When flushing texture cache, also remove device textures
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1c461ce1c8
commit
92591c23b6
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@ -2524,6 +2524,8 @@ void CEngine::DeleteTexture(const Texture& tex)
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void CEngine::FlushTextureCache()
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void CEngine::FlushTextureCache()
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{
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{
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m_device->DestroyAllTextures();
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m_texNameMap.clear();
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m_texNameMap.clear();
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m_revTexNameMap.clear();
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m_revTexNameMap.clear();
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m_texBlacklist.clear();
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m_texBlacklist.clear();
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