Piotr Dziwinski
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7d8b56d9ab
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More style fixes
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2015-08-02 12:06:14 +02:00 |
krzys-h
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72b9738eb9
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Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522)
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2015-07-20 22:34:39 +02:00 |
krzys-h
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e2ebcb769e
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Added MSAA to settings screen
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2015-07-20 16:29:09 +02:00 |
krzys-h
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90756f8b34
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Added FilterMode, MipmapLevel and Anisotropy to settings screen
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2015-07-20 13:56:45 +02:00 |
Tomasz Kapuściński
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7d57ec634e
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Refactored framebuffer implementations
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2015-06-21 18:48:31 +02:00 |
Tomasz Kapuściński
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ff44637d49
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Removed VBO override switch and some unnecessary code
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2015-06-16 18:00:42 +02:00 |
Tomasz Kapuściński
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08bf066f78
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Added shadow color setting
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2015-05-27 21:58:32 +02:00 |
Tomasz Kapuściński
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f67c01e5e7
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Added proper render to texture support
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2015-05-21 18:03:17 +02:00 |
Tomasz Kapuściński
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933609967a
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Added OpenGL 3.3 graphics implementation
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2015-05-19 14:29:31 +02:00 |
Tomasz Kapuściński
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2665847c41
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Added support for offscreen rendering and high resolution shadow maps
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2015-05-12 13:09:31 +02:00 |
Tomasz Kapuściński
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0b2f00530b
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Added experimental support for dynamic shadows (shadow mapping)
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2015-05-11 15:21:17 +02:00 |
krzys-h
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f8841f96f2
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Added -headless
For automated stuff on devices without GPU
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2014-10-31 20:40:13 +01:00 |