2013-10-25 13:45:09 +00:00
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# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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2014-09-20 20:29:05 +00:00
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"POT-Creation-Date: DATE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. type: One-char language identifier
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2014-09-21 09:47:37 +00:00
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#: levels-po/exercises/chapter001/level002/scene_langchar.txt:1
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#, no-wrap
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msgid "E"
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msgstr ""
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#. type: Title-text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter001/level002/scene.txt:1
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#, no-wrap
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msgid "Power Cell 1"
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msgstr ""
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#. type: Resume-text
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#: levels/exercises/chapter001/level002/scene.txt:2
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#, no-wrap
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msgid "Instruct a bot to change the power cell of a nearby winged shooter."
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msgstr ""
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#. type: ScriptName-text
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#: levels/exercises/chapter001/level002/scene.txt:3
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#, no-wrap
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msgid "Spider2"
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msgstr ""
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#. type: \b; header
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter001/level002/help/help.E.txt:1
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#, no-wrap
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msgid "Objective"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:3
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#, no-wrap
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msgid ""
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"Program the <a object|botgr>grabber bot</a> to change the <a "
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"object|power>power cell</a> of the <a object|botfj>winged shooter</a>. The "
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"winged shooter can then shoot the spiders."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level002/help/help.E.txt:4
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#, no-wrap
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msgid "Procedure"
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msgstr ""
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#. type: Bullet: '1)'
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#: levels/exercises/chapter001/level002/help/help.E.txt:5
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#, no-wrap
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msgid "Program the <a object|botgr>grabber bot</a>."
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msgstr ""
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#. type: Bullet: '2)'
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#: levels/exercises/chapter001/level002/help/help.E.txt:6
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#, no-wrap
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2014-07-02 10:48:36 +00:00
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msgid "Execute the program with the arrow button <button 21/>."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:8
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#, no-wrap
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msgid ""
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"The <a object|botfj>winged shooter</a> is already programmed, it will do its "
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"job as soon as it has got a new power cell."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level002/help/help.E.txt:9
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#, no-wrap
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msgid "Program"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:11
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#, no-wrap
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msgid "You will need the following instructions:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter001/level002/help/help.E.txt:13
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#, no-wrap
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msgid "grab();<n/>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:14
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#, no-wrap
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msgid "<n/>Takes whatever there is in front of the bot."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter001/level002/help/help.E.txt:16
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#, no-wrap
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msgid "drop();<n/>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:17
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#, no-wrap
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msgid "<n/>Drops whatever the bot is carrying in front."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter001/level002/help/help.E.txt:19
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#, no-wrap
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msgid "turn();<n/>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:20
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#, no-wrap
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msgid ""
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"<n/>We have seen this instruction already in the previous exercise: it "
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"performs a rotation of a certain angle, given in degrees."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:22
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#, no-wrap
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msgid "Let us see the beginning of the program:\n"
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msgstr ""
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#. type: Bullet: 'o'
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#: levels/exercises/chapter001/level002/help/help.E.txt:22
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#, no-wrap
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msgid "pick up the empty power cell with <c/>grab();<n/>"
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msgstr ""
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#. type: Bullet: 'o'
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#: levels/exercises/chapter001/level002/help/help.E.txt:23
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#, no-wrap
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msgid "turn left 90 degrees (quarter turn) with <code>turn(90)</code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: levels/exercises/chapter001/level002/help/help.E.txt:24
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#, no-wrap
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msgid "drop the empty cell with <c/>drop();<n/>"
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msgstr ""
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#. type: Bullet: 'o'
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#: levels/exercises/chapter001/level002/help/help.E.txt:25
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#, no-wrap
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msgid "etc."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:28
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#, no-wrap
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msgid "It is up to you now to write the rest of the program!"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:30
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#, no-wrap
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msgid ""
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"If you have got a problem, you can always look at the solution: select the "
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"<code>Solution</code> program, and click the braces button <button 22/>."
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msgstr ""
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#. type: \t; header
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter001/level002/help/help.E.txt:31
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#, no-wrap
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msgid "Remarks"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:33
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#, no-wrap
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msgid ""
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"Be careful to write the instructions precisely, respecting lower and upper "
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"case letters."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:35
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#, no-wrap
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msgid "Always write one instruction per line, finishing each line with a semicolon."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:37
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#, no-wrap
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msgid ""
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"In case your program does not do exactly what you wanted, you can put the "
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"bot back at the starting point with the button <button 59/>. You can also "
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2013-10-25 13:45:09 +00:00
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"start over again from the beginning (hit the key \"Esc\", the click "
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"\"Restart\"). The program you have written will not be lost."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level002/help/help.E.txt:38
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#, no-wrap
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msgid ""
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"<format key><key help/></format> allows you to review these instructions at "
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"all times."
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msgstr ""
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