2012-03-19 11:44:39 +00:00
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// * This file is part of the COLOBOT source code
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2012-03-09 16:08:05 +00:00
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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2012-04-10 21:20:26 +00:00
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// taskturn.cpp
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2012-03-08 18:32:05 +00:00
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#define STRICT
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#define D3D_OVERLOADS
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#include <windows.h>
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#include <stdio.h>
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#include <d3d.h>
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#include "struct.h"
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2012-04-14 22:50:13 +00:00
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#include "d3dengine.h"
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2012-03-08 18:32:05 +00:00
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#include "math3d.h"
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#include "event.h"
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#include "misc.h"
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#include "iman.h"
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#include "terrain.h"
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#include "object.h"
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#include "physics.h"
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#include "brain.h"
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#include "task.h"
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#include "taskturn.h"
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2012-04-10 21:20:26 +00:00
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// Object's constructor.
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2012-03-08 18:32:05 +00:00
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CTaskTurn::CTaskTurn(CInstanceManager* iMan, CObject* object)
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: CTask(iMan, object)
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{
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CTask::CTask(iMan, object);
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}
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2012-04-10 21:20:26 +00:00
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// Object's destructor.
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2012-03-08 18:32:05 +00:00
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CTaskTurn::~CTaskTurn()
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{
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}
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2012-04-10 21:20:26 +00:00
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// Management of an event.
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2012-03-08 18:32:05 +00:00
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BOOL CTaskTurn::EventProcess(const Event &event)
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{
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if ( m_engine->RetPause() ) return TRUE;
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if ( event.event != EVENT_FRAME ) return TRUE;
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2012-04-10 21:20:26 +00:00
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// Momentarily stationary object (ant on the back)?
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2012-03-08 18:32:05 +00:00
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if ( m_object->RetFixed() )
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{
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2012-04-10 21:20:26 +00:00
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m_physics->SetMotorSpeedX(0.0f); // stops the advance
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m_physics->SetMotorSpeedZ(0.0f); // stops the rotation
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2012-03-08 18:32:05 +00:00
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m_bError = TRUE;
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return TRUE;
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}
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return TRUE;
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}
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2012-04-10 21:20:26 +00:00
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// Assigns the goal was achieved.
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// A positive angle is turning right.
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2012-03-08 18:32:05 +00:00
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Error CTaskTurn::Start(float angle)
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{
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m_startAngle = m_object->RetAngleY(0);
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m_finalAngle = m_startAngle+angle;
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if ( angle < 0.0f )
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{
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m_angle = angle+m_physics->RetCirStopLength();
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2012-04-10 21:20:26 +00:00
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m_physics->SetMotorSpeedZ(-1.0f); // turns left
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2012-03-08 18:32:05 +00:00
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m_bLeft = TRUE;
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}
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else
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{
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m_angle = angle-m_physics->RetCirStopLength();
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2012-04-10 21:20:26 +00:00
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m_physics->SetMotorSpeedZ(1.0f); // turns right
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2012-03-08 18:32:05 +00:00
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m_bLeft = FALSE;
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}
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m_physics->SetMotorSpeedX(0.0f);
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m_physics->SetMotorSpeedY(0.0f);
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m_bError = FALSE;
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return ERR_OK;
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}
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2012-04-10 21:20:26 +00:00
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// Indicates whether the action is finished.
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2012-03-08 18:32:05 +00:00
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Error CTaskTurn::IsEnded()
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{
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float angle;
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if ( m_engine->RetPause() ) return ERR_CONTINUE;
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if ( m_bError )
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{
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return ERR_STOP;
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}
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angle = m_object->RetAngleY(0);
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if ( m_bLeft )
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{
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if ( angle <= m_startAngle+m_angle )
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{
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m_physics->SetMotorSpeedZ(0.0f);
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//? m_physics->SetCirMotionY(MO_MOTSPEED, 0.0f);
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m_physics->SetCirMotionY(MO_CURSPEED, 0.0f);
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//? m_physics->SetCirMotionY(MO_REASPEED, 0.0f);
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m_object->SetAngleY(0, m_finalAngle);
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return ERR_STOP;
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}
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}
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else
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{
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if ( angle >= m_startAngle+m_angle )
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{
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m_physics->SetMotorSpeedZ(0.0f);
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//? m_physics->SetCirMotionY(MO_MOTSPEED, 0.0f);
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m_physics->SetCirMotionY(MO_CURSPEED, 0.0f);
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//? m_physics->SetCirMotionY(MO_REASPEED, 0.0f);
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m_object->SetAngleY(0, m_finalAngle);
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return ERR_STOP;
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}
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}
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return ERR_CONTINUE;
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}
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