colobot/src/graphics/opengl
Tomasz Kapuściński 4c14050b27 Fixed mipmaps being outdates after texture update. 2020-07-31 22:04:47 +02:00
..
shaders Allow length of the light direction vector to influence strength of the light source. 2020-07-31 22:01:33 +02:00
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
gl14device.cpp Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
gl14device.h Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
gl21device.cpp Fix linter issues 2020-07-21 21:11:08 +02:00
gl21device.h Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
gl33device.cpp Fixed mipmaps being outdates after texture update. 2020-07-31 22:04:47 +02:00
gl33device.h Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
glframebuffer.cpp Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
glframebuffer.h Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
glutil.cpp Updated license headers (#1317) 2020-07-07 10:19:36 +02:00
glutil.h Merge pull request #1255 from timgott/smooth_shadows_gl21 2020-07-21 20:55:47 +02:00

README.txt

/**
 * \dir src/graphics/opengl
 * \brief OpenGL engine implementation
 *
 * Contains the concrete implementation using OpenGL of abstract CDevice class
 * from src/graphics/core
 */