, const char *cmd)
{
if (obj->GetType() == OBJECT_FIX) return;
SetNumericLocale();
char line[3000];
char name[100];
strcpy(line, cmd);
sprintf(name, " type=%s", GetTypeObject(obj->GetType()));
strcat(line, name);
sprintf(name, " id=%d", obj->GetID());
strcat(line, name);
Math::Vector pos;
pos = obj->GetPosition(0)/g_unit;
sprintf(name, " pos=%.2f;%.2f;%.2f", pos.x, pos.y, pos.z);
strcat(line, name);
pos = obj->GetAngle(0)/(Math::PI/180.0f);
sprintf(name, " angle=%.2f;%.2f;%.2f", pos.x, pos.y, pos.z);
strcat(line, name);
pos = obj->GetZoom(0);
sprintf(name, " zoom=%.2f;%.2f;%.2f", pos.x, pos.y, pos.z);
strcat(line, name);
for (int i = 1; i < OBJECTMAXPART; i++)
{
if (obj->GetObjectRank(i) == -1) continue;
pos = obj->GetPosition(i);
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
pos /= g_unit;
sprintf(name, " p%d=%.2f;%.2f;%.2f", i, pos.x, pos.y, pos.z);
strcat(line, name);
}
pos = obj->GetAngle(i);
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
pos /= (Math::PI/180.0f);
sprintf(name, " a%d=%.2f;%.2f;%.2f", i, pos.x, pos.y, pos.z);
strcat(line, name);
}
pos = obj->GetZoom(i);
if (pos.x != 1.0f || pos.y != 1.0f || pos.z != 1.0f)
{
sprintf(name, " z%d=%.2f;%.2f;%.2f", i, pos.x, pos.y, pos.z);
strcat(line, name);
}
}
sprintf(name, " trainer=%d", obj->GetTrainer());
strcat(line, name);
sprintf(name, " option=%d", obj->GetOption());
strcat(line, name);
if (obj == m_infoObject) // selects object?
{
sprintf(name, " select=1");
strcat(line, name);
}
obj->Write(line);
if (obj->GetType() == OBJECT_BASE)
{
sprintf(name, " run=3"); // stops and open (PARAM_FIXSCENE)
strcat(line, name);
}
CBrain* brain = obj->GetBrain();
if (brain != nullptr)
{
int run = brain->GetProgram();
if (run != -1)
{
sprintf(name, " run=%d", run+1);
strcat(line, name);
}
}
strcat(line, "\n");
fputs(line, file);
RestoreNumericLocale();
}
//! Saves the current game
bool CRobotMain::IOWriteScene(const char *filename, const char *filecbot, char *info)
{
FILE* file = fopen(filename, "w");
if (file == NULL) return false;
SetNumericLocale();
char line[500];
sprintf(line, "Title text=\"%s\"\n", info);
fputs(line, file);
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sprintf(line, "Version maj=%d min=%d\n", 0, 1);
fputs(line, file);
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char* name = m_dialog->GetSceneName();
if (strcmp(name, "user") == 0)
{
sprintf(line, "Mission base=\"%s\" rank=%.3d dir=\"%s\"\n", name, m_dialog->GetSceneRank(), m_dialog->GetSceneDir());
}
else
{
sprintf(line, "Mission base=\"%s\" rank=%.3d\n", name, m_dialog->GetSceneRank());
}
fputs(line, file);
sprintf(line, "Map zoom=%.2f\n", m_map->GetZoomMap());
fputs(line, file);
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sprintf(line, "DoneResearch bits=%d\n", static_cast<int>(g_researchDone));
fputs(line, file);
float sleep, delay, magnetic, progress;
if (m_lightning->GetStatus(sleep, delay, magnetic, progress))
{
sprintf(line, "BlitzMode sleep=%.2f delay=%.2f magnetic=%.2f progress=%.2f\n", sleep, delay, magnetic/g_unit, progress);
fputs(line, file);
}
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CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
int objRank = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
if (obj->GetTruck() != nullptr) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (obj->GetExplo()) continue;
CObject* power = obj->GetPower();
CObject* fret = obj->GetFret();
if (fret != nullptr) // object transported?
IOWriteObject(file, fret, "CreateFret");
if (power != nullptr) // battery transported?
IOWriteObject(file, power, "CreatePower");
IOWriteObject(file, obj, "CreateObject");
SaveFileScript(obj, filename, objRank++);
}
fclose(file);
RestoreNumericLocale();
#if CBOT_STACK
// Writes the file of stacks of execution.
file = fOpen(filecbot, "wb");
if (file == NULL) return false;
long version = 1;
fWrite(&version, sizeof(long), 1, file); // version of COLOBOT
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version = CBotProgram::GetVersion();
fWrite(&version, sizeof(long), 1, file); // version of CBOT
objRank = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
if (obj->GetTruck() != nullptr) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (!SaveFileStack(obj, file, objRank++)) break;
}
CBotClass::SaveStaticState(file);
fClose(file);
#endif
m_delayWriteMessage = 4; // displays message in 3 frames
return true;
}
//! Resumes the game
CObject* CRobotMain::IOReadObject(char *line, const char* filename, int objRank)
{
Math::Vector pos = OpDir(line, "pos")*g_unit;
Math::Vector dir = OpDir(line, "angle")*(Math::PI/180.0f);
Math::Vector zoom = OpDir(line, "zoom");
ObjectType type = OpTypeObject(line, "type", OBJECT_NULL);
int id = OpInt(line, "id", 0);
if (type == OBJECT_NULL)
return nullptr;
SetNumericLocale();
int trainer = OpInt(line, "trainer", 0);
int toy = OpInt(line, "toy", 0);
int option = OpInt(line, "option", 0);
CObject* obj = CreateObject(pos, dir.y, 1.0f, 0.0f, type, 0.0f, trainer, toy, option);
obj->SetDefRank(objRank);
obj->SetPosition(0, pos);
obj->SetAngle(0, dir);
obj->SetID(id);
if (g_id < id) g_id = id;
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
obj->SetZoom(0, zoom);
for (int i = 1; i < OBJECTMAXPART; i++)
{
if (obj->GetObjectRank(i) == -1) continue;
char op[10];
sprintf(op, "p%d", i);
pos = OpDir(line, op);
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
{
obj->SetPosition(i, pos*g_unit);
}
sprintf(op, "a%d", i);
dir = OpDir(line, op);
if (dir.x != 0.0f || dir.y != 0.0f || dir.z != 0.0f)
{
obj->SetAngle(i, dir*(Math::PI/180.0f));
}
sprintf(op, "z%d", i);
zoom = OpDir(line, op);
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
{
obj->SetZoom(i, zoom);
}
}
if (type == OBJECT_BASE) m_base = true;
obj->Read(line);
#if CBOT_STACK
#else
LoadFileScript(obj, filename, objRank, i);
#endif
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int run = OpInt(line, "run", -1);
if (run != -1)
{
#if CBOT_STACK
#else
CBrain* brain = obj->GetBrain();
if (brain != nullptr)
brain->RunProgram(run-1); // starts the program
#endif
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
automat->Start(run); // starts the film
}
RestoreNumericLocale();
return obj;
}
//! Resumes some part of the game
CObject* CRobotMain::IOReadScene(const char *filename, const char *filecbot)
{
m_base = false;
FILE* file = fopen(filename, "r");
if (file == NULL) return 0;
SetNumericLocale();
CObject* fret = nullptr;
CObject* power = nullptr;
CObject* sel = nullptr;
int objRank = 0;
char line[3000];
while (fgets(line, 3000, file) != NULL)
{
for (int i = 0; i < 3000; i++)
{
if (line[i] == '\t') line[i] = ' '; // replace tab by space
if (line[i] == '/' && line[i+1] == '/')
{
line[i] = 0;
break;
}
}
if (Cmd(line, "Map"))
m_map->ZoomMap(OpFloat(line, "zoom", 1.0f));
if (Cmd(line, "DoneResearch"))
g_researchDone = OpInt(line, "bits", 0);
if (Cmd(line, "BlitzMode"))
{
float sleep = OpFloat(line, "sleep", 0.0f);
float delay = OpFloat(line, "delay", 3.0f);
float magnetic = OpFloat(line, "magnetic", 50.0f)*g_unit;
float progress = OpFloat(line, "progress", 0.0f);
m_lightning->SetStatus(sleep, delay, magnetic, progress);
}
if (Cmd(line, "CreateFret"))
fret = IOReadObject(line, filename, -1);
if (Cmd(line, "CreatePower"))
power = IOReadObject(line, filename, -1);
if (Cmd(line, "CreateObject"))
{
CObject* obj = IOReadObject(line, filename, objRank++);
if (OpInt(line, "select", 0))
sel = obj;
if (fret != nullptr)
{
obj->SetFret(fret);
CTaskManip* task = new CTaskManip(obj);
task->Start(TMO_AUTO, TMA_GRAB); // holds the object!
