krzys-h
|
977607a934
|
Updated license headers
|
2016-02-13 14:11:30 +01:00 |
Tomasz Kapuściński
|
6b7e6cbc75
|
Added rendering modes and implemented additional OpenGL 2.1 shaders
|
2016-02-13 03:54:49 +01:00 |
Tomasz Kapuściński
|
bf8916b9eb
|
Changes in detection of graphics hardware capabilities
|
2016-02-12 16:14:29 +01:00 |
Tomasz Kapuściński
|
b6faadca03
|
Rewritten OpenGL 2.1 engine's two-sided lighting
|
2016-02-11 15:04:07 +01:00 |
Tomasz Kapuściński
|
32b480b226
|
Rewritten lighting in OpenGL 2.1 engine
|
2016-02-10 23:38:49 +01:00 |
Tomasz Kapuściński
|
447b466d6e
|
Optimizations in graphics engines
|
2016-02-10 21:40:41 +01:00 |
Tomasz Kapuściński
|
d944a55905
|
Optimized DrawPrimitives() in CGL21Device
|
2015-12-24 00:06:58 +01:00 |
Tomasz Kapuściński
|
d82b5ef746
|
Added DrawPrimitives() for drawing multiple primitives (not optimized for now)
|
2015-12-23 23:23:10 +01:00 |
Tomasz Kapuściński
|
22e963e2c4
|
Added information about graphics card to error message
|
2015-12-20 17:34:55 +01:00 |
Tomasz Kapuściński
|
aa2e14219e
|
Added warnings and error messages to graphics devices regarding unsupported OpenGL version
|
2015-12-18 21:04:16 +01:00 |
Piotr Dziwinski
|
66ce745be0
|
Introduce forward declarations as suggested by colobot-lint
|
2015-09-27 16:28:14 +02:00 |
krzys-h
|
a0034f8000
|
Finalized SDL2 migration
|
2015-09-25 21:26:49 +02:00 |
krzys-h
|
dfa06dafcf
|
Refactored window resize
|
2015-09-25 11:11:35 +02:00 |
krzys-h
|
53e4470dbf
|
Started SDL2 migration
|
2015-09-24 21:09:46 +02:00 |
Tomasz Kapuściński
|
658e2ff1be
|
Possible fix for issue #520
|
2015-09-02 21:35:43 +02:00 |
Piotr Dziwinski
|
b93f610930
|
Fix license header in all files
|
2015-08-22 16:40:02 +02:00 |
Piotr Dziwinski
|
0258b63d39
|
Fix memory leak in creating textures
|
2015-08-13 23:42:27 +02:00 |
Piotr Dziwinski
|
93a06c0c23
|
Remove manual memory management from graphics classes
|
2015-08-12 21:07:16 +02:00 |
Piotr Dziwinski
|
f29a826ad2
|
Fix Clang warnings about use of abs()
|
2015-08-06 14:31:40 +02:00 |
Piotr Dziwinski
|
111d279de5
|
Add proper initializations in OpenGL classes
|
2015-08-06 08:22:11 +02:00 |
Piotr Dziwinski
|
c38ecd67ea
|
Fix crash in glDeleteTexture
|
2015-08-05 23:06:54 +02:00 |
Piotr Dziwinski
|
11b0398c03
|
Include refactoring
* reordered includes according to correct style
* removed some unnecessary includes
|
2015-08-02 17:49:07 +02:00 |
Piotr Dziwinski
|
7d8b56d9ab
|
More style fixes
|
2015-08-02 12:06:14 +02:00 |
Piotr Dziwinski
|
3b585d9f51
|
Some style and whitespace fixes
|
2015-08-02 11:36:36 +02:00 |
krzys-h
|
72b9738eb9
|
Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522)
|
2015-07-20 22:34:39 +02:00 |
krzys-h
|
e2ebcb769e
|
Added MSAA to settings screen
|
2015-07-20 16:29:09 +02:00 |
krzys-h
|
90756f8b34
|
Added FilterMode, MipmapLevel and Anisotropy to settings screen
|
2015-07-20 13:56:45 +02:00 |
krzys-h
|
02c24fbf27
|
CProfile -> CConfigFile
|
2015-07-19 16:05:09 +02:00 |
Tomasz Kapuściński
|
1d69021e94
|
Potential fix to #511
|
2015-07-18 02:02:38 +02:00 |
Tomasz Kapuściński
|
195667ab2c
|
Potential fix for rendering problems in OpenGL 2.1 engine under Linux
|
2015-06-26 19:55:46 +02:00 |
Tomasz Kapuściński
|
7d57ec634e
|
Refactored framebuffer implementations
|
2015-06-21 18:48:31 +02:00 |
Tomasz Kapuściński
|
ff44637d49
|
Removed VBO override switch and some unnecessary code
|
2015-06-16 18:00:42 +02:00 |
Tomasz Kapuściński
|
ae29ebead3
|
Defaulted shadow color to 0.5 in OpenGL 2.1 engine
|
2015-06-05 19:48:28 +02:00 |
Tomasz Kapuściński
|
7acca9feb8
|
Corrected compilation error and unsigned comparison warnings
|
2015-06-01 17:45:51 +02:00 |
Tomasz Kapuściński
|
a0c56f54cb
|
Shader and buffer optimizations
|
2015-06-01 17:21:10 +02:00 |
Tomasz Kapuściński
|
d33ddae15a
|
Added warnings and information what shader files are not available
|
2015-05-29 12:39:14 +02:00 |
Tomasz Kapuściński
|
e1a0f5b1c7
|
Added OpenGL 2.1 engine
|
2015-05-27 22:12:02 +02:00 |