Commit Graph

29 Commits (3b585d9f5107b9a6cd80274fc33c4a6c237b59df)

Author SHA1 Message Date
Piotr Dziwinski 3b585d9f51 Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
krzys-h 83599238d1 Added workaround for argv encoding on Windows
First part of fixing #414
2015-03-22 13:11:00 +01:00
krzys-h 5948a9e9d8 Show game version in logs, closes #413 2014-12-11 19:59:24 +01:00
krzys-h 26376c652d Nothing else works, so restart the game on resolution change
Fixes #339 for now, but we'll need alternative solution later
2014-10-25 18:34:29 +02:00
krzys-h f65b00089a Merge branch 'dev' into dev-physfs
Conflicts:
	data
2014-10-14 15:42:19 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h 0b2f25a6e3 Restored -datadir and -langdir arguments, added -savedir
Also, fixed some crashes when unable to open file
2014-08-06 12:27:17 +02:00
krzys-h 9a3cd67c3b Saving colobot.ini through physfs 2014-07-24 23:38:13 +02:00
krzys-h 17041e718b Added -mod commandline argument to add additional locations to physfs 2014-07-24 22:46:47 +02:00
Krzysztof Dermont 2260f6bf4f Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
Didier 'OdyX' Raboud 9e9a9937ba Revert "Include SDL.h in main.cpp to make sure the main loop is SDL's main loop"
This was the wrong fix for the problem.

This reverts commit f31a570d96.
2013-10-29 14:43:29 +01:00
Didier 'OdyX' Raboud f31a570d96 Include SDL.h in main.cpp to make sure the main loop is SDL's main loop
This allows the MacOSX program to start.
2013-10-26 13:19:13 +02:00
Piotr Dziwinski 7874aca10c Enhanced logging, option to auto-start mission
* added logging of application events
 * changed debug mode flag to independent debug modes
 * added option to auto-start mission (load a mission immediately
   after startup)
 * removed "enum value out of range" prints
 * some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 195d6cded0 Fixed timer functions on win32
* changed win32 implementation to QueryPerformaceTimer system function
 * refactored system utils code
 * proper tests for time utils and update event creation in application
 * should fix issue #134
2013-03-24 12:00:12 +01:00
Piotr Dziwinski 4a30800cf1 Fixes for compiling on MSYS
* fixed SDL_main() and putenv() issues
 * disabled desktop subdir for MSYS
 * disabled building CBot_console for now
2013-03-22 19:17:08 +01:00
Piotr Dziwinski 0305e0ba17 Restext rewrite to runtime initialized arrays 2012-10-17 23:16:19 +02:00
Piotr Dziwinski f6e27099b2 Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
Piotr Dziwinski 6cce7ec6fd Removed metafile editor and loader 2012-09-22 21:07:23 +02:00
Piotr Dziwinski 4b67386a69 Change of background image handling
- removed old 4 quarter backgrounds
- fixes in texture loading
- other minor fixes
2012-09-17 23:41:53 +02:00
Piotr Dziwinski 5b45911856 Improved error messages
Added some logging and improved error messages displayed to user
2012-08-13 23:09:30 +02:00
Piotr Dziwinski 1996507fd3 Documentation update
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
2012-08-11 18:39:16 +02:00
Piotr Dziwinski db0b880674 Updated Doxygen main page 2012-07-27 18:50:29 +02:00
Piotr Dziwinski 8797569d33 Texture & mouse functions; refactoring & fixes
- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
2012-07-22 22:05:12 +02:00
Piotr Dziwinski eca6d26459 Minor changes
- moved mainpage src/doc/docmain.doc.txt to src/app/main.cpp
- removed old modfile modules from src/common
- removed Snd namespace in engine.h
2012-07-11 20:56:09 +02:00
Piotr Dziwinski af3057df7e Merged changes from dev
Resolved conflicts & added fixes.
2012-07-04 19:56:22 +02:00
Piotr Dziwinski d9c5a439d0 CGLDevice implementation
- extended Gfx::CDevice interface
  - written OpenGL implementation in Gfx::CGLDevice
  - rewrote color and light module
  - added Gfx::VertexCol
  - added array casts to Math::Vector, Math::Matrix and Gfx::Color
2012-07-01 22:59:22 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b08a63790c SDL project
- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
  and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00