colobot/src/graphics/engine
Didier Raboud 7e9ef0c042 Put common CXX flags in common variables
CMAKE_CXX_FLAGS is taken into account in all builds; build-type-specific
flags are appended to it.
2012-12-19 16:55:00 +01:00
..
test Put common CXX flags in common variables 2012-12-19 16:55:00 +01:00
README.txt Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
camera.cpp Event fixes & refactoring 2012-09-22 00:38:17 +02:00
camera.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
cloud.cpp Namespace and styling fix 2012-09-19 23:50:28 +02:00
cloud.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
engine.cpp CParticle rewrite 2012-10-05 18:59:49 +02:00
engine.h CParticle rewrite 2012-10-05 18:59:49 +02:00
lightman.cpp Fixed blinking light problem 2012-09-27 20:36:52 +02:00
lightman.h Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
lightning.cpp Removed unnecessary dynamic_casts 2012-10-17 21:48:40 +02:00
lightning.h CLightning rewrite 2012-10-05 15:26:24 +02:00
modelfile.cpp Namespace and styling fix 2012-09-19 23:50:28 +02:00
modelfile.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
particle.cpp CParticle rewrite 2012-10-05 18:59:49 +02:00
particle.h Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
planet.cpp Lighting fix (experimental) 2012-09-26 23:18:57 +02:00
planet.h Lighting fix (experimental) 2012-09-26 23:18:57 +02:00
pyro.cpp CPyro rewrite 2012-10-03 00:30:17 +02:00
pyro.h Some CPyro docs 2012-10-05 18:59:03 +02:00
terrain.cpp Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
terrain.h * Building should work now without 'ground not flat' message 2012-09-25 18:26:16 +02:00
text.cpp Added saving user scripts on game save. Fixed bug in writing script to file. 2012-10-11 23:09:29 +02:00
text.h Added saving user scripts on game save. Fixed bug in writing script to file. 2012-10-11 23:09:29 +02:00
water.cpp Lighting fix (experimental) 2012-09-26 23:18:57 +02:00
water.h Lighting fix (experimental) 2012-09-26 23:18:57 +02:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */