Fixed includes in ui.

dev-ui
Zaba999 2012-09-19 00:04:21 +02:00
parent 7bce8f073c
commit 4a639cf543
28 changed files with 143 additions and 143 deletions

View File

@ -261,6 +261,7 @@ bool CApplication::Create()
/* Gettext initialization */
m_locale = "LANGUAGE=";
std::string locale = "C";
switch (m_language)
{
@ -281,7 +282,8 @@ bool CApplication::Create()
break;
}
setenv("LANGUAGE", locale.c_str(), 1);
m_locale += locale;
putenv(m_locale.c_str());
setlocale(LC_ALL, locale.c_str());
std::string trPath = m_dataPath + std::string("/i18n");

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@ -452,5 +452,9 @@ protected:
//! Application language
Language m_language;
private:
//! Set locale, needed for putenv/setenv
std::string m_locale;
};

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@ -16,7 +16,7 @@
// * along with this program. If not, see http://www.gnu.org/licenses/.
#include "control.h"
#include "ui/control.h"
namespace Ui {

View File

@ -21,19 +21,19 @@
#include <string>
#include <common/event.h>
#include <common/iman.h>
#include <common/misc.h>
#include <common/restext.h>
#include "common/event.h"
#include "common/iman.h"
#include "common/misc.h"
#include "common/restext.h"
#include <graphics/core/device.h>
#include <graphics/engine/engine.h>
#include <graphics/engine/particle.h>
#include <graphics/engine/text.h>
#include "graphics/core/device.h"
#include "graphics/engine/engine.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/text.h"
#include <object/robotmain.h>
#include "object/robotmain.h"
#include <sound/sound.h>
#include "sound/sound.h"

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@ -18,14 +18,14 @@
// displayinfo.cpp
#include "displayinfo.h"
#include "ui/displayinfo.h"
#include "interface.h"
#include "button.h"
#include "slider.h"
#include "edit.h"
#include "group.h"
#include "window.h"
#include "ui/interface.h"
#include "ui/button.h"
#include "ui/slider.h"
#include "ui/edit.h"
#include "ui/group.h"
#include "ui/window.h"
#include "common/iman.h"
#include "common/misc.h"

View File

@ -18,13 +18,13 @@
// displaytext.cpp
#include "displaytext.h"
#include "ui/displaytext.h"
#include "interface.h"
#include "button.h"
#include "label.h"
#include "window.h"
#include "group.h"
#include "ui/interface.h"
#include "ui/button.h"
#include "ui/label.h"
#include "ui/window.h"
#include "ui/group.h"
#include "common/event.h"
#include "common/iman.h"

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@ -18,7 +18,7 @@
// edit.cpp
#include "edit.h"
#include "ui/edit.h"
#include <string.h>

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@ -24,18 +24,18 @@
#pragma once
#include <ui/control.h>
#include <ui/scroll.h>
#include "ui/control.h"
#include "ui/scroll.h"
#include <graphics/engine/engine.h>
#include <graphics/engine/text.h>
#include "graphics/engine/engine.h"
#include "graphics/engine/text.h"
#include <common/event.h>
#include <common/misc.h>
#include <common/iman.h>
#include <common/restext.h>
#include "common/event.h"
#include "common/misc.h"
#include "common/iman.h"
#include "common/restext.h"
#include <app/app.h>
#include "app/app.h"
#include <vector>

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@ -18,7 +18,7 @@
// gauge.cpp
#include <ui/gauge.h>
#include "ui/gauge.h"
namespace Ui {

View File

@ -19,12 +19,12 @@
#pragma once
#include <graphics/engine/engine.h>
#include "graphics/engine/engine.h"
#include <common/event.h>
#include <common/misc.h>
#include "common/event.h"
#include "common/misc.h"
#include <ui/control.h>
#include "ui/control.h"
namespace Ui {

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@ -18,7 +18,6 @@
// image.cpp
#include <stdio.h>
#include "graphics/engine/engine.h"
#include "common/event.h"
@ -28,6 +27,7 @@
#include "ui/image.h"
#include <string.h>
#include <stdio.h>
namespace Ui {

View File

@ -18,7 +18,7 @@
// interface.cpp
#include <ui/interface.h>
#include "ui/interface.h"
namespace Ui {

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@ -21,33 +21,33 @@
#include <string>
#include <common/event.h>
#include <common/misc.h>
#include <common/iman.h>
#include "common/event.h"
#include "common/misc.h"
#include "common/iman.h"
#include <math/point.h>
#include "math/point.h"
#include <graphics/engine/camera.h>
#include <graphics/engine/engine.h>
#include "graphics/engine/camera.h"
#include "graphics/engine/engine.h"
#include <ui/control.h>
#include <ui/button.h>
#include <ui/color.h>
#include <ui/check.h>
#include <ui/key.h>
#include <ui/group.h>
#include <ui/image.h>
#include <ui/label.h>
#include <ui/edit.h>
#include <ui/editvalue.h>
#include <ui/scroll.h>
#include <ui/slider.h>
#include <ui/list.h>
#include <ui/shortcut.h>
#include <ui/compass.h>
#include <ui/target.h>
#include <ui/map.h>
#include <ui/window.h>
#include "ui/control.h"
#include "ui/button.h"
#include "ui/color.h"
#include "ui/check.h"
#include "ui/key.h"
#include "ui/group.h"
#include "ui/image.h"
#include "ui/label.h"
#include "ui/edit.h"
#include "ui/editvalue.h"
#include "ui/scroll.h"
#include "ui/slider.h"
#include "ui/list.h"
#include "ui/shortcut.h"
#include "ui/compass.h"
#include "ui/target.h"
#include "ui/map.h"
#include "ui/window.h"
namespace Ui {

