colobot/colobot-base/ui/displaytext.h

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/*
* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
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#include "common/error.h"
#include "common/event.h"
#include <array>
class CObject;
class CSoundInterface;
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namespace Gfx
{
class CEngine;
}
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namespace Ui
{
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class CInterface;
enum TextType
{
TT_ERROR = 1,
TT_WARNING = 2,
TT_INFO = 3,
TT_MESSAGE = 4,
};
const int MAXDTLINE = 4;
class CDisplayText
{
public:
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CDisplayText();
~CDisplayText();
void DeleteObject();
bool EventProcess(const Event &event);
void DisplayError(Error err, CObject* pObj, float time=10.0f);
void DisplayError(Error err, glm::vec3 goal, float height=15.0f, float dist=60.0f, float time=10.0f);
void DisplayText(const char *text, CObject* pObj, float time=10.0f, TextType type=TT_INFO);
void DisplayText(const char *text, glm::vec3 goal, float height=15.0f, float dist=60.0f, float time=10.0f, TextType type=TT_INFO);
void HideText(bool bHide);
void ClearText();
bool ClearLastText();
void SetDelay(float factor);
void SetEnable(bool bEnable);
glm::vec3 GetVisitGoal(EventType event);
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float GetVisitDist(EventType event);
float GetVisitHeight(EventType event);
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float GetIdealDist(CObject* pObj);
float GetIdealHeight(CObject* pObj);
void ClearVisit();
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void SetVisit(EventType event);
bool IsVisit(EventType event);
protected:
CObject* SearchToto();
protected:
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Gfx::CEngine* m_engine;
Ui::CInterface* m_interface;
CSoundInterface* m_sound;
struct TextLine
{
bool exist = false;
float time = 0.0f;
glm::vec3 visitGoal = { 0, 0, 0 };
float visitDist = 0.0f;
float visitHeight = 0.0f;
};
std::array<TextLine, MAXDTLINE> m_textLines;
bool m_bHide;
bool m_bEnable;
float m_delayFactor;
};
} // namespace Ui