Tomasz Kapuściński
e839f0dec7
Extended Material structure with PBR material attributes and added some of them to object renderer
...
Moved PBR lighting calculations to a separate shader source file
Removed some unused stuff
2022-02-26 01:16:36 +01:00
Tomasz Kapuściński
3168bf4350
Small cleanup
2022-02-25 21:07:01 +01:00
Tomasz Kapuściński
6447304531
Added nlohmann-json library to dependencies
2022-02-25 20:41:45 +01:00
Tomasz Kapuściński
c378009128
Feature-breaking refactors
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* Partially filled Material structure, currently only base attributes
* Removed recoloring of textures and team variants
* Removed one base object tier in engine structures
* Removed EngineRenderState
* Rewritten some code to better coding style
2022-02-13 00:03:46 +01:00
Tomasz Kapuściński
0d612b9928
Optimized text rendering
2022-02-05 21:07:25 +01:00
Tomasz Kapuściński
aacc2d0596
Moved non-CRenderer-specific functionality back to CDevice and refactored some of the state change methods
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Rewritten control rendering code to use improved way of sending geometry to GPU memory
2022-02-05 19:07:46 +01:00
Tomasz Kapuściński
074706e7ec
Removed Vertex and VertexCol structures
2022-02-04 01:22:27 +01:00
Tomasz Kapuściński
1631b9587f
Removed all DrawPrimitive*() methods from CDevice
2022-02-04 01:06:37 +01:00
Tomasz Kapuściński
750a470b9a
Minor color refactors, added DrawPrimitives, rewritten remaining effect rendering
2022-02-04 01:00:18 +01:00
Tomasz Kapuściński
37bdc8665f
Removed remaining rendering code from CGL33Device and fixed some issues
2022-02-03 20:53:53 +01:00
Tomasz Kapuściński
cbf661f69f
Disabled tests for light manager as it needs future refactoring
2022-02-03 19:35:30 +01:00
Tomasz Kapuściński
d16144eee4
Added missing include and removed debugging calls
2022-02-03 18:55:46 +01:00
Tomasz Kapuściński
1a190b7f6f
Partial refactor of UI rendering to improve performance and fix transparency issues
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Disabled rendering via CDevice
2022-02-03 18:40:58 +01:00
Tomasz Kapuściński
0908e10ff6
Removed material, lighting, fog and shadowing code from CDevice
2022-02-02 19:09:38 +01:00
Tomasz Kapuściński
7d9badb542
Added UV transform and rewritten animated texture mapping code to use it
2022-02-02 18:13:21 +01:00
Tomasz Kapuściński
3bd4fee844
Merge branch 'dev' into dev-graphics-overhaul
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# Conflicts:
# src/graphics/engine/camera.cpp
# src/object/auto/autonuclearplant.cpp
# src/object/auto/autopowerplant.cpp
# src/object/interface/powered_object.h
# src/object/motion/motionvehicle.cpp
# src/object/old_object.cpp
# src/object/old_object.h
# src/object/task/taskmanip.cpp
# src/object/task/taskmanip.h
# src/object/task/tasktake.cpp
2022-02-02 18:11:06 +01:00
Emxx52
85dc3f68e7
Merge pull request #1497 from colobot/dev-fix-recharging
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Fix assert fail after PR#1444
2022-01-30 21:21:16 +01:00
tomangelo2
eff8e885d5
Fix assert fail after PR#1444
2022-01-30 20:40:04 +01:00
tomangelo
cbc07c04a5
Merge pull request #1444 from immibis/slotted-object
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Slotted object interface
2022-01-29 17:20:36 +01:00
tomangelo2
0003494c9e
Merge PR #1444
2022-01-29 17:16:57 +01:00
Tomasz Kapuściński
741d5c75ba
Refactored shadow framebuffer creation and binding
2022-01-24 23:16:22 +01:00
