krzys-h
a9673d5f72
Moved StartDetectEffect to CRobotMain
2015-08-11 23:13:57 +02:00
krzys-h
3f32b7c8a3
Removed SetCapacity()
2015-08-11 22:57:33 +02:00
krzys-h
364f87c49b
CPowerContainerObject interface
2015-08-11 22:51:16 +02:00
krzys-h
7e18757d29
CScript user pointer cleanup; moved some functions from COldObjectInterface to main CObject
...
* moved (Get|Set)Clip [renamed to (Get|Set)Collisions], (Get|Set)Team, (Get|Set)Proxy(Activate|Distance) and GetBotVar to main CObject class
* refactored scripting to pass CScript* as the user pointer, removing the need for GetRunScript()
* changed accessing of "object" class in CBot to use ->GetUserPtr()
* refactored object limits to remove (Start|Stop)ShowLimit from COldObject
* added notes on possible interfaces for most of the other COldObjectInterface functions
2015-08-11 17:51:39 +02:00
krzys-h
15c1c7ee03
CMovableObject, CControllableObject
2015-08-10 23:21:15 +02:00
Piotr Dziwinski
8ad3b4e552
Fix Clang compilation
2015-08-10 22:40:37 +02:00
Piotr Dziwinski
849a3f900c
Add missing includes
2015-08-10 22:33:42 +02:00
Piotr Dziwinski
513a1129fa
Add proper initializers and remove manual memory management from common classes
2015-08-10 22:33:22 +02:00
krzys-h
abb272600e
Merged CBrain into CProgrammableObject
2015-08-10 18:16:00 +02:00
krzys-h
726cfbda77
Removed manual memory management in CBrain and CObjectInterface
2015-08-10 17:17:02 +02:00
krzys-h
a3fa3487b2
Fixed editor being unavailable after starting the program
2015-08-10 17:06:26 +02:00
krzys-h
a754b2ad06
Fixed manual control overriding tasks
2015-08-10 17:02:31 +02:00
krzys-h
78a51f0acb
Moved all UI code out of CBrain into Ui::CObjectInterface
2015-08-10 16:37:03 +02:00
krzys-h
2b44a7be3d
Removed m_event from script.h
2015-08-10 13:52:03 +02:00
krzys-h
3a5f618f65
CTaskExecutorObject interface; some general task and CBrain cleanup
2015-08-10 13:46:39 +02:00
krzys-h
73e0abc510
Fixed AlienQueen crash
2015-08-10 13:33:11 +02:00
krzys-h
39a4a4cd78
Removed some unused CBrain members
2015-08-10 11:24:02 +02:00
krzys-h
2f156f022e
Fixed screen_level_list.cpp warnings
2015-08-09 23:21:08 +02:00
krzys-h
4964e35625
Fixed gun targetting with mouse
2015-08-09 23:04:24 +02:00
krzys-h
115e18cc85
Fixed version display being invisible during loading
2015-08-09 22:53:59 +02:00
krzys-h
3358091b8c
Fixed too high BlackArrow density
2015-08-09 22:46:05 +02:00
krzys-h
a8707e2568
Added Anisotropy to configuration presets
2015-08-09 22:41:43 +02:00
krzys-h
903f4f144f
Fixed apperance interface ( #551 )
2015-08-09 22:32:28 +02:00
krzys-h
6b4610e808
Improved stats display
2015-08-09 15:20:38 +02:00
krzys-h
7cf73c94c4
Backported some thread classes cleanup from dev-threads (1ad8ff6e47fb9e249e6bcbc2f4a3a94933a1168a)
2015-08-09 13:52:15 +02:00
Mateusz Przybył
cd1fb146ff
Merge pull request #553 from Schocker/patch-1
...
Add missing wget dependency for OS X
2015-08-08 15:48:26 +02:00
Adrian Korzeniowski
ff93634a87
Add missing wget dependency for OS X
...
OS X does not come with wget installed by default.
2015-08-08 15:30:07 +02:00
krzys-h
bb3fc63e03
More details on terrain loading
2015-08-07 23:40:38 +02:00
krzys-h
d27a8978cc
Updated Polish translations to fit in limited loading screen space
2015-08-07 22:56:04 +02:00
krzys-h
0ed11e0e7d
Fixed "unable to open shadow??.png texture" errors again
2015-08-07 22:48:26 +02:00
krzys-h
30589f3e79
Fixed -runscene
2015-08-07 22:37:56 +02:00
krzys-h
0468c3efdb
Fixed ULTRA LONG loading time bug introduced in 5593f427f6
...
Well... that escalated quickly :P
And it remained unnoticed for so long!
2015-08-07 22:36:50 +02:00
krzys-h
57469533b6
Implemented loading progress bar
2015-08-07 20:48:55 +02:00
krzys-h
f90bb63520
Hide some things in save screenshots
...
Save indicator, mouse cursor, CDisplayText and interface particles
2015-08-07 15:59:05 +02:00
krzys-h
6d363ba887
Fixed version being displayed during intro
2015-08-07 15:26:37 +02:00
krzys-h
d58d015edd
Fixed selection save when saving manually
2015-08-07 15:25:17 +02:00
krzys-h
7da6f1b704
More random virus particles
2015-08-07 15:18:04 +02:00
krzys-h
9bf53e48e8
Changed TAB character rendering to be red, like in the original game
2015-08-07 14:16:10 +02:00
krzys-h
4d5b4c47a2
Use CText for virus particle rendering
...
As suggested by @RaptorParkowsky on Trello - https://trello.com/c/56MszsWA/66-texture-remastering-checklist
2015-08-07 13:29:29 +02:00
Piotr Dziwinski
36254080bf
Remove obsolete test environments
2015-08-07 10:16:46 +02:00
Piotr Dziwinski
e9e1c8d4dd
Add proper initializations and remove manual memory management in app classes
2015-08-07 10:16:46 +02:00
krzys-h
22415e183d
Remove unneeded empty map.png file
2015-08-06 23:06:36 +02:00
krzys-h
e5d652acef
Fixed a crash when trying to infect an empty program
2015-08-06 22:50:22 +02:00
krzys-h
0d00952b10
Rename text.png to effect03.png
2015-08-06 22:41:54 +02:00
krzys-h
1e97d41a2d
Fixed RedArrow and BlackArrow transparency ( #545 )
2015-08-06 22:39:06 +02:00
krzys-h
6e5e3c4822
Fixed crash in IntroduceVirus if robot doesn't have any programs
2015-08-06 22:34:46 +02:00
krzys-h
69e6ae2c5e
Added "saving in progress" indicator
2015-08-06 20:15:17 +02:00
krzys-h
8d34286b1d
Added "No userlevels installed" message
2015-08-06 19:37:18 +02:00
Piotr Dziwinski
f95980456a
Replace anonymous union in Event with pointer to appropriate struct
2015-08-06 19:11:50 +02:00
krzys-h
28163cc008
Fixed a typo in Polish translation
...
This typo has been there since the original Colobot ;)
2015-08-06 19:08:07 +02:00