colobot/src/app/pausemanager.h

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/*
* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
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/**
* \file app/pausemanager.h
* \brief Management of pause modes
*/
#pragma once
#include "common/singleton.h"
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#include <string>
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#include <vector>
#include <memory>
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enum PauseType
{
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PAUSE_NONE = 0,
PAUSE_USER,
PAUSE_SATCOM,
PAUSE_SATCOMMOVIE,
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PAUSE_DIALOG,
PAUSE_EDITOR,
PAUSE_VISIT,
PAUSE_CHEAT,
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PAUSE_PHOTO,
PAUSE_CODE_BATTLE_LOCK
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};
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struct ActivePause
{
private:
friend class CPauseManager;
explicit ActivePause(PauseType type)
: type(type)
{}
ActivePause(const ActivePause&) = delete;
ActivePause& operator=(const ActivePause&) = delete;
PauseType type;
};
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class CPauseManager : public CSingleton<CPauseManager>
{
public:
CPauseManager();
~CPauseManager();
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ActivePause* ActivatePause(PauseType type);
void DeactivatePause(ActivePause* pause);
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void FlushPause();
bool IsPause();
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private:
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void UpdatePause();
static std::string GetPauseName(PauseType pause);
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private:
std::vector<std::unique_ptr<ActivePause>> m_activePause;
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};