84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "ui/controls/control.h"
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#include "common/event.h"
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#include <memory>
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namespace Ui
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{
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class CButton;
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const float SCROLL_WIDTH = (15.0f/640.0f);
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class CScroll : public CControl
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{
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public:
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CScroll();
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~CScroll();
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bool Create(const glm::vec2& pos, const glm::vec2& dim, int icon, EventType eventMsg) override;
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void SetPos(const glm::vec2& pos) override;
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void SetDim(const glm::vec2& dim) override;
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bool SetState(int state, bool bState) override;
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bool SetState(int state) override;
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bool ClearState(int state) override;
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bool EventProcess(const Event &event) override;
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void Draw() override;
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void SetVisibleValue(float value);
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float GetVisibleValue();
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void SetVisibleRatio(float value);
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float GetVisibleRatio();
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void SetArrowStep(float step);
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float GetArrowStep();
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protected:
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void MoveAdjust();
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void AdjustGlint();
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void DrawVertex(const glm::vec2& pos, const glm::vec2& dim, int icon);
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protected:
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std::unique_ptr<CButton> m_buttonUp;
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std::unique_ptr<CButton> m_buttonDown;
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float m_visibleValue;
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float m_visibleRatio;
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float m_step;
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bool m_bCapture;
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glm::vec2 m_pressPos;
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float m_pressValue;
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};
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} // namespace Ui
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