1000 seems very low

colobot2
immibis 2023-11-18 19:45:06 +01:00
parent 0fa486b9f0
commit 884129a676
1 changed files with 8 additions and 8 deletions

View File

@ -202,7 +202,7 @@ public:
float angle = 0.0f,
float focus = Math::PI*2.0f,
float minDist = 0.0f,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool furthest = false,
RadarFilter filter = FILTER_NONE,
bool cbotTypes = false);
@ -254,7 +254,7 @@ public:
float angle = 0.0f,
float focus = Math::PI*2.0f,
float minDist = 0.0f,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool furthest = false,
RadarFilter filter = FILTER_NONE,
bool cbotTypes = false);
@ -265,7 +265,7 @@ public:
float angle = 0.0f,
float focus = Math::PI*2.0f,
float minDist = 0.0f,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool furthest = false,
RadarFilter filter = FILTER_NONE,
bool cbotTypes = false);
@ -276,7 +276,7 @@ public:
float angle = 0.0f,
float focus = Math::PI*2.0f,
float minDist = 0.0f,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool furthest = false,
RadarFilter filter = FILTER_NONE,
bool cbotTypes = false);
@ -285,21 +285,21 @@ public:
//@{
CObject* FindNearest(CObject* pThis,
ObjectType type = OBJECT_NULL,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool cbotTypes = false);
CObject* FindNearest(CObject* pThis,
std::vector<ObjectType> type = std::vector<ObjectType>(),
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool cbotTypes = false);
CObject* FindNearest(CObject* pThis,
glm::vec3 thisPosition,
ObjectType type = OBJECT_NULL,
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool cbotTypes = false);
CObject* FindNearest(CObject* pThis,
glm::vec3 thisPosition,
std::vector<ObjectType> type = std::vector<ObjectType>(),
float maxDist = 1000.0f,
float maxDist = 10000000.0f,
bool cbotTypes = false);
//@}