colobot/src/graphics/engine
tomangelo2 dd9439aed2 Renamed font_file to font_config 2017-10-15 22:47:32 +02:00
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README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
camera.cpp Fixed colobot-lint warnings 2016-07-09 20:39:18 +02:00
camera.h Removed CAM_TYPE_INFO 2016-05-28 18:52:30 +02:00
cloud.cpp Fix sky rendering artifact 2017-05-18 19:03:19 +02:00
cloud.h Updated license headers 2016-02-13 14:11:30 +01:00
engine.cpp Changed in-engine fonts names 2017-10-11 17:10:04 +02:00
engine.h Merge long first frame rendering fix from #898 2017-06-04 13:10:50 +02:00
lightman.cpp FIXED ALL GOLD EDITION LIGHTING PROBLEMS!! Yay! 2016-02-21 15:35:52 +01:00
lightman.h Updated license headers 2016-02-13 14:11:30 +01:00
lightning.cpp Add basics of scoreboard implementation; better support for multiple teams 2017-05-17 18:22:58 +02:00
lightning.h Debug menu 2016-03-28 17:58:31 +02:00
oldmodelmanager.cpp Updated license headers 2016-02-13 14:11:30 +01:00
oldmodelmanager.h Updated license headers 2016-02-13 14:11:30 +01:00
particle.cpp Changed in-engine fonts names 2017-10-11 17:10:04 +02:00
particle.h Fix handling of particle 'father' objects when they are destroyed 2017-05-23 20:31:55 +02:00
planet.cpp Updated license headers 2016-02-13 14:11:30 +01:00
planet.h Updated license headers 2016-02-13 14:11:30 +01:00
planet_type.h Updated license headers 2016-02-13 14:11:30 +01:00
pyro.cpp Fix delete() in CBot not destroying PowerCells properly 2017-05-23 20:19:47 +02:00
pyro.h Updated license headers 2016-02-13 14:11:30 +01:00
pyro_manager.cpp Updated license headers 2016-02-13 14:11:30 +01:00
pyro_manager.h Updated license headers 2016-02-13 14:11:30 +01:00
pyro_type.h Updated license headers 2016-02-13 14:11:30 +01:00
terrain.cpp Log correct terrain relief resolution 2017-05-18 18:32:22 +02:00
terrain.h Resources debug mode 2016-03-28 17:58:31 +02:00
text.cpp Renamed font_file to font_config 2017-10-15 22:47:32 +02:00
text.h Changed in-engine fonts names 2017-10-11 17:10:04 +02:00
water.cpp Removed dirt from water surface 2016-02-27 15:29:41 +01:00
water.h Updated license headers 2016-02-13 14:11:30 +01:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */