2013-10-25 13:45:09 +00:00
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# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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2014-09-20 20:29:05 +00:00
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"POT-Creation-Date: DATE\n"
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2013-10-25 13:45:09 +00:00
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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2014-11-01 14:09:36 +00:00
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"Content-Type: text/plain; charset=UTF-8\n"
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2013-10-25 13:45:09 +00:00
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"Content-Transfer-Encoding: 8bit\n"
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#. type: One-char language identifier
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2014-09-21 09:47:37 +00:00
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#: levels-po/exercises/chapter002/level003/scene_langchar.txt:1
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid "E"
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msgstr ""
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#. type: Title-text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/scene.txt:1
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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2014-09-20 20:29:05 +00:00
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msgid "Flying Tower 2"
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2013-10-25 13:45:09 +00:00
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msgstr ""
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#. type: Resume-text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/scene.txt:2
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#, no-wrap
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2014-09-20 20:29:05 +00:00
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msgid "Program a flying tower that wastes less energy."
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2013-10-25 13:45:09 +00:00
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msgstr ""
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#. type: ScriptName-text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/scene.txt:3
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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2014-09-20 20:29:05 +00:00
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msgid "Move"
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2013-10-25 13:45:09 +00:00
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msgstr ""
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#. type: \b; header
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:1
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid "Objective"
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:3
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#, no-wrap
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msgid ""
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"Adapt the program <code>Tower1</code> in order to avoid wasting energy when "
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"shooting at ants that are out of range."
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msgstr ""
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#. type: \t; header
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:4
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#, no-wrap
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msgid "Program"
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:6
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#, no-wrap
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msgid ""
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"The program <code>Tower1</code> shoots in the direction of the closest ant, "
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"even if it is still out of range:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:25
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"extern void object::Tour1()\n"
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"{\n"
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"\tobject item;\n"
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"\t\n"
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"\tjet(0.2);\n"
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"\twhile(position.z < 20)\n"
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"\t{\n"
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"\t\twait(0.2);\n"
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"\t}\n"
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"\tjet(0);\n"
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"\t\n"
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"\twhile(true)\n"
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"\t{\n"
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"\t\titem = radar(AlienAnt);\n"
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"\t\tturn(direction(item.position));\n"
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"\t\tfire(1);\n"
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"\t}\n"
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"}"
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:27
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"If the bot must perform the same task than before with only a <a "
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"object|power>regular power cell</a>, you can insert a loop that waits until "
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"the ant is close enough, i.e. until the ant is at less than 40 meters. Only "
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"one burst will be needed for every ant then."
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:29
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"You can give the instruction <code><a cbot|radar()>radar</a></code> more "
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"parameters (numbers) indicating where the radar should look for the "
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"ants. For example <c/>radar(AlienAnt,0,360,0,40);<n/> will only look for "
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"ants that are closer than 40 meters. The two first numbers tell the radar to "
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"search in all directions, the two last numbers tell the radar to detect only "
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"ants that are at a distance between 0 and 40 meters. If no ant is found that "
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"is closer than 40 meters, the instruction <code><a "
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"cbot|radar()>radar</a></code> returns the value <code>null</code>. We can "
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"then write a conditional loop similar to the one written in the last "
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"exercise that waits as long as there is no ant closer than 40 meters:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:34
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"\t\twhile (radar(AlienAnt, 0, 360, 0, 40) == null)\n"
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"\t\t{\n"
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"\t\t\twait(0.2);\n"
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"\t\t}"
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:36
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"Notice that two equal signs \"==\" are needed to perform a comparison of "
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"equality."
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:38
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid ""
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"Just insert these lines before the instruction <c/>fire(0);<n/>, and the bot "
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"will wait before shooting until the ant is closer than 40 meters. Like this "
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"a regular power cell is enough to kill all ants. "
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msgstr ""
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#. type: \t; header
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:39
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2013-10-25 13:45:09 +00:00
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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2014-09-20 20:29:05 +00:00
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#: levels/exercises/chapter002/level003/help/help.E.txt:40
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#, no-wrap
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msgid ""
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"<a cbot>Programming</a>, <a cbot|type>types</a> and <a "
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"cbot|category>categories</a>."
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msgstr ""
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