colobot/colobot-base/object
immibis b98edec8f8 Fix some save file corruption (type 0 objects) caused by children of deleted objects not getting properly deleted. 2023-11-20 11:52:37 +01:00
..
auto Career: Save the rest of the level as well as just the spaceship. Also put all career save files in __career__ folder. 2023-11-18 19:45:52 +01:00
implementation Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
interface Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
motion Each graphics object retains a reference to its associated game object. This will be useful soon. 2023-11-18 13:40:25 +01:00
subclass Compute camera ghost mode on demand - simplifies code as each object doesn't propagate ghost mode to its render objects. 2023-11-18 14:01:02 +01:00
task Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
README.txt Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
crash_sphere.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
drive_type.cpp Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
drive_type.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
mission_type.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object.cpp Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object.h Very similar thing with DrawFront flag 2023-11-18 14:53:58 +01:00
object_create_exception.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_create_params.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_factory.cpp Each graphics object retains a reference to its associated game object. This will be useful soon. 2023-11-18 13:40:25 +01:00
object_factory.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_interface_type.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_manager.cpp Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_manager.h 1000 seems very low 2023-11-18 19:45:06 +01:00
object_type.cpp Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
object_type.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
old_object.cpp Fix some save file corruption (type 0 objects) caused by children of deleted objects not getting properly deleted. 2023-11-20 11:52:37 +01:00
old_object.h Very similar thing with DrawFront flag 2023-11-18 14:53:58 +01:00
old_object_interface.cpp Very similar thing with DrawFront flag 2023-11-18 14:53:58 +01:00
old_object_interface.h Very similar thing with DrawFront flag 2023-11-18 14:53:58 +01:00
tool_type.cpp Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00
tool_type.h Renamed src to colobot-base and colobotbase target to Colobot-Base 2023-08-22 21:19:03 +02:00

README.txt

/**
 * \dir src/object
 * \brief Game engine
 *
 * Contains the main class of game engine - CRobotMain and the various in-game objects:
 * CObject and related auto, motion and task subclasses.
 */