delete task;
}
if (power != nullptr)
{
obj->SetPower(power);
power->SetTruck(obj);
}
fret = nullptr;
power = nullptr;
}
}
fclose(file);
#if CBOT_STACK
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
// Compiles scripts.
int nbError = 0;
int lastError = 0;
do
{
lastError = nbError;
nbError = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetTruck() != nullptr) continue;
objRank = obj->GetDefRank();
if (objRank == -1) continue;
LoadFileScript(obj, filename, objRank, nbError);
}
}
while (nbError > 0 && nbError != lastError);
// Reads the file of stacks of execution.
file = fOpen(filecbot, "rb");
if (file != NULL)
{
long version;
fRead(&version, sizeof(long), 1, file); // version of COLOBOT
if (version == 1)
{
fRead(&version, sizeof(long), 1, file); // version of CBOT
if (version == CBotProgram::GetVersion())
{
objRank = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
if (obj->GetType() == OBJECT_TOTO) continue;
if (obj->GetType() == OBJECT_FIX) continue;
if (obj->GetTruck() != nullptr) continue;
if (obj->GetBurn()) continue;
if (obj->GetDead()) continue;
if (!ReadFileStack(obj, file, objRank++)) break;
}
}
}
CBotClass::RestoreStaticState(file);
fClose(file);
}
#endif
RestoreNumericLocale();
return sel;
}
//! Writes the global parameters for free play
void CRobotMain::WriteFreeParam()
{
m_freeResearch |= g_researchDone;
m_freeBuild |= g_build;
if (m_gamerName[0] == 0) return;
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/research.gam", GetSavegameDir(), m_gamerName);
FILE* file = fopen(filename, "w");
if (file == NULL) return;
char line[100];
sprintf(line, "research=%d build=%d\n", m_freeResearch, m_freeBuild);
fputs(line, file);
fclose(file);
}
//! Reads the global parameters for free play
void CRobotMain::ReadFreeParam()
{
m_freeResearch = 0;
m_freeBuild = 0;
if (m_gamerName[0] == 0) return;
char filename[MAX_FNAME];
sprintf(filename, "%s/%s/research.gam", GetSavegameDir(), m_gamerName);
FILE* file = fopen(filename, "r");
if (file == NULL) return;
char line[100];
if (fgets(line, 100, file) != NULL)
sscanf(line, "research=%d build=%d\n", &m_freeResearch, &m_freeBuild);
fclose(file);
}
//! Resets all objects to their original position
void CRobotMain::ResetObject()
{
// TODO: ?
