Rasmus Brönnegård
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e38835cfd4
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goto with A-star (with bucket queue)
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2022-02-12 23:35:58 +01:00 |
tomangelo2
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e3ba1a1840
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Fix compilation errors on MacOS
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2022-02-10 19:46:50 +01:00 |
tomangelo2
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08f6c32551
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Update Homebrew installation command
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2022-02-09 20:43:35 +01:00 |
Rasmus Brönnegård
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2b8d580355
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goto with Dial's algo (Dijkstra's + bucket sort)
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2022-02-08 21:14:17 +01:00 |
Rasmus Brönnegård
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ee390bc270
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LoadFinishedLevels if needed in LoadScene
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2022-02-08 20:02:56 +01:00 |
Rasmus Brönnegård
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14e7cd0e52
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Rename loadgame to loadsave
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2022-02-08 14:17:11 +01:00 |
tomangelo
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6d8a52eb15
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Merge pull request #1458 from lolbot-iichan/produce_teams
Add optional team parameter to produce() function
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2022-02-07 16:34:19 +01:00 |
tomangelo
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951db17d53
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Merge pull request #1488 from colobot/dev-refactor-fonts-cache
Refactor fonts reloading
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2022-02-07 15:24:10 +01:00 |
Tomasz Kapuściński
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0d612b9928
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Optimized text rendering
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2022-02-05 21:07:25 +01:00 |
Tomasz Kapuściński
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aacc2d0596
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Moved non-CRenderer-specific functionality back to CDevice and refactored some of the state change methods
Rewritten control rendering code to use improved way of sending geometry to GPU memory
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2022-02-05 19:07:46 +01:00 |
Tomasz Kapuściński
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074706e7ec
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Removed Vertex and VertexCol structures
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2022-02-04 01:22:27 +01:00 |
Tomasz Kapuściński
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1631b9587f
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Removed all DrawPrimitive*() methods from CDevice
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2022-02-04 01:06:37 +01:00 |
Tomasz Kapuściński
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750a470b9a
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Minor color refactors, added DrawPrimitives, rewritten remaining effect rendering
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2022-02-04 01:00:18 +01:00 |
Tomasz Kapuściński
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37bdc8665f
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Removed remaining rendering code from CGL33Device and fixed some issues
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2022-02-03 20:53:53 +01:00 |
Tomasz Kapuściński
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cbf661f69f
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Disabled tests for light manager as it needs future refactoring
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2022-02-03 19:35:30 +01:00 |
Tomasz Kapuściński
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d16144eee4
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Added missing include and removed debugging calls
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2022-02-03 18:55:46 +01:00 |
Tomasz Kapuściński
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1a190b7f6f
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Partial refactor of UI rendering to improve performance and fix transparency issues
Disabled rendering via CDevice
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2022-02-03 18:40:58 +01:00 |
Rasmus Brönnegård
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a7b294025e
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Rename BeamSearch to PathFindingSearch etc
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2022-02-02 20:26:05 +01:00 |
Rasmus Brönnegård
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e2d4dd6995
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Use ray tracing algorithm in BitmapTestLine
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2022-02-02 20:26:05 +01:00 |
Rasmus Brönnegård
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d9f3078396
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Replace beam search with breadth-first search
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2022-02-02 20:26:05 +01:00 |
Tomasz Kapuściński
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0908e10ff6
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Removed material, lighting, fog and shadowing code from CDevice
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2022-02-02 19:09:38 +01:00 |
Tomasz Kapuściński
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7d9badb542
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Added UV transform and rewritten animated texture mapping code to use it
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2022-02-02 18:13:21 +01:00 |
Tomasz Kapuściński
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3bd4fee844
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Merge branch 'dev' into dev-graphics-overhaul
# Conflicts:
# src/graphics/engine/camera.cpp
# src/object/auto/autonuclearplant.cpp
# src/object/auto/autopowerplant.cpp
# src/object/interface/powered_object.h
# src/object/motion/motionvehicle.cpp
# src/object/old_object.cpp
# src/object/old_object.h
# src/object/task/taskmanip.cpp
# src/object/task/taskmanip.h
# src/object/task/tasktake.cpp
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2022-02-02 18:11:06 +01:00 |
tomangelo
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3405c038c9
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Merge pull request #1495 from rasmusgo/numpad
Add workaround for numpad home/end keys etc
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2022-02-02 16:45:14 +01:00 |
Rasmus Brönnegård
