73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file ui/key.h
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* \brief Key slot control
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*/
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#pragma once
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#include "ui/controls/control.h"
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#include "app/input.h"
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#include "common/event.h"
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#include "common/key.h"
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#include "common/restext.h"
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namespace Ui
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{
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class CKey : public CControl
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{
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public:
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CKey();
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virtual ~CKey();
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//! Creates a new key slot button
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bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg);
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//! Management of an event
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bool EventProcess(const Event &event);
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//! Draws button
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void Draw();
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//! Management of binding
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//@{
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void SetBinding(InputBinding b);
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InputBinding GetBinding();
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//@}
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protected:
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//! Checks if a key is already used
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bool TestKey(unsigned int key);
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protected:
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CInput* m_input;
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InputBinding m_binding;
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bool m_catch;
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};
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} // namespace Ui
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