Commit Graph

20 Commits (fbe2bf8bc7d61a7a13759f56e65181e16e25806b)

Author SHA1 Message Date
krzys-h 652dc6081d Removed some unused objects 2014-01-11 23:43:10 +01:00
krzys-h 32c55297c4 Fix for building physics.cpp on some systems
Why is it working on my local machine but it's crashing on MXE on my server?
2013-12-26 21:14:36 +01:00
krzys-h 07901341a6 Fix for #71 - infinite energy 2013-12-26 20:37:39 +01:00
krzys-h 293376b82d Removed sound081.wav
It wasn't used in Colobot and caused errors because we removed it from data package.
2013-05-01 12:47:06 +02:00
krzys-h 75950c55ba MissionController improved 2013-04-29 17:26:32 +02:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski f6e27099b2 Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
Piotr Dziwinski 2ef1c8b6f8 Fixed blinking light problem
- temporarily commented out misbehaving code in CPhysics
- some fixes in CLightManager
- minor refactoring in CRobotMain
2012-09-27 20:36:52 +02:00
Zaba999 844e11db4f changes needeto to cimpile on windows. 2012-09-17 20:47:27 +02:00
Zaba999 479a67a731 Merge with changes from Zaba999 fork. 2012-09-10 23:29:38 +02:00
Piotr Dziwinski c2a7375788 Removed trailing whitespace 2012-06-26 23:01:17 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b08a63790c SDL project
- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
  and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Piotr Dziwinski 8bb223e679 Templates for new implementation
- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski 9f784e81f8 Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector
  and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski a8665d2042 Changed #defined constants to consts; typedef struct -> struct 2012-06-11 17:28:27 +02:00
Piotr Dziwinski 697fbdabf1 BOOL -> bool; additional fixes in constructors/destructors 2012-06-10 15:28:12 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 449cc186d5 Source files split into modules 2012-04-28 17:53:17 +02:00