Tomasz Kapuściński
|
d82b5ef746
|
Added DrawPrimitives() for drawing multiple primitives (not optimized for now)
|
2015-12-23 23:23:10 +01:00 |
Piotr Dziwinski
|
66ce745be0
|
Introduce forward declarations as suggested by colobot-lint
|
2015-09-27 16:28:14 +02:00 |
Piotr Dziwinski
|
b93f610930
|
Fix license header in all files
|
2015-08-22 16:40:02 +02:00 |
Piotr Dziwinski
|
ba3284b8b8
|
Apply clang-modernize -add-override
|
2015-08-17 22:12:09 +02:00 |
Piotr Dziwinski
|
93a06c0c23
|
Remove manual memory management from graphics classes
|
2015-08-12 21:07:16 +02:00 |
Piotr Dziwinski
|
7d8b56d9ab
|
More style fixes
|
2015-08-02 12:06:14 +02:00 |
krzys-h
|
72b9738eb9
|
Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522)
|
2015-07-20 22:34:39 +02:00 |
krzys-h
|
e2ebcb769e
|
Added MSAA to settings screen
|
2015-07-20 16:29:09 +02:00 |
krzys-h
|
90756f8b34
|
Added FilterMode, MipmapLevel and Anisotropy to settings screen
|
2015-07-20 13:56:45 +02:00 |
Tomasz Kapuściński
|
7d57ec634e
|
Refactored framebuffer implementations
|
2015-06-21 18:48:31 +02:00 |
Tomasz Kapuściński
|
ff44637d49
|
Removed VBO override switch and some unnecessary code
|
2015-06-16 18:00:42 +02:00 |
Tomasz Kapuściński
|
08bf066f78
|
Added shadow color setting
|
2015-05-27 21:58:32 +02:00 |
Tomasz Kapuściński
|
f67c01e5e7
|
Added proper render to texture support
|
2015-05-21 18:03:17 +02:00 |
Tomasz Kapuściński
|
933609967a
|
Added OpenGL 3.3 graphics implementation
|
2015-05-19 14:29:31 +02:00 |
Tomasz Kapuściński
|
2665847c41
|
Added support for offscreen rendering and high resolution shadow maps
|
2015-05-12 13:09:31 +02:00 |
Tomasz Kapuściński
|
0b2f00530b
|
Added experimental support for dynamic shadows (shadow mapping)
|
2015-05-11 15:21:17 +02:00 |
krzys-h
|
f8841f96f2
|
Added -headless
For automated stuff on devices without GPU
|
2014-10-31 20:40:13 +01:00 |