111 lines
3.4 KiB
C
111 lines
3.4 KiB
C
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file level/parser/parser.h
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* \brief Parser for level files
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*/
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#pragma once
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#include "level/level_category.h"
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#include "level/robotmain.h"
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#include "level/parser/parserexceptions.h"
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#include "level/parser/parserline.h"
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#include "level/parser/parserparam.h"
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#include <string>
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#include <vector>
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#include <memory>
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class CLevelParser
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{
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public:
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//! Create an empty level file
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CLevelParser();
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//! Load level from file
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CLevelParser(std::string filename);
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//! Load given level
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//@{
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CLevelParser(LevelCategory category, int chapter, int rank);
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CLevelParser(std::string category, int chapter, int rank);
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//@}
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//! Build category path
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//@{
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static std::string BuildCategoryPath(LevelCategory category);
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static std::string BuildCategoryPath(std::string category);
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//@}
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//! Build level filename
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//@{
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static std::string BuildScenePath(LevelCategory category, int chapter, int rank, bool sceneFile = true);
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static std::string BuildScenePath(std::string category, int chapter, int rank, bool sceneFile = true);
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//@}
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//! Check if level file exists
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bool Exists();
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//! Load file
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void Load();
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//! Save file
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void Save();
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//! Configure level paths for the given level
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void SetLevelPaths(LevelCategory category, int chapter = 0, int rank = 0);
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//! Inject %something% paths
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std::string InjectLevelPaths(const std::string& path, const std::string& defaultDir = "");
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//! Get filename
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const std::string& GetFilename();
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//! Get all lines from file
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inline const std::vector<CLevelParserLineUPtr>& GetLines()
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{
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return m_lines;
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}
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//! Insert new line to file
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void AddLine(CLevelParserLineUPtr line);
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//! Find first line with given command
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CLevelParserLine* Get(const std::string& command);
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//! Find first line with given command, null if doesn't exist
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CLevelParserLine* GetIfDefined(const std::string &command);
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//! Count lines with given command
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int CountLines(const std::string& command);
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private:
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std::string m_filename;
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std::vector<CLevelParserLineUPtr> m_lines;
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std::string m_pathCat;
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std::string m_pathChap;
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std::string m_pathLvl;
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};
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inline std::string InjectLevelPathsForCurrentLevel(const std::string& path, const std::string& defaultDir = "")
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{
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CRobotMain* main = CRobotMain::GetInstancePointer();
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auto levelParser = std::make_unique<CLevelParser>();
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levelParser->SetLevelPaths(main->GetLevelCategory(), main->GetLevelChap(), main->GetLevelRank());
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return levelParser->InjectLevelPaths(path, defaultDir);
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}
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