colobot/src/graphics/engine
krzys-h 6b4610e808 Improved stats display 2015-08-09 15:20:38 +02:00
..
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
camera.cpp Replace anonymous union in Event with pointer to appropriate struct 2015-08-06 19:11:50 +02:00
camera.h Moved settings out of CMainDialog into a separate class 2015-08-04 12:46:54 +02:00
cloud.cpp Add proper initializations in CWater, CTerrain and CCloud 2015-08-06 08:22:11 +02:00
cloud.h Add proper initializations in CWater, CTerrain and CCloud 2015-08-06 08:22:11 +02:00
engine.cpp Improved stats display 2015-08-09 15:20:38 +02:00
engine.h Improved stats display 2015-08-09 15:20:38 +02:00
lightman.cpp More style fixes 2015-08-02 12:06:14 +02:00
lightman.h Include refactoring 2015-08-02 17:49:07 +02:00
lightning.cpp Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
lightning.h Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
oldmodelmanager.cpp Include refactoring 2015-08-02 17:49:07 +02:00
oldmodelmanager.h Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
particle.cpp More random virus particles 2015-08-07 15:18:04 +02:00
particle.h More random virus particles 2015-08-07 15:18:04 +02:00
planet.cpp Address comments on commit d7bc28a 2015-08-06 11:17:54 +02:00
planet.h Address comments on commit d7bc28a 2015-08-06 11:17:54 +02:00
planet_type.h Address comments on commit d7bc28a 2015-08-06 11:17:54 +02:00
pyro.cpp Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
pyro.h Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
pyro_manager.cpp More style fixes 2015-08-02 12:06:14 +02:00
pyro_manager.h More style fixes 2015-08-02 12:06:14 +02:00
pyro_type.h More style fixes 2015-08-02 12:06:14 +02:00
terrain.cpp Replace size_t with std::size_t 2015-08-06 14:31:40 +02:00
terrain.h Add proper initializations in CWater, CTerrain and CCloud 2015-08-06 08:22:11 +02:00
text.cpp Changed TAB character rendering to be red, like in the original game 2015-08-07 14:16:10 +02:00
text.h Use CText for virus particle rendering 2015-08-07 13:29:29 +02:00
water.cpp Add proper initializations in CWater, CTerrain and CCloud 2015-08-06 08:22:11 +02:00
water.h Add proper initializations in CWater, CTerrain and CCloud 2015-08-06 08:22:11 +02:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */