/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once #include "object/task/task.h" #include class CObject; enum TaskRecoverPhase { TRP_TURN = 1, // turns TRP_MOVE = 2, // advance TRP_DOWN = 3, // descends TRP_OPER = 4, // operates TRP_UP = 5, // back }; class CTaskRecover : public CForegroundTask { public: CTaskRecover(COldObject* object); ~CTaskRecover(); bool EventProcess(const Event &event) override; Error Start(); Error IsEnded() override; bool Abort() override; protected: CObject* SearchRuin(); protected: TaskRecoverPhase m_phase = TRP_TURN; float m_progress = 0.0f; float m_speed = 0.0f; float m_time = 0.0f; float m_angle = 0.0f; float m_lastParticle = 0.0f; bool m_bError = false; CObject* m_ruin = nullptr; CObject* m_metal = nullptr; glm::vec3 m_recoverPos = { 0, 0, 0 }; int m_soundChannel = 0; };