From 92591c23b609becee70e4d3f0dd4e5686a28309d Mon Sep 17 00:00:00 2001 From: krzys-h Date: Thu, 13 Aug 2015 23:49:01 +0200 Subject: [PATCH] When flushing texture cache, also remove device textures --- src/graphics/engine/engine.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index 827cf364..f52b3562 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -2524,6 +2524,8 @@ void CEngine::DeleteTexture(const Texture& tex) void CEngine::FlushTextureCache() { + m_device->DestroyAllTextures(); + m_texNameMap.clear(); m_revTexNameMap.clear(); m_texBlacklist.clear();