#if 0
CObject* obj;
CObject* truck;
CAuto* objAuto;
CBrain* brain;
CPyro* pyro;
ResetCap cap;
Math::Vector pos, angle;
int i;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
// Removes all pyrotechnic effects in progress.
while ( true )
{
pyro = static_cast<CPyro*>(iMan->SearchInstance(CLASS_PYRO, 0));
if ( pyro == 0 ) break;
pyro->DeleteObject();
delete pyro;
}
// Removes all bullets in progress.
m_particle->DeleteParticle(PARTIGUN1);
m_particle->DeleteParticle(PARTIGUN2);
m_particle->DeleteParticle(PARTIGUN3);
m_particle->DeleteParticle(PARTIGUN4);
for ( i=0 ; i<1000000 ; i++ )
{
obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if ( obj == 0 ) break;
cap = obj->GetResetCap();
if ( cap == RESET_NONE ) continue;
if ( cap == RESET_DELETE )
{
truck = obj->GetTruck();
if ( truck != 0 )
{
truck->SetFret(0);
obj->SetTruck(0);
}
obj->DeleteObject();
delete obj;
i --;
continue;
}
objAuto = obj->GetAuto();
if ( objAuto != 0 )
{
objAuto->Abort();
}
if ( obj->GetEnable() ) // object still active?
{
brain = obj->GetBrain();
if ( brain != 0 )
{
pos = obj->GetResetPosition();
angle = obj->GetResetAngle();
if ( pos == obj->GetPosition(0) &&
angle == obj->GetAngle(0) ) continue;
brain->StartTaskReset(pos, angle);
continue;
}
}
obj->SetEnable(true); // active again
pos = obj->GetResetPosition();
angle = obj->GetResetAngle();
if ( pos == obj->GetPosition(0) &&
angle == obj->GetAngle(0) ) continue;
pyro = new CPyro();
pyro->Create(PT_RESET, obj);
brain = obj->GetBrain();
if ( brain != 0 )
{
brain->RunProgram(obj->GetResetRun());
}
}
#else
m_resetCreate = true;
#endif
}
//! Resets all objects to their original position
void CRobotMain::ResetCreate()
{
SaveAllScript();
// Removes all bullets in progress.
m_particle->DeleteParticle(Gfx::PARTIGUN1);
m_particle->DeleteParticle(Gfx::PARTIGUN2);
m_particle->DeleteParticle(Gfx::PARTIGUN3);
m_particle->DeleteParticle(Gfx::PARTIGUN4);
DeselectAll(); // removes the control buttons
DeleteAllObjects(); // removes all the current 3D Scene
m_particle->FlushParticle();
m_terrain->FlushBuildingLevel();
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
iMan->Flush(CLASS_OBJECT);
iMan->Flush(CLASS_PHYSICS);
iMan->Flush(CLASS_BRAIN);
iMan->Flush(CLASS_PYRO);
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
CreateScene(m_dialog->GetSceneSoluce(), false, true);
if (!GetNiceReset()) return;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
ResetCap cap = obj->GetResetCap();
if (cap == RESET_NONE) continue;
Gfx::CPyro* pyro = new Gfx::CPyro();
pyro->Create(Gfx::PT_RESET, obj);
}
}
//! Updates the audiotracks
void CRobotMain::UpdateAudio(bool frame)
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int t = 0; t < m_audioChangeTotal; t++)
{
2013-04-13 13:07:08 +00:00
if(m_audioChange[t].changed) continue;
Math::Vector bPos = m_audioChange[t].pos;
bPos.y = 0.0f;
Math::Vector oPos;
int nb = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
// Do not use GetActif () because an invisible worm (underground)
// should be regarded as existing here!
if (obj->GetLock()) continue;
if (obj->GetRuin()) continue;
if (!obj->GetEnable()) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ||
type == OBJECT_SCRAP4 ||
type == OBJECT_SCRAP5) // wastes?
{
type = OBJECT_SCRAP1;
}
if (type != m_audioChange[t].type) continue;
float energyLevel = -1;
CObject* power = obj->GetPower();
if (power != nullptr) {
energyLevel = power->GetEnergy();
if (power->GetType() == OBJECT_ATOMIC) energyLevel *= 100;
}
if (energyLevel < m_audioChange[t].powermin || energyLevel > m_audioChange[t].powermax) continue;
if (obj->GetTruck() == 0)
oPos = obj->GetPosition(0);
else
oPos = obj->GetTruck()->GetPosition(0);
oPos.y = 0.0f;
if (Math::DistanceProjected(oPos, bPos) <= m_audioChange[t].dist)
nb ++;
}
if (nb >= m_audioChange[t].min &&
2013-04-13 13:07:08 +00:00
nb <= m_audioChange[t].max)
{
CLogger::GetInstancePointer()->Debug("Changing music...\n");
m_sound->StopMusic();
m_sound->PlayMusic(std::string(m_audioChange[t].music), m_audioChange[t].repeat);
m_audioChange[t].changed = true;
}
}
}
//! Checks if the mission is over
Error CRobotMain::CheckEndMission(bool frame)
{
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int t = 0; t < m_endTakeTotal; t++)
{
if (m_endTake[t].message[0] != 0) continue;
Math::Vector bPos = m_endTake[t].pos;
bPos.y = 0.0f;
Math::Vector oPos;
int nb = 0;
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
// Do not use GetActif () because an invisible worm (underground)
// should be regarded as existing here!
if (obj->GetLock()) continue;
if (obj->GetRuin()) continue;
if (!obj->GetEnable()) continue;
ObjectType type = obj->GetType();
if (type == OBJECT_SCRAP2 ||
type == OBJECT_SCRAP3 ||
type == OBJECT_SCRAP4 ||
type == OBJECT_SCRAP5) // wastes?
{
type = OBJECT_SCRAP1;
}
if (type != m_endTake[t].type) continue;
float energyLevel = -1;
CObject* power = obj->GetPower();
if (power != nullptr) {
energyLevel = power->GetEnergy();
if (power->GetType() == OBJECT_ATOMIC) energyLevel *= 100;
}
if (energyLevel < m_endTake[t].powermin || energyLevel > m_endTake[t].powermax) continue;
if (obj->GetTruck() == 0)
oPos = obj->GetPosition(0);
else
oPos = obj->GetTruck()->GetPosition(0);
oPos.y = 0.0f;
if (Math::DistanceProjected(oPos, bPos) <= m_endTake[t].dist)
nb ++;
}
if (nb <= m_endTake[t].lost)
{
if (m_endTake[t].type == OBJECT_HUMAN)
{
if (m_lostDelay == 0.0f)
{
m_lostDelay = 0.1f; // lost immediately
m_winDelay = 0.0f;
}
m_displayText->SetEnable(false);
return INFO_LOSTq;
}
else
{
if (m_lostDelay == 0.0f)
{
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f));
m_lostDelay = m_endTakeLostDelay; // lost in 6 seconds
m_winDelay = 0.0f;
}
m_displayText->SetEnable(false);
return INFO_LOST;
}
}
if (nb < m_endTake[t].min ||
nb > m_endTake[t].max)
{
m_displayText->SetEnable(true);
return ERR_MISSION_NOTERM;
}
if (m_endTake[t].immediat)
{
if (m_winDelay == 0.0f)
{
m_winDelay = m_endTakeWinDelay; // wins in x seconds
m_lostDelay = 0.0f;
}
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
}
if (m_endTakeResearch != 0)
{
if (m_endTakeResearch != (m_endTakeResearch&g_researchDone))
{
m_displayText->SetEnable(true);
return ERR_MISSION_NOTERM;
}
}
if (m_endTakeWinDelay == -1.0f)
{
m_winDelay = 1.0f; // wins in one second
m_lostDelay = 0.0f;
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
if (frame && m_base) return ERR_MISSION_NOTERM;
if (m_winDelay == 0.0f)
{
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f));
m_winDelay = m_endTakeWinDelay; // wins in two seconds
m_lostDelay = 0.0f;
}
m_displayText->SetEnable(false);
return ERR_OK; // mission ended
}
//! Checks if the mission is finished after displaying a message
void CRobotMain::CheckEndMessage(const char* message)
{
for (int t = 0; t < m_endTakeTotal; t++)
{
if (m_endTake[t].message[0] == 0) continue;
if (strcmp(m_endTake[t].message, message) == 0)
{
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f));
m_winDelay = m_endTakeWinDelay; // wins in 2 seconds
m_lostDelay = 0.0f;
}
}
}
//! Returns the number of instructions required
int CRobotMain::GetObligatoryToken()
{
return m_obligatoryTotal;
}
//! Returns the name of a required instruction
char* CRobotMain::GetObligatoryToken(int i)
{
return m_obligatoryToken[i];
}
//! Checks if an instruction is part of the obligatory list
int CRobotMain::IsObligatoryToken(const char* token)
{
for (int i = 0; i < m_obligatoryTotal; i++)
{
if (strcmp(token, m_obligatoryToken[i]) == 0)
return i;
}
return -1;
}
//! Checks if an instruction is not part of the banned list
bool CRobotMain::IsProhibitedToken(const char* token)
{
for (int i = 0; i < m_prohibitedTotal; i++)
{
if (strcmp(token, m_prohibitedToken[i]) == 0)
return false;
}
return true;
}
//! Indicates whether it is possible to control a driving robot
bool CRobotMain::GetTrainerPilot()
{
return m_trainerPilot;
}
//! Indicates whether the scene is fixed, without interaction
bool CRobotMain::GetFixScene()
{
return m_fixScene;
}
char* CRobotMain::GetTitle()
{
return m_title;
}
char* CRobotMain::GetResume()
{
return m_resume;
}
char* CRobotMain::GetScriptName()
{
return m_scriptName;
}
char* CRobotMain::GetScriptFile()
{
return m_scriptFile;
}
bool CRobotMain::GetGlint()
{
return m_dialog->GetGlint();
}
bool CRobotMain::GetSoluce4()
{
return m_dialog->GetSoluce4();
}
bool CRobotMain::GetMovies()
{
return m_dialog->GetMovies();
}
bool CRobotMain::GetNiceReset()
{
return m_dialog->GetNiceReset();
}
bool CRobotMain::GetHimselfDamage()
{
return m_dialog->GetHimselfDamage();
}
bool CRobotMain::GetShowSoluce()
{
return m_showSoluce;
}
bool CRobotMain::GetSceneSoluce()
{
if (m_infoFilename[SATCOM_SOLUCE][0] == 0) return false;
return m_dialog->GetSceneSoluce();
}
bool CRobotMain::GetShowAll()
{
return m_showAll;
}
bool CRobotMain::GetRadar()
{
if (m_cheatRadar)
return true;
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for (int i = 0; i < 1000000; i++)
{
CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if (obj == nullptr) break;
ObjectType type = obj->GetType();
if (type == OBJECT_RADAR && !obj->GetLock())
return true;
}
return false;
}
const char* CRobotMain::GetSavegameDir()
{
return m_dialog->GetSavegameDir().c_str();
}
const char* CRobotMain::GetPublicDir()
{
return m_dialog->GetPublicDir().c_str();
}
const char* CRobotMain::GetFilesDir()
{
return m_dialog->GetFilesDir().c_str();
}
bool CRobotMain::GetRetroMode()
{
return m_retroStyle;
}
//! Change the player's name
void CRobotMain::SetGamerName(const char *name)
{
strcpy(m_gamerName, name);
SetGlobalGamerName(m_gamerName);
ReadFreeParam();
}
//! Getes the player's name
char* CRobotMain::GetGamerName()
{
return m_gamerName;
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerFace()
{
return m_dialog->GetGamerFace();
}
//! Returns the representation to use for the player
int CRobotMain::GetGamerGlasses()
{
return m_dialog->GetGamerGlasses();
}
//! Returns the mode with just the head
bool CRobotMain::GetGamerOnlyHead()
{
return m_dialog->GetGamerOnlyHead();
}
//! Returns the angle of presentation
float CRobotMain::GetPersoAngle()
{
return m_dialog->GetPersoAngle();
}
//! Changes on the pause mode
void CRobotMain::ChangePause(bool pause)
{
m_pause = pause;
