Commit Graph

120 Commits (89b495c6671f7651d20085d482f9dc8c335ebe7b)

Author SHA1 Message Date
erihel 5e271e550d * New CPluginManager class for managing plugins based on colobot.ini
* Moved sound plugin into sound dir
* Minor changes in logger and profile
2012-08-12 15:00:37 +02:00
Piotr Dziwinski 1996507fd3 Documentation update
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
2012-08-11 18:39:16 +02:00
erihel f1d1cdceee Changes after merge 2012-08-09 21:21:14 +02:00
erihel 611680a72e Merge branch 'dev' of https://github.com/adiblol/colobot into dev
Conflicts:
	src/sound/sound.h
2012-08-09 20:20:47 +02:00
Piotr Dziwinski 851300d61d Whitespace fix 2012-07-27 18:44:43 +02:00
Piotr Dziwinski ab8e55a651 Merge branch 'dev' into dev-opengl
Pulled changes & resolved conflicts
2012-07-27 18:09:50 +02:00
Piotr Dziwinski 6b846aa629 Compile fixes
Fixed some compiling issues
2012-07-26 00:18:02 +02:00
erihel d56db5f4e4 * Chaned plugin interface
* Added plugin class for plugin loading
* Added plugin loading test
2012-07-19 19:19:21 +02:00
Piotr Dziwinski af3057df7e Merged changes from dev
Resolved conflicts & added fixes.
2012-07-04 19:56:22 +02:00
Piotr Dziwinski 092e4ae75e Enabled logging & minor fixes
- added logger to main()
- removed reference to Snd namespace and renamed back to sound.h
- fixed minor issues
2012-07-04 19:20:22 +02:00
erihel 4a839d8734 * Added CLogger class for loggin info to console or file
* Added CSoundInterface
* Added basic plugin interface
2012-07-04 18:04:34 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b08a63790c SDL project
- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
  and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Piotr Dziwinski 8bb223e679 Templates for new implementation
- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski 9f784e81f8 Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector
  and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski a8665d2042 Changed #defined constants to consts; typedef struct -> struct 2012-06-11 17:28:27 +02:00
Piotr Dziwinski 697fbdabf1 BOOL -> bool; additional fixes in constructors/destructors 2012-06-10 15:28:12 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 449cc186d5 Source files split into modules 2012-04-28 17:53:17 +02:00