colobot/src/object
krzys-h fc8d8cb9d4 Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
..
auto Cleaned up "textures/"+something, fixed more possible occurences of #531 2015-08-03 20:55:33 +02:00
interface Include refactoring 2015-08-02 17:49:07 +02:00
level Fixed position & direction when copying object from F12 menu 2015-08-03 22:26:22 +02:00
motion Include refactoring 2015-08-02 17:49:07 +02:00
subclass Include refactoring 2015-08-02 17:49:07 +02:00
task Include refactoring 2015-08-02 17:49:07 +02:00
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
brain.cpp Include refactoring 2015-08-02 17:49:07 +02:00
brain.h Include refactoring 2015-08-02 17:49:07 +02:00
crash_sphere.h Refactor CObject interface related to crash spheres 2015-07-10 09:38:53 +02:00
drive_type.cpp Refactored EnableBuild, EnableResearch and DoneResearch 2015-07-13 17:38:19 +02:00
drive_type.h Refactored EnableBuild, EnableResearch and DoneResearch 2015-07-13 17:38:19 +02:00
level_category.cpp CPlayerProgress 2015-07-18 23:14:20 +02:00
level_category.h LevelCategory enum 2015-07-18 19:45:40 +02:00
mainmovie.cpp Include refactoring 2015-08-02 17:49:07 +02:00
mainmovie.h More style fixes 2015-08-02 12:06:14 +02:00
mission_type.h Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
object.cpp Refactor old Get/SetAngle/Zoom -> Get/SetPartRotation/Scale 2015-07-14 21:35:43 +02:00
object.h More style fixes 2015-08-02 12:06:14 +02:00
object_create_exception.h CStaticObject subclass using new model framework 2015-07-11 19:52:38 +02:00
object_create_params.h Team object recoloring (#514) 2015-07-22 12:45:50 +02:00
object_factory.cpp Include refactoring 2015-08-02 17:49:07 +02:00
object_factory.h More style fixes 2015-08-02 12:06:14 +02:00
object_interface_type.h CStaticObject subclass using new model framework 2015-07-11 19:52:38 +02:00
object_manager.cpp Include refactoring 2015-08-02 17:49:07 +02:00
object_manager.h More style fixes 2015-08-02 12:06:14 +02:00
object_type.h CStaticObject subclass using new model framework 2015-07-11 19:52:38 +02:00
old_object.cpp Include refactoring 2015-08-02 17:49:07 +02:00
old_object.h Use MakeUnique with level parser classes 2015-07-17 20:38:21 +02:00
old_object_interface.cpp DeselList refactoring 2015-07-15 18:09:23 +02:00
old_object_interface.h Include refactoring 2015-08-02 17:49:07 +02:00
player_profile.cpp Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
player_profile.h Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
robotmain.cpp Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
robotmain.h Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
scene_conditions.cpp Include refactoring 2015-08-02 17:49:07 +02:00
scene_conditions.h Include refactoring 2015-08-02 17:49:07 +02:00
tool_type.cpp CObject interface cleanup 2015-06-25 20:43:50 +02:00
tool_type.h CObject interface cleanup 2015-06-25 20:43:50 +02:00
trace_color.cpp More style fixes 2015-08-02 12:06:14 +02:00
trace_color.h More style fixes 2015-08-02 12:06:14 +02:00

README.txt

/**
 * \dir src/object
 * \brief Game engine
 *
 * Contains the main class of game engine - CRobotMain and the various in-game objects:
 * CObject and related auto, motion and task subclasses.
 */