colobot/src/object/task/taskrecover.h

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/*
* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "object/task/task.h"
#include <glm/glm.hpp>
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class CObject;
enum TaskRecoverPhase
{
TRP_TURN = 1, // turns
TRP_MOVE = 2, // advance
TRP_DOWN = 3, // descends
TRP_OPER = 4, // operates
TRP_UP = 5, // back
};
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class CTaskRecover : public CForegroundTask
{
public:
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CTaskRecover(COldObject* object);
~CTaskRecover();
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bool EventProcess(const Event &event) override;
Error Start();
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Error IsEnded() override;
bool Abort() override;
protected:
CObject* SearchRuin();
protected:
TaskRecoverPhase m_phase = TRP_TURN;
float m_progress = 0.0f;
float m_speed = 0.0f;
float m_time = 0.0f;
float m_angle = 0.0f;
float m_lastParticle = 0.0f;
bool m_bError = false;
CObject* m_ruin = nullptr;
CObject* m_metal = nullptr;
glm::vec3 m_recoverPos = { 0, 0, 0 };
int m_soundChannel = 0;
};