m_engine->SetPause(m_pause);
m_sound->MuteAll(m_pause);
CreateShortcuts();
if (m_pause) HiliteClear();
}
//! Changes game speed
void CRobotMain::SetSpeed(float speed)
{
m_app->SetSimulationSpeed(speed);
UpdateSpeedLabel();
}
float CRobotMain::GetSpeed()
{
return m_app->GetSimulationSpeed();
}
void CRobotMain::UpdateSpeedLabel()
{
2012-10-17 19:48:40 +00:00
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_SPEED));
float speed = m_app->GetSimulationSpeed();
2012-10-17 19:48:40 +00:00
if (pb != nullptr)
{
if (speed == 1.0f)
{
pb->ClearState(Ui::STATE_VISIBLE);
}
else
{
char text[10];
sprintf(text, "x%.1f", speed);
pb->SetName(text);
pb->SetState(Ui::STATE_VISIBLE);
}
}
}
//! Creates interface shortcuts to the units
bool CRobotMain::CreateShortcuts()
{
if (m_phase != PHASE_SIMUL) return false;
if (!m_shortCut) return false;
return m_short->CreateShortcuts();
}
//! Updates the map
void CRobotMain::UpdateMap()
{
m_map->UpdateMap();
}
//! Indicates whether the mini-map is visible
bool CRobotMain::GetShowMap()
{
return m_map->GetShowMap() && m_mapShow;
}
//! Management of the lock mode for movies
void CRobotMain::SetMovieLock(bool lock)
{
m_movieLock = lock;
m_engine->SetMovieLock(m_movieLock);
CreateShortcuts();
m_map->ShowMap(!m_movieLock && m_mapShow);
if (m_movieLock) HiliteClear();
if (m_movieLock)
m_app->SetMouseMode(MOUSE_NONE);
else
m_app->SetMouseMode(MOUSE_ENGINE);
}
bool CRobotMain::GetMovieLock()
{
return m_movieLock;
}
bool CRobotMain::GetInfoLock()
{
return m_displayInfo != nullptr; // info in progress?
}
//! Management of the blocking of the call of SatCom
void CRobotMain::SetSatComLock(bool lock)
{
m_satComLock = lock;
}
bool CRobotMain::GetSatComLock()
{
return m_satComLock;
}
//! Management of the lock mode for the edition
void CRobotMain::SetEditLock(bool lock, bool edit)
{
m_editLock = lock;
CreateShortcuts();
// Do not remove the card if it contains a still image.
if (!lock || !m_map->GetFixImage())
m_map->ShowMap(!m_editLock && m_mapShow);
m_displayText->HideText(lock);
m_app->ResetKeyStates();
if (m_editLock)
HiliteClear();
else
m_editFull = false;
}
bool CRobotMain::GetEditLock()
{
return m_editLock;
}
//! Management of the fullscreen mode during editing
void CRobotMain::SetEditFull(bool full)
{
m_editFull = full;
}
bool CRobotMain::GetEditFull()
{
return m_editFull;
}
bool CRobotMain::GetFreePhoto()
{
return m_freePhoto;
}
//! Indicates whether mouse is on an friend object, on which we should not shoot
void CRobotMain::SetFriendAim(bool friendAim)
{
m_friendAim = friendAim;
}
bool CRobotMain::GetFriendAim()
{
return m_friendAim;
}
//! Management of the precision of drawing the ground
void CRobotMain::SetTracePrecision(float factor)
{
m_engine->SetTracePrecision(factor);
}
float CRobotMain::GetTracePrecision()
{
return m_engine->GetTracePrecision();
}
//! Starts music with a mission
void CRobotMain::StartMusic()
{
CLogger::GetInstancePointer()->Debug("Starting music...\n");
if (m_audioTrack != "")
{
m_sound->StopMusic();
m_sound->PlayMusic(m_audioTrack, m_audioRepeat);
}
}
//! Removes hilite and tooltip
void CRobotMain::ClearInterface()
{
HiliteClear(); // removes setting evidence
m_tooltipName[0] = 0; // really removes the tooltip
}
void CRobotMain::SetNumericLocale()
{
char *locale = setlocale(LC_NUMERIC, nullptr);
if (locale != nullptr)
m_oldLocale = locale;
setlocale(LC_NUMERIC, "C");
}
void CRobotMain::RestoreNumericLocale()
{
setlocale(LC_NUMERIC, m_oldLocale.c_str());
}