colobot/src/object
krzys-h c3b9c3ce4d Changed std::vector default value, should fix compilation errors on GCC 4.6
Fixes #393
2015-03-21 17:21:26 +01:00
..
auto Fixed weird Converter behaviour, closes #431 2015-03-08 16:05:14 +01:00
level CPathManager 2015-03-08 15:22:21 +01:00
motion Fixed PowerCell/Tracked animations (closes #389) 2014-11-12 15:05:02 +01:00
task Fixed #424, #423 and probably #421 2015-01-08 18:56:26 +01:00
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
brain.cpp Refactoring of input and input bindings, CInput class 2014-12-11 19:14:33 +01:00
brain.h Level state loading via CLevelParser 2014-11-10 17:15:34 +01:00
mainmovie.cpp Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
mainmovie.h Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
object.cpp Moved all CObject management from CInstanceManager to CObjectManager 2014-12-21 19:04:31 +01:00
object.h Level state loading via CLevelParser 2014-11-10 17:15:34 +01:00
objman.cpp Probably fixed null CObject* instances in object list, should fix #440, #441, #442 and #443 2015-03-08 16:14:45 +01:00
objman.h Changed std::vector default value, should fix compilation errors on GCC 4.6 2015-03-21 17:21:26 +01:00
robotmain.cpp CController - entry point into CRobotMain and CMainDialog 2014-12-22 10:36:36 +01:00
robotmain.h CController - entry point into CRobotMain and CMainDialog 2014-12-22 10:36:36 +01:00

README.txt

/**
 * \dir src/object
 * \brief Game engine
 *
 * Contains the main class of game engine - CRobotMain and the various in-game objects:
 * CObject and related auto, motion and task subclasses.
 */