122 lines
2.9 KiB
C
122 lines
2.9 KiB
C
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include <glm/glm.hpp>
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class CApplication;
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class CEventQueue;
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class CFileDialog;
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class CRobotMain;
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class CScript;
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class CSettings;
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class CSoundInterface;
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class CPauseManager;
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struct ActivePause;
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struct Event;
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struct Program;
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namespace Gfx
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{
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class CCamera;
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class CEngine;
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enum CameraType : unsigned char;
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}
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namespace Ui
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{
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class CEdit;
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class CInterface;
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class CFileDialog;
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class CStudio
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{
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public:
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CStudio();
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~CStudio();
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bool EventProcess(const Event &event);
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void StartEditScript(CScript *script, std::string name, Program* program);
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bool StopEditScript(bool closeWithErrors);
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void SetInfoText(std::string text, bool bClickable);
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protected:
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bool EventFrame(const Event &event);
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void SearchToken(CEdit* edit);
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void ColorizeScript(CEdit* edit);
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void AdjustEditScript();
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void ViewEditScript();
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void UpdateFlux();
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void UpdateButtons();
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void StartDialog(const Event &event);
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void StopDialog();
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bool EventDialog(const Event &event);
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protected:
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Gfx::CEngine* m_engine;
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CEventQueue* m_event;
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CRobotMain* m_main;
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Gfx::CCamera* m_camera;
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CSoundInterface* m_sound;
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CInterface* m_interface;
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CApplication* m_app;
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CPauseManager* m_pause;
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CSettings* m_settings;
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Program* m_program;
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CScript* m_script;
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Gfx::CameraType m_editCamera;
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bool m_bEditMaximized;
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bool m_bEditMinimized;
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glm::vec2 m_editActualPos;
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glm::vec2 m_editActualDim;
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glm::vec2 m_editFinalPos;
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glm::vec2 m_editFinalDim;
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glm::vec2 m_windowPos;
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glm::vec2 m_windowDim;
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glm::vec2 m_dialogPos;
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glm::vec2 m_dialogDim;
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float m_time;
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float m_fixInfoTextTime;
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bool m_bRunning;
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bool m_bRealTime;
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ActivePause* m_editorPause = nullptr;
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ActivePause* m_runningPause = nullptr;
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std::string m_helpFilename;
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std::unique_ptr<CFileDialog> m_fileDialog;
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};
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} // namespace Ui
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