immibis
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5990166a92
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Player start positions are defined in the navmesh file, next to the navmesh and clickregions.
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2025-02-19 17:21:26 +01:00 |
immibis
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f5e5886827
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Add textbox on start, and popcorn barrels in the basement display a textbox.
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2025-02-19 01:55:56 +01:00 |
immibis
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b7f31cdeaf
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Object bounding boxes are defined in the tiled map editor, alongside navmeshes.
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2025-02-18 23:40:14 +01:00 |
immibis
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4c62c864ea
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navmeshes can use any convex polygons, not just triangles
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2025-02-18 17:22:39 +01:00 |
immibis
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04a3a748ce
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Player character walks around a navmesh on touch.
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2025-02-18 16:07:23 +01:00 |