Commit Graph

121 Commits (7bf37a3999ea06eb43eb408cd44f55fa637708c0)

Author SHA1 Message Date
Tomasz Kapuściński 7bf37a3999 Refactored Math::Point in screen classes 2021-12-24 03:53:36 +01:00
Tomasz Kapuściński 3fabdad1fe Refactored Math::Point in CSettings, CParticle, CPyro, CInterface, CMainUserInterface and CScreen 2021-12-24 03:45:59 +01:00
Tomasz Kapuściński 0ef4579da8 Refactored Math::IntPoint in CApplication and various classes 2021-12-23 23:26:08 +01:00
MrSimbax 80f074e2ba Update license headers 2021-09-11 15:53:59 +02:00
Fiftytwo 8647deafc8 Merge branch dev into dev-gameplus 2021-03-21 22:30:23 +01:00
MrSimbax a7aaa07356 Update vsync list after user interaction
The vsync may immediately fallback to another option after change from
the user so the UI should reflect that.

Todo: show a popup in UI informing the user why their desired vsync
option couldn't be set. Right now the error message is visible only from
the logs.
2021-02-07 12:50:13 +01:00
MrSimbax 9cb80daedf Improve sound reloading
Also some minor refactoring.

Since realoding may take a lot of time, modman no longer reloads
the whole app on entering/leaving the screen.
2020-07-27 15:59:33 +02:00
MrSimbax 51668c12d7 Add changes listing to mods
It's just listing directories of a mod for now, but should give some
idea what the mod changes.

Also moved some functionality from pathman to modman.

Mods added with the `-mod` parameter are now managed by modman.
2020-07-23 17:44:38 +02:00
MrSimbax 16795e0d49 Use level parser instead of JSON for manifest 2020-07-22 21:40:13 +02:00
MrSimbax 62b770f7d3 Improve UI of mod manager a little
The arrow buttons are smaller and the up button is now above the down
button. What is more, the width of the back button is now the same as
in other places.
2020-07-22 17:50:19 +02:00
MrSimbax df415880d0 Fix linter issues 2020-07-22 17:26:46 +02:00
MrSimbax 1be69a0a51 Fix compile errors 2020-07-22 17:24:07 +02:00
MrSimbax 2b96eda86d Fix minor issues 2020-07-22 17:13:52 +02:00
MrSimbax f57da76ae8 Add handling of mods manifests
Also add Polish translations for mod manager related strings.
2020-07-22 16:35:47 +02:00
MrSimbax eac74c23ec Fix linter issues 2020-07-21 20:39:00 +02:00
MrSimbax 242477e3ee Major UI change to mod manager
Move the button to the sidebar.

Add reordering option.

General improvements and refactoring.
2020-07-21 20:27:24 +02:00
Fiftytwo 754dfefefd Add Missions+ gamemode 2020-07-20 18:35:31 +02:00
MrSimbax 63bf6bed08 Add saving mods list in colobot.ini 2020-07-19 15:02:35 +02:00
MrSimbax a0635ae400 Fix linter issues 2020-07-18 15:01:36 +02:00
MrSimbax dc64b95406 Fix build error 2020-07-18 14:47:18 +02:00
MrSimbax 8390d85e46 Refactor the mod manager
Moved list of mods logic to a new CModManager class.

The list of enabled mods is now managed by a flag instead of directory
names of mods.

Mods are now disabled by default.

Also general cleanup, fixing issues from the code review in
https://github.com/colobot/colobot/pull/1191 and fixing linter issues.

Regression: the state of enabled/disabled mods is now not persistent.
The plan is to use some kind of config file for this.
2020-07-18 14:30:50 +02:00
MrSimbax 5f76722ecb Add error dialogs for open path/url buttons 2020-07-17 17:27:09 +02:00
MrSimbax 4905abe30b Merge branch 'dev-mod-manager' of https://github.com/DavivaD/colobot into dev-mod-manager 2020-07-17 11:49:51 +02:00
Krzysztof Dermont 7d7a29117e Save audio settings when option changes
Mute/unmute option when game windowis in background relies on settings
being updates. This happens when users leaves Options screen. This
commit adds saving audio settings on each change.

