Commit Graph

2512 Commits (df4e5fa309cb51f2b84ea392661979ee0b1c6492)

Author SHA1 Message Date
krzys-h 0a59f0a907 Fixed a possible bug in CObjectManager::GetObjectByRank (might fix #611) 2015-09-07 20:38:25 +02:00
krzys-h b058a6986b Minor improvments to plane camera 2015-09-06 20:33:04 +02:00
krzys-h 582e3c865f Allow controlling plane camera with number keys 2015-09-06 20:15:56 +02:00
krzys-h f6fdec1479 Allow controlling free camera with arrows when no object is selected 2015-09-06 20:09:47 +02:00
krzys-h 883348c6cf Do not (auto)save code battles 2015-09-06 20:01:59 +02:00
krzys-h d36fcf4187 New code battle camera behavior 2015-09-06 19:59:26 +02:00
krzys-h 51330dde5e Added code battle start button; fixed bug with starting code battle 2015-09-06 19:12:00 +02:00
Piotr Dziwinski cf72693b25 Fix another issue in #621 2015-09-06 16:29:21 +02:00
Piotr Dziwinski a03911dde6 Compile fix 2015-09-06 16:08:10 +02:00
Piotr Dziwinski 86678d4f7a Fix for #621 2015-09-06 13:48:41 +02:00
Piotr Dziwinski 44a1f85891 Refactor CRobotMain::DeleteObject -> DestroySelectedObject 2015-09-06 13:23:43 +02:00
Piotr Dziwinski b1e383f89e Temporarily revert new tree0 model code
* create tree0 using the old model code
 * don't install new model files yet in data submodule
2015-09-06 12:12:21 +02:00
krzys-h 5fd1735678 Added option to move camera lookat point in free cam 2015-09-05 20:59:11 +02:00
krzys-h fb03a497d7 Added command to hide the UI 2015-09-04 19:16:21 +02:00
krzys-h e956311626 Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam' 2015-09-04 19:04:42 +02:00
krzys-h 2fe8fc5a91 Updated data repo 2015-09-02 22:13:20 +02:00
Tomasz Kapuściński 658e2ff1be Possible fix for issue #520 2015-09-02 21:35:43 +02:00
krzys-h 78e4e440b5 Removed cancel button from player selection screen
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
2015-09-01 16:30:05 +02:00
krzys-h 6f38ec1911 Clear player name text field on delete 2015-09-01 16:25:09 +02:00
krzys-h ec9a38a681 Don't show level completion marks in free games 2015-09-01 16:22:57 +02:00
krzys-h d97042e252 Fixed possible problems if another crash occurs while saving crash state 2015-09-01 16:17:23 +02:00
krzys-h e015d9f1c3 Don't allow saving if crashed during loading 2015-09-01 16:15:59 +02:00
krzys-h 89c93c15cd Fixed crash after removing last program from a robot 2015-09-01 16:10:12 +02:00
krzys-h c3d7876a5c Made CPauseManager not a singleton 2015-08-31 22:05:21 +02:00
krzys-h 75d18ced05 Fixed #596 2015-08-31 21:57:46 +02:00
krzys-h ff17961584 Refactored CPauseManager 2015-08-31 21:47:55 +02:00
krzys-h cc7e36968f Fixed new text in editor not being monospace 2015-08-31 12:21:28 +02:00
krzys-h 2ec5e07080 Possible fix to #608 2015-08-31 12:06:14 +02:00
krzys-h 82e06bfd8e Fixed wrong program being highlighted after loading (closes #616) 2015-08-31 11:37:02 +02:00
Piotr Dziwinski a47da3fd3f Whitespace fixes 2015-08-30 22:18:49 +02:00
Piotr Dziwinski a1d2ca50a8 Fix #619
This fixes handling of status codes from PHYSFS functions and seems to
solve crashes like in #619
2015-08-30 22:14:14 +02:00
Piotr Dziwinski 3335be42de Fix MSVC compilation
Forgot to push this the last time
2015-08-30 22:11:30 +02:00
krzys-h 6711154762 Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string 2015-08-29 16:52:07 +02:00
krzys-h bd9a56fe7b Indentation! :/ 2015-08-29 16:29:45 +02:00
krzys-h 21b9d5b8cc Fixed saving object activity state (#610) 2015-08-29 16:28:10 +02:00
Piotr Dziwinski a8eb7499ac Fix #607 2015-08-29 10:49:04 +02:00
krzys-h 934d97a801 Fixed #581 for aliens 2015-08-25 17:25:53 +02:00
krzys-h 43901aa62a Fixed objects being able to move while executing tasks, closes #603 2015-08-25 17:21:25 +02:00
krzys-h 5eae234b83 Fixed EndMissionDelay win=-1 not working, closes #592 2015-08-25 17:17:11 +02:00
krzys-h 48481718e6 Restored astronaut damage multiplier, closes #578 2015-08-25 17:03:18 +02:00
krzys-h fe44e617a8 Fixed selection markers not disappearing when moving gun away 2015-08-25 16:57:10 +02:00
krzys-h 8b7bd663b9 Fixed shooters detecting all objects as friendly, closes #581 2015-08-25 16:29:26 +02:00
krzys-h d4b431adaa Recalculate camera projection matrix after aspect ratio change 2015-08-25 16:18:01 +02:00
krzys-h 1519145c4c Added information when no exception object is returned from std::current_exception 2015-08-25 14:01:10 +02:00
krzys-h 551710646b Revert "Fix reporting unhandled exceptions in MSVC"
This reverts commit 4d3a0b6602.

Conflicts:
	src/app/main.cpp
2015-08-25 13:32:58 +02:00
krzys-h 65d26733fa Fixed Derrick output direction, closes #605
I won't even ask who designed it like that, okay?
2015-08-25 12:37:55 +02:00
krzys-h d9c8a7ed9b Fixed MXE builds, 2nd try 2015-08-25 12:18:15 +02:00
krzys-h f206b49106 Fixed MXE builds 2015-08-25 12:01:22 +02:00
krzys-h d287af159d Support for #rrggbbaa syntax for colors (mentioned in #591) 2015-08-25 11:53:56 +02:00
krzys-h db099bade4 Legacy 0-255 color support in level files, closes #591
Thanks @attila123
2015-08-25 11:41:01 +02:00