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3400a0fab0
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Add -loadgame argument to load game on start
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2022-02-02 11:01:57 +01:00 |
Emxx52
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85dc3f68e7
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Merge pull request #1497 from colobot/dev-fix-recharging
Fix assert fail after PR#1444
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2022-01-30 21:21:16 +01:00 |
tomangelo2
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eff8e885d5
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Fix assert fail after PR#1444
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2022-01-30 20:40:04 +01:00 |
tomangelo
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cbc07c04a5
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Merge pull request #1444 from immibis/slotted-object
Slotted object interface
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2022-01-29 17:20:36 +01:00 |
tomangelo2
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0003494c9e
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Merge PR #1444
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2022-01-29 17:16:57 +01:00 |
Tomasz Kapuściński
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741d5c75ba
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Refactored shadow framebuffer creation and binding
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2022-01-24 23:16:22 +01:00 |
Tomasz Kapuściński
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2ff722eee6
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Refactored or removed some of the unused CDevice features
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2022-01-24 22:29:39 +01:00 |
Tomasz Kapuściński
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39b6621463
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Renamed transparency to ghost mode
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2022-01-24 21:57:56 +01:00 |
Tomasz Kapuściński
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9a07c1d858
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Refactored background, cloud and planet rendering, fixed shadow settings
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2022-01-24 21:50:45 +01:00 |
Rasmus Brönnegård
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19ae57c9ad
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Fix spelling of appearance
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2022-01-24 19:56:47 +01:00 |
Rasmus Brönnegård
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6e0207ca5e
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Fix spelling in app and main
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2022-01-24 19:47:07 +01:00 |
Rasmus Brönnegård
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be8d37241a
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Add workaround for numpad home/end keys etc
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2022-01-23 13:16:13 +01:00 |
Tomasz Kapuściński
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e76c00c7f4
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Fixed the Z coordinate not working in particle renderer
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2022-01-22 01:50:10 +01:00 |
Tomasz Kapuściński
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cba70fc912
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Added DrawPrimitive() to CObjectRenderer and used it for rendering water
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2022-01-22 00:57:00 +01:00 |
Tomasz Kapuściński
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048393f448
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Added CParticleRenderer and reimplemented particle rendering code to use it
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2022-01-20 21:38:58 +01:00 |
Tomasz Kapuściński
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710f448477
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Partially fixed rendering of models in front of the interface (e.g. profile screen)
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2022-01-19 23:14:03 +01:00 |
Tomasz Kapuściński
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367dab9c5a
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Cleanup in vertex structures
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2022-01-19 22:22:59 +01:00 |
Tomasz Kapuściński
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c280924c0e
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Removed Gfx::VertexTex2
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2022-01-19 21:33:53 +01:00 |
Tomasz Kapuściński
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5dacb82b22
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Partial refactor of model I/O
* Mostly removed legacy Gfx::Material usage
* Bake legacy diffuse color to vertex color
* Removed code that writes to old model formats
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2022-01-19 19:46:39 +01:00 |
Tomasz Kapuściński
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a54a59146d
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Corrected transparency mode
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2022-01-19 17:14:27 +01:00 |
Tomasz Kapuściński
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a1ea633a3e
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Refactored EngineTextureMapping into enum class
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2022-01-18 20:14:07 +01:00 |
Tomasz Kapuściński
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68a222e03a
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Refactored EngineShadowType to enum class
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2022-01-18 19:42:19 +01:00 |
Tomasz Kapuściński
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67bd982969
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Refactored EngineTriangleType into enum class
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2022-01-18 19:29:36 +01:00 |
Tomasz Kapuściński
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d9073de251
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Removed unnecessary tests and include
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2022-01-05 21:08:28 +01:00 |
Tomasz Kapuściński
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754684bfe9
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Refactored MatrixVectorMultiply(), added TransformDivide() for cases where perspective divide is needed
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2022-01-05 19:22:57 +01:00 |
Tomasz Kapuściński
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9c37f6cbd5
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Fully refactored Math::Matrix, removed matrix.h and moved remaining functions to other files
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2022-01-05 19:12:35 +01:00 |