krzys-h
7a521fbc90
Joystick configuration, closes #499
...
Not yet tested as I don't have a joystick currently with me, but should work fine
2016-01-24 17:36:25 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
6d8a5bab31
Removed system mouse option
...
Not really needed, as it is an SDL cursor not system cursor, which is no better than ours
2016-01-24 15:24:59 +01:00
krzys-h
0c64e62979
Fixed a minor error in event logging
2015-09-25 22:18:44 +02:00
krzys-h
a0034f8000
Finalized SDL2 migration
2015-09-25 21:26:49 +02:00
krzys-h
e965414d34
Rewritten text input to SDL2
2015-09-25 19:49:50 +02:00
krzys-h
7500ab4988
Added code battle spectator mode switch
2015-09-13 15:59:42 +02:00
krzys-h
20105d09ec
Added code battles button to the main menu
2015-09-10 20:20:24 +02:00
krzys-h
78e4e440b5
Removed cancel button from player selection screen
...
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
2015-09-01 16:30:05 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
78a279b479
Better shadow type selection UI
2015-08-14 13:37:27 +02:00
krzys-h
eda7435eb6
Removed a lot of useless settings ( #556 )
2015-08-14 13:04:05 +02:00
krzys-h
e5e1d4973f
CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject
2015-08-13 13:41:25 +02:00
krzys-h
60797f72d3
Removed some old, unused code
2015-08-12 17:25:41 +02:00
krzys-h
57469533b6
Implemented loading progress bar
2015-08-07 20:48:55 +02:00
krzys-h
69e6ae2c5e
Added "saving in progress" indicator
2015-08-06 20:15:17 +02:00
Piotr Dziwinski
f95980456a
Replace anonymous union in Event with pointer to appropriate struct
2015-08-06 19:11:50 +02:00
krzys-h
e05fba22fd
Moved some interface controls around
2015-08-06 19:03:15 +02:00
krzys-h
ec3ded75b8
Removed unused LOD level setting
2015-08-06 18:35:56 +02:00
Piotr Dziwinski
596bb49de0
Normalize static variables and functions
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* get rid of some of them
* put the rest into anonymous namespaces
2015-08-06 10:12:20 +02:00
Piotr Dziwinski
9ccb39ce66
Fix Clang compilation
2015-08-05 22:02:59 +02:00
Piotr Dziwinski
18f9bfb575
Make saving screenshot thread- and exception-safe
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* introduce ResourceOwningThread wrapper for safely passing resources
to new threads
* make CEventQueue thread-safe
* start screenshot saving thread using ResourceOwningThread
* change direct call at end of writing screenshot to thread-safe
event communication
2015-08-04 20:37:15 +02:00
krzys-h
f03734d17f
Added shadow mapping to settings screen
2015-07-20 18:42:09 +02:00
krzys-h
e2ebcb769e
Added MSAA to settings screen
2015-07-20 16:29:09 +02:00
krzys-h
a879e496f5
Removed unused texture quality setting
2015-07-20 12:21:16 +02:00
krzys-h
8a72f0a849
Addressed commit comments on a0e0ee3631
2015-07-16 20:09:06 +02:00
krzys-h
a0e0ee3631
Separate shortcut bars for teams
2015-07-16 13:46:40 +02:00
krzys-h
38a0849e10
Added system mouse option
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This reverts commit e21853d632
.
2015-07-13 12:11:11 +02:00
krzys-h
e21853d632
Removed old, unused mouse shadow option
2015-04-17 21:54:03 +02:00
krzys-h
1a8bb9c0fb
Marked programs from SatCom with a star
2015-04-06 16:21:19 +02:00
krzys-h
58016c6c69
Made programs from SatCom read-only; added program cloning
2015-04-06 16:07:49 +02:00
krzys-h
a3ae7802a2
New scripts interface, removed script limit
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This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h
be0f4c2ffe
Refactored keybindings UI and added some keybindings
2014-12-14 16:54:32 +01:00
krzys-h
48ca5b5663
Removed info about CD in background music tooltip; removed unused 3D sound translation
2014-11-11 14:59:56 +01:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
9a6c06665c
Removed some old stuff related to Ceebot-Teen
2014-07-10 17:39:45 +02:00
krzys-h
c22e55b99a
Removed some unused code related to Quit button
...
The button itself has been removed a long time ago
2014-07-10 16:52:29 +02:00
krzys-h
246b7e107e
Removed prototypes support
2013-12-27 20:36:11 +01:00
Piotr Dziwinski
7874aca10c
Enhanced logging, option to auto-start mission
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* added logging of application events
* changed debug mode flag to independent debug modes
* added option to auto-start mission (load a mission immediately
after startup)
* removed "enum value out of range" prints
* some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski
f6e27099b2
Doxygen/comment fixes and some #include refactoring
2012-10-17 21:55:45 +02:00
Piotr Dziwinski
b1edcc822f
Various fixes
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- disabled UserDir() in path lookup
- fixed crashes on loading missions in CObject
- fixed texture bug in CTerrain
- changed mouse move event handling to avoid flooding event queue
- enabled all missions for testing
2012-09-22 17:36:10 +02:00
Zaba999
a397922e8d
warnings fight in progress.
2012-09-18 00:01:00 +02:00
Piotr Dziwinski
efe4f0badd
Refactoring in src/common
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- refactored CInstanceManager and some headers
- removed old headers
2012-09-09 17:51:10 +02:00
Piotr Dziwinski
851300d61d
Whitespace fix
2012-07-27 18:44:43 +02:00
Piotr Dziwinski
e37019943c
Event handling, CApplication and switch to c++-11
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- added/changed event structs and event queue in common/event.h
- added event handling and some minor functions in CApplication
- switched to --std=c++11 because of union in Event struct
2012-06-30 00:12:04 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
b08a63790c
SDL project
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- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Piotr Dziwinski
b735913deb
FPOINT -> Math::Point & other math functions
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- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00