This is a fix for #1315
2020-07-10 20:15:18 +02:00
MrJohn10 35b22f7a7f
Refactor - Move UI mouse particles generation to a new class. (#1308)
* Move UI mouse particles generation to a new class.

* refactoring

* refactor - change variable name

* change backslashes to forward slashes in include directives

* remove & from variable

* Refactoring - fix linter issues

* Refactoring - fix linter issues

* refactoring - fix linter issues
2020-07-07 20:48:52 +02:00
tomangelo 37e4ed8029
Updated license headers (#1317)
* Updated headers

* Updated more headers
2020-07-07 10:19:36 +02:00
MrSimbax e96e8b46b2 Fix include style warnings 2020-07-06 18:29:30 +02:00
Krzysztof Dermont c04b2738de Clear screenshot if no save selected 2020-07-06 11:36:10 +02:00
Krzysztof Dermont 86dff7396e Disable Delete/Load buttons if no save selected 2020-07-06 11:36:10 +02:00
Krzysztof Dermont 1cffbb2bd3 Fix closing Load Save dialog without game selected
Pressing Load when no savegame is selected resumes game but Load Save window stays open.
2020-07-06 11:36:10 +02:00
Krzysztof Dermont 04b1944939 Add option to mute sounds when game is not focused
Closes #823
2020-07-05 14:58:46 +02:00
DavivaD 50c3c45ef8 Show only local mods on the list 2019-07-27 17:58:12 +02:00
DavivaD 7d30a82747 Move platform-dependent code to system_*.cpp 2019-07-27 16:59:51 +02:00
DavivaD cd140f1384 Move mod loading/unloading stuff to a new class + fix some derps 2019-07-27 03:36:03 +02:00
tomangelo2 92d2de5325 Fixed VSync options list
Now VSync list is aligned for same height as resolution list from the bottom, as it's very hard to align them from top on different screen resolutions.
2019-01-02 00:34:34 +01:00
tomangelo 3f6e84b418
Merge pull request #1167 from badernageral/dev
Translation to Brazilian Portuguese
2018-09-08 22:03:28 +02:00
tomangelo 7d46ee762a
Merge pull request #1181 from colobot/dev-vsync
Add VSync switch to Device tab
2018-08-21 12:16:03 +02:00
Jerzy B f3b30625ee Fix GCC 8 warning about sprintf overflow (#1192) 2018-08-12 07:49:45 +02:00
DavivaD e823c209fa Fix crash while loading mod and blank settings menu while paused game 2018-08-02 17:21:31 +02:00
DavivaD 1b47cf76d3 Implement Mod Manager 2018-08-02 07:38:32 +02:00
tomangelo 5080cb46b1
Merge pull request #1031 from tomangelo2/dev
Added fonts configurability by a separate file
2018-07-25 19:51:55 +02:00
tomangelo2 359abf9a82 Add VSync switch to Device tab 2018-07-05 19:43:56 +02:00
José Robson Mariano Alves 2b933264fc Translation to Brazilian Portuguese 2018-05-15 16:07:03 -03:00
krzys_h db90fcd2ef
Merge pull request #1118 from nextghost/dev
Czech translation
2018-04-24 14:17:23 +02:00
AbigailBuccaneer ea64edaa0b Compile with -Wmissing-declarations
-Wmissing-declarations enforces that every function (except for static
functions) must be declared separately before it's defined. This
essentially enforces that every function must be either static, or
declared in a header elsewhere.

This helps the optimizer, as it can do a better job of inlining if it
knows that a function won't be used outside of a given file. It also
helps -Wunused-function (which is enabled by -Wall) find more unused
functions.

Note that Clang spells this option -Wmissing-prototypes, which
confusingly is the name of a related but different warning option under
GCC.
2018-04-21 16:49:27 +01:00
krzys-h 1c2bdc9cab Update license headers 2018-04-20 02:08:50 +02:00
Martin Doucha 81b4d0e28b Add Czech translation 2018-02-24 20:39:29 +01:00
tomangelo2 054d1c3e54 Changed in-engine fonts names 2017-10-11 17:10:04 +02:00
piotrwalkusz1 6ec13017eb Fix apperance camera position, closes #802 (#880) 2017-01-02 18:43:19 +01:00
krzys-h 856ee9a0fe Don't allow whitespace player names, closes #840 2016-11-11 17:13:32 +01:00