Tomasz Kapuściński
2ff722eee6
Refactored or removed some of the unused CDevice features
2022-01-24 22:29:39 +01:00
Tomasz Kapuściński
39b6621463
Renamed transparency to ghost mode
2022-01-24 21:57:56 +01:00
Tomasz Kapuściński
9a07c1d858
Refactored background, cloud and planet rendering, fixed shadow settings
2022-01-24 21:50:45 +01:00
Tomasz Kapuściński
e76c00c7f4
Fixed the Z coordinate not working in particle renderer
2022-01-22 01:50:10 +01:00
Tomasz Kapuściński
cba70fc912
Added DrawPrimitive() to CObjectRenderer and used it for rendering water
2022-01-22 00:57:00 +01:00
Tomasz Kapuściński
048393f448
Added CParticleRenderer and reimplemented particle rendering code to use it
2022-01-20 21:38:58 +01:00
Tomasz Kapuściński
710f448477
Partially fixed rendering of models in front of the interface (e.g. profile screen)
2022-01-19 23:14:03 +01:00
Tomasz Kapuściński
367dab9c5a
Cleanup in vertex structures
2022-01-19 22:22:59 +01:00
Tomasz Kapuściński
c280924c0e
Removed Gfx::VertexTex2
2022-01-19 21:33:53 +01:00
Tomasz Kapuściński
5dacb82b22
Partial refactor of model I/O
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* Mostly removed legacy Gfx::Material usage
* Bake legacy diffuse color to vertex color
* Removed code that writes to old model formats
2022-01-19 19:46:39 +01:00
Tomasz Kapuściński
a54a59146d
Corrected transparency mode
2022-01-19 17:14:27 +01:00
Tomasz Kapuściński
a1ea633a3e
Refactored EngineTextureMapping into enum class
2022-01-18 20:14:07 +01:00
Tomasz Kapuściński
68a222e03a
Refactored EngineShadowType to enum class
2022-01-18 19:42:19 +01:00
Tomasz Kapuściński
67bd982969
Refactored EngineTriangleType into enum class
2022-01-18 19:29:36 +01:00
Tomasz Kapuściński
d9073de251
Removed unnecessary tests and include
2022-01-05 21:08:28 +01:00
Tomasz Kapuściński
754684bfe9
Refactored MatrixVectorMultiply(), added TransformDivide() for cases where perspective divide is needed
2022-01-05 19:22:57 +01:00
Tomasz Kapuściński
9c37f6cbd5
Fully refactored Math::Matrix, removed matrix.h and moved remaining functions to other files
2022-01-05 19:12:35 +01:00
Tomasz Kapuściński
208f142cd2
Made Math::Matrix an alias to glm::mat4, partial refactors
2022-01-05 00:35:41 +01:00
Tomasz Kapuściński
e5d8e2b428
Fixed compilation error
2022-01-04 21:45:10 +01:00
Tomasz Kapuściński
0bba168f94
Removed vector.h, refactored redundant functions and moved remaining ones to func.h
2022-01-04 20:43:36 +01:00
Tomasz Kapuściński
db3b1d74d1
Refactored unnecessary Normalize, DotProduct, CrossProduct and Clamp functions
2022-01-04 02:10:36 +01:00
Tomasz Kapuściński
50fe905455
Removed Math::Vector alias and refactored remaining uses of it
2022-01-04 01:39:55 +01:00
Tomasz Kapuściński
d5e8cfd4ba
Refactored Math::Vector to glm::vec3 in object task classes
2022-01-04 01:18:46 +01:00
Tomasz Kapuściński
ffe1815ec9
Refactored Math::Vector to glm::vec3 in object motion classes
2022-01-04 01:05:24 +01:00
Tomasz Kapuściński
2690d04f64
Refactored Math::Vector to glm::vec3 in object interface and object subclass classes
2022-01-04 00:52:07 +01:00
Tomasz Kapuściński
3707daf678
Refactored Math::Vector in object implementations
2022-01-04 00:16:59 +01:00
Tomasz Kapuściński
076dce6981
Refactored Math::Vector in CScriptFunctions
2022-01-04 00:11:20 +01:00
Tomasz Kapuściński
d6d74f200b
Refactored Math::Vector in convert_model tool
2022-01-04 00:03:57 +01:00
Tomasz Kapuściński
1a7ffa693b
Refactored Math::Vector in remaining UI classes
2022-01-04 00:01:54 +01:00