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@ -18,7 +18,7 @@
// key.cpp
#include <ui/key.h>
#include "ui/key.h"
#include <string.h>

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@ -22,14 +22,14 @@
#include <cctype>
#include <string>
#include <ui/control.h>
#include "ui/control.h"
#include <common/iman.h>
#include <common/event.h>
#include <common/restext.h>
#include <common/key.h>
#include "common/iman.h"
#include "common/event.h"
#include "common/restext.h"
#include "common/key.h"
#include <app/app.h>
#include "app/app.h"
namespace Ui {

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@ -18,7 +18,7 @@
// label.cpp
#include <ui/label.h>
#include "ui/label.h"
namespace Ui {

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@ -20,10 +20,10 @@
#pragma once
#include <ui/control.h>
#include "ui/control.h"
#include <common/event.h>
#include <common/misc.h>
#include "common/event.h"
#include "common/misc.h"
namespace Ui {

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@ -18,7 +18,7 @@
// list.cpp
#include <ui/list.h>
#include "ui/list.h"
#include <string.h>

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@ -20,14 +20,14 @@
#pragma once
#include <ui/control.h>
#include <ui/button.h>
#include <ui/scroll.h>
#include "ui/control.h"
#include "ui/button.h"
#include "ui/scroll.h"
#include <common/event.h>
#include <common/misc.h>
#include "common/event.h"
#include "common/misc.h"
#include <graphics/engine/text.h>
#include "graphics/engine/text.h"
namespace Ui {

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@ -18,7 +18,7 @@
// mainshort.cpp
#include <ui/mainshort.h>
#include "ui/mainshort.h"
namespace Ui {

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@ -19,15 +19,11 @@
#pragma once
#include <ui/interface.h>
#include <common/event.h>
#include <math/point.h>
#include <object/object.h>
#include <graphics/engine/engine.h>
#include "ui/interface.h"
#include "common/event.h"
#include "math/point.h"
#include "object/object.h"
#include "graphics/engine/engine.h"
namespace Ui {

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@ -18,7 +18,7 @@
// map.cpp
#include "map.h"
#include "ui/map.h"
#include <string.h>

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@ -20,21 +20,21 @@
#pragma once
#include <ui/control.h>
#include "ui/control.h"
#include <object/object.h>
#include <object/robotmain.h>
#include "object/object.h"
#include "object/robotmain.h"
#include <common/event.h>
#include <common/iman.h>
#include "common/event.h"
#include "common/iman.h"
#include <graphics/engine/terrain.h>
#include <graphics/engine/water.h>
#include <graphics/engine/engine.h>
#include <graphics/core/device.h>
#include <graphics/core/vertex.h>
#include "graphics/engine/terrain.h"
#include "graphics/engine/water.h"
#include "graphics/engine/engine.h"
#include "graphics/core/device.h"
#include "graphics/core/vertex.h"
#include <math/geometry.h>
#include "math/geometry.h"
namespace Ui {

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@ -20,9 +20,8 @@
#pragma once
#include <ui/control.h>
#include <common/event.h>
#include "ui/control.h"
#include "common/event.h"
namespace Ui {

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@ -20,9 +20,8 @@
#pragma once
#include <ui/control.h>
#include <common/event.h>
#include "ui/control.h"
#include "common/event.h"
namespace Ui {

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@ -17,7 +17,7 @@
// target.cpp
#include <ui/target.h>
#include "ui/target.h"

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@ -20,17 +20,17 @@
#include <string>
#include <ui/control.h>
#include "ui/control.h"
#include <common/misc.h>
#include <common/iman.h>
#include <common/restext.h>
#include <common/event.h>
#include "common/misc.h"
#include "common/iman.h"
#include "common/restext.h"
#include "common/event.h"
#include <graphics/engine/engine.h>
#include "graphics/engine/engine.h"
#include <object/robotmain.h>
#include <object/object.h>
#include "object/robotmain.h"
#include "object/object.h"
namespace Ui {

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@ -21,30 +21,30 @@
#include <string>
#include <common/event.h>
#include <common/misc.h>
#include <common/restext.h>
#include "common/event.h"
#include "common/misc.h"
#include "common/restext.h"
#include <ui/button.h>
#include <ui/color.h>
#include <ui/check.h>
#include <ui/key.h>
#include <ui/group.h>
#include <ui/image.h>
#include <ui/label.h>
#include <ui/edit.h>
#include <ui/editvalue.h>
#include <ui/scroll.h>
#include <ui/slider.h>
#include <ui/list.h>
#include <ui/shortcut.h>
#include <ui/map.h>
#include <ui/gauge.h>
#include <ui/compass.h>
#include <ui/target.h>
#include <ui/control.h>
#include "ui/button.h"
#include "ui/color.h"
#include "ui/check.h"
#include "ui/key.h"
#include "ui/group.h"
#include "ui/image.h"
#include "ui/label.h"
#include "ui/edit.h"
#include "ui/editvalue.h"
#include "ui/scroll.h"
#include "ui/slider.h"
#include "ui/list.h"
#include "ui/shortcut.h"
#include "ui/map.h"
#include "ui/gauge.h"
#include "ui/compass.h"
#include "ui/target.h"
#include "ui/control.h"
#include <graphics/engine/text.h>
#include "graphics/engine/text.h"
